I loved the MikuBloom preset in the OP, LunaMoo you did a great job. However, i realized it was a bit dark in some games so i've edited it a bit and toned the bloom down as well.
These shaders use FXAA + Bloom + MikuBloom (with Brightness Increased) and i've also made an optional one with FXAA + Bloom + MikuBloom (Brightness Increased) + Sharpen. Felt like i was playing Dreamcast or PS2 on an old CRT TV, that's alright with me

I really tried to make one with FXAA + Bloom + MikuBloom (Brightness Increased) + Radial Blur specially for Burnout Legends (so it would be more like B3:Takedown) but i absolutely couldn't get the Radial Blur code to work. If somebody could lend me a hand i would be grateful.
Here's the end result:
my shaders
Thanks again LunaMoo.
Full shader comparison between 2D and 3D games:
Here.
Gran Turismo
![[Image: xET4FP.jpg]](http://imagizer.imageshack.us/v2/280x200q90/537/xET4FP.jpg)
![[Image: bEobzM.jpg]](http://imagizer.imageshack.us/v2/280x200q90/673/bEobzM.jpg)
![[Image: 91Yc75.jpg]](http://imagizer.imageshack.us/v2/280x200q90/538/91Yc75.jpg)
![[Image: seuyft.jpg]](http://imagizer.imageshack.us/v2/280x200q90/674/seuyft.jpg)
![[Image: PEfyqT.jpg]](http://imagizer.imageshack.us/v2/280x200q90/674/PEfyqT.jpg)
![[Image: pgfM8w.jpg]](http://imagizer.imageshack.us/v2/280x200q90/540/pgfM8w.jpg)
OFF MikuBloom lumuneSharpen lumuneNatural FXAA Bloom
Ikkitousen XROSS IMPACT
![[Image: 2DBWin.jpg]](http://imagizer.imageshack.us/v2/280x200q90/540/2DBWin.jpg)
![[Image: brmm0x.jpg]](http://imagizer.imageshack.us/v2/280x200q90/661/brmm0x.jpg)
![[Image: liZzOO.jpg]](http://imagizer.imageshack.us/v2/280x200q90/901/liZzOO.jpg)
![[Image: EeDiGV.jpg]](http://imagizer.imageshack.us/v2/280x200q90/538/EeDiGV.jpg)
![[Image: gx25ot.jpg]](http://imagizer.imageshack.us/v2/280x200q90/633/gx25ot.jpg)
![[Image: 488fJd.jpg]](http://imagizer.imageshack.us/v2/280x200q90/673/488fJd.jpg)
OFF MikuBloom lumuneSharpen lumuneNatural FXAA Bloom