Call Of Duty : Roads To Victory [EU]
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01-26-2014, 08:07 PM
(This post was last modified: 01-26-2014 10:08 PM by vnctdj.)
Post: #1
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Call Of Duty : Roads To Victory [EU]
I'm sorry for re-create this thread, I have the wrong section.
Title: Call Of Duty : Roads To Victory Genre: FPS Region: EU [ULES-00643] Format: ISO Version: 0.9.6.2 OS: Windows Seven x64 SP1 Compatibility: Playable Notes: Texture glitch, missing language french but in menu game is french.. It's normal ? Video : Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64 Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML |
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04-28-2014, 11:13 AM
Post: #2
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Glitch texutre in Call of Duty : Road to Victory
Hello, I have playing this game in 9.6 and now, in 9.8 but the texture glitching don't have change...
Can you fix ? I can recording the glitch if you want, or you can see my old video in 9.6 : https://www.youtube.com/watch?v=g8ENXT7wYeo What fixed version : subtitle french worked No fixed : Glitch texture Thank! Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64 Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML |
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04-28-2014, 04:29 PM
Post: #3
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RE: Call Of Duty : Roads To Victory [EU]
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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04-29-2014, 02:51 AM
(This post was last modified: 04-29-2014 02:52 AM by The Phoenix.)
Post: #4
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RE: Call Of Duty : Roads To Victory [EU]
(04-28-2014 04:29 PM)vnctdj Wrote: Merged.Could you merge this thread with the other Call of Duty (USA) please, found here: http://forums.ppsspp.org/showthread.php?...4#pid70814 I realise its a different version of the game, but I still think its best to have one thread each game, Thank you. @GuenosNoLife, Have you tried turning off Vertex Cache, that stopped the flickering of the graphics for me. Hope that helps. |
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04-29-2014, 04:34 AM
Post: #5
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RE: Call Of Duty : Roads To Victory [EU]
If it has differing compatibility than the USA version, or has differing content (think MHFU vs 2nd G) I'd say let it keep its own thread.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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04-29-2014, 06:43 AM
Post: #6
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RE: Call Of Duty : Roads To Victory [EU]
Indeed, and I don't own this game so I can't judge...
Someone who own it could tell us if the content of the 2 versions are the same or not ? ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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04-29-2014, 09:33 AM
Post: #7
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RE: Call Of Duty : Roads To Victory [EU]
(04-29-2014 02:51 AM)The Phoenix Wrote: @GuenosNoLife,Thank you much! And Synchro doesn't work ? I have lot glitch texture cut when I move... Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64 Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML |
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04-30-2014, 02:09 AM
(This post was last modified: 04-30-2014 02:38 AM by The Phoenix.)
Post: #8
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RE: Call Of Duty : Roads To Victory [EU]
(04-29-2014 09:33 AM)GuenosNoLife Wrote:So are you saying that didn't work for you(04-29-2014 02:51 AM)The Phoenix Wrote: @GuenosNoLife,Thank you much! (04-29-2014 04:34 AM)TheDax Wrote: If it has differing compatibility than the USA version, or has differing content (think MHFU vs 2nd G) I'd say let it keep its own thread.My take on this problem is the title of the game, if its identical in its title, except for region then it should be together on the same thread, as long as the person, writing the update / review, lets us know which region he / she has played & tested, I can't see what the problem is. As for the MHFU vs 2nd G, now those are completely different titles and I would separate them onto there own threads. I have noticed that on the compatibility list, there is only one version on there (USA) game, so that would mean that list will have to double in size, also the number of threads will also double, making things impossible to keep track of. |
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04-30-2014, 09:58 AM
Post: #9
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RE: Call Of Duty : Roads To Victory [EU]
(04-30-2014 02:09 AM)The Phoenix Wrote:It's work but I have other problem before or after, It's not new problem(04-29-2014 09:33 AM)GuenosNoLife Wrote:So are you saying that didn't work for you(04-29-2014 02:51 AM)The Phoenix Wrote: @GuenosNoLife,Thank you much! When I move, I have a little cut texture! If I record, in video we don't see a cut but In realife yes! I can record with my phone if you want... I want fixed this Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64 Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML |
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06-05-2014, 04:33 AM
(This post was last modified: 06-05-2014 04:34 AM by GuenosNoLife.)
Post: #10
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RE: Call Of Duty : Roads To Victory [EU]
v0.9.8-1027
Texture glitch is fixed, very well playable But how to fixe a cut texture when I move camera ? I have enable V-Synchro but not fixed... Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64 Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML |
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11-21-2015, 12:54 PM
(This post was last modified: 11-21-2015 12:55 PM by M4dPr0.)
Post: #11
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RE: Call Of Duty : Roads To Victory [EU]
On PPSSPP 1.0.1 (DX 9 Mode) this is fully playable even with my poor computer, without any glitches so far atleast. I'm in US campaign still.
Alta Villa: -------------------------------- CPU: Intel Core i3-4150 @ 3.50Ghz OS: Windows 10 Home Edition RAM: 4GB GPU: AMD Radeon R7 200 1GB YT: https://www.youtube.com/channel/UCH4jk4ClWvb0Yj9yBd-HsXg SPECS: CPU: Intel Core i5 6600k 4.8ghz GPU: Nvidia GeForce 970 GTX 4GB RAM: 8GB DDR4 OS: Windows 7 Ultimate 64bit. |
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