The 3rd Birthday
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03-24-2014, 06:47 AM
(This post was last modified: 03-24-2014 06:48 AM by solarmystic.)
Post: #331
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RE: The 3rd Birthday
(03-24-2014 06:21 AM)rpl009 Wrote: 3rd birthday crashes upon overdive kill on latest build, 0.9.8... I tried different combinations of settings. Also, yellow prints of soldiers remain on the screen upon overdive during buffered rendering mode... Seems to be fine on my system, tested with the rig in sig and using the latest Orphis dev build. I used Overdive kill during the training mission as a test on several Twisted enemies. No issues/crashes. Make sure you've enabled the Alpha Mask Hack combined with Buffered Rendering in the graphics settings for the game. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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03-30-2014, 10:59 AM
Post: #332
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RE: The 3rd Birthday
Texture glitch still there on android....
After using the overdrive kill Or Leveling up The character texture gets messed up Other than that it works smooth as butter on my phone... 0.9.8 180+ build My specs Redmi Note 10. Check My Profile For Tested Games(Bio Section) Testing multiplayer - MGS PW - God Eater - Dbz Contact me on Twitter @BradEDias for help with ppsspp |
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03-31-2014, 09:13 AM
Post: #333
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RE: The 3rd Birthday
uncheck Multithreading...
| Testing Rig: Windows10 PC | ->Proc: Intel Core i3 4130 ->GPU: Nvidia GTX660 GDDR5 1GB ->RAM: 8GB DDR3 |
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04-01-2014, 08:06 AM
Post: #334
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RE: The 3rd Birthday
Thanks it slows down but its playable no glitches... Hope multi thread gets fixed
My specs Redmi Note 10. Check My Profile For Tested Games(Bio Section) Testing multiplayer - MGS PW - God Eater - Dbz Contact me on Twitter @BradEDias for help with ppsspp |
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04-04-2014, 10:35 PM
(This post was last modified: 04-05-2014 02:09 AM by Chojol.)
Post: #335
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Parasite Eve the 3rd Birthday bugs
Well, im new here, and I have been looking for a fix on this bug and havent found anything for a fix. The thing is that I see a blue-ish fog whenever I pause the game or make any graphical changes in the emulator. If I use the override ability it fixes itself, but if a soldier is in my screen while using the override abiliy, a blue siluette gets stuck on screen.
I am using the latest build (v0.9.8), downloaded it from the main page. I don't know if this game runs better in a specific build, but any help or guidance will be greatly appreciated! Thanks! EDIT: Nevermind this issue, I was too blind to see the hack that fixes this issue in the latest version of PPSSPP! Sorry about that (The Alpha Mask hack). |
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04-05-2014, 01:59 AM
(This post was last modified: 04-05-2014 02:03 AM by Chojol.)
Post: #336
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RE: The 3rd Birthday
I am having crashes in a specific part of the first mission you get... It's right when you go to an Exit door, where you see some survivors running in like a night club, i believe it is (I see some disco balls hanging). I tried disabling the alpha mask hack but I still get the crashes. Any ideas how to get past this part?
EDIT: Forgot to mention that I am using the latest PPSSPP version (v0.9.8). |
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04-05-2014, 03:19 PM
Post: #337
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RE: The 3rd Birthday
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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04-05-2014, 09:18 PM
Post: #338
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RE: The 3rd Birthday
(04-05-2014 01:59 AM)Chojol Wrote: I am having crashes in a specific part of the first mission you get... It's right when you go to an Exit door, where you see some survivors running in like a night club, i believe it is (I see some disco balls hanging). I tried disabling the alpha mask hack but I still get the crashes. Any ideas how to get past this part? Make a save juste before the crush ( before the door) exit the game , disable Dynarec , load the save state , pass the door (game will be too slow , it's normal) re save ( u have to save on another slot than the first one ) exit the game , re enable dynarec and reload ur save state and u'r good |
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04-06-2014, 12:40 AM
Post: #339
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RE: The 3rd Birthday
(04-05-2014 01:59 AM)Chojol Wrote: I am having crashes in a specific part of the first mission you get... It's right when you go to an Exit door, where you see some survivors running in like a night club, i believe it is (I see some disco balls hanging). I tried disabling the alpha mask hack but I still get the crashes. Any ideas how to get past this part? try to deactivate fast memory (unstable) |
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04-06-2014, 03:02 AM
Post: #340
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RE: The 3rd Birthday
The issue in
https://github.com/hrydgard/ppsspp/issues/5806 (04-06-2014 12:40 AM)darkcloudl Wrote:(04-05-2014 01:59 AM)Chojol Wrote: I am having crashes in a specific part of the first mission you get... It's right when you go to an Exit door, where you see some survivors running in like a night club, i believe it is (I see some disco balls hanging). I tried disabling the alpha mask hack but I still get the crashes. Any ideas how to get past this part? I want to be a crash fixer PM me if you want to me look a game |
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04-06-2014, 07:10 AM
Post: #341
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RE: The 3rd Birthday
Thanks ofor the help guys! I was able to get past that part now.
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04-23-2014, 05:37 AM
Post: #342
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RE: The 3rd Birthday
hi im new here. what is your settings for the 3rd birthday?
btw im using an android phone alcatel magic 1.3ghz 512mb ram games working on my phone: ff7: crisis core monster hunter freedom unite p3p tnx for reply |
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04-23-2014, 06:33 AM
Post: #343
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RE: The 3rd Birthday
(04-04-2014 10:35 PM)Chojol Wrote: Well, im new here, and I have been looking for a fix on this bug and havent found anything for a fix. The thing is that I see a blue-ish fog whenever I pause the game or make any graphical changes in the emulator. If I use the override ability it fixes itself, but if a soldier is in my screen while using the override abiliy, a blue siluette gets stuck on screen. Hey, im not sure if im doing this the right way. this is my 1st time on a forum(yes, im every bit a noob). anyway, ive been able to play 3rd b-day all the way through on my pc using 0.9.7(specs at the end). i didn't do anything special...i wouldnt know how. unfortunately though ive had these "ghost images" that i can only clear up if i cycle through all the buffer types. its like it clears out the current ghost overlay, but other than that i played the whole thing. if anyone has a solution to my "ghost" issue please reply. id like to play it again without my onscreen casper. specs: win 7 home premium 64 16GB RAM nvidia 660Ti 2GB(factory settings) SB recon 3d fatality champ ed xbox 360 wired controller i dont think the flat-screen matters(does it?), but it-is O-L-D |
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04-24-2014, 05:11 AM
Post: #344
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RE: The 3rd Birthday
lets sum this up:
buffered rendering frameskip disabled rendering 1x psp alpha mask enabled fast memory disabled multithreaded on I/0 on thread enabled? dynarec(JIT) enabled is this the best settings for 3rd birthday? btw im using android phone 1.3ghz 512 ram |
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04-24-2014, 08:40 AM
(This post was last modified: 04-24-2014 08:44 AM by xboxmandude.)
Post: #345
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RE: The 3rd Birthday
Multi thread might cause graphical glitches...
But yeah that is about the best settings Try timer hack too And fast men on If u don't mind graphical glitches then leave multi thread on It will run much smoother/ faster Last I checked was on the first build of 0.9.8 Without multi thread it will run a lot slower Depending on your phone it might run fine or slower My specs Redmi Note 10. Check My Profile For Tested Games(Bio Section) Testing multiplayer - MGS PW - God Eater - Dbz Contact me on Twitter @BradEDias for help with ppsspp |
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