I cannot pass the past menu (I also try EUR iso , windows 32 bit)
Not sure what's problem.
(04-01-2014, 10:39 PM)Stevec Wrote: Region :EU
Format :ISO
Version :9.8.222 gef0174b
Game ID :ULES00177
OS :Windows xp (32bit)
Compatabilitytretching grafix & crashing problems after 1st track
OpenGl vers.2.12
GLSL: 1.20 NVIDIA via Cg Compiler
Last Known Working Vers. on this system:N/A
buffered rendering on
game goes past menu which still look streched and allows you to play 1st track - but then freezes
I want to be a crash fixer
PM me if you want to me look a game
04-03-2014, 09:34 AM (This post was last modified: 04-03-2014, 09:50 AM by Stevec.)
Hi Sum2012 ,
Not sure if this helps but don't use save states just let it load normally - that's what i found otherwise it would'nt pass menu - here's a log of 9.8.228 aswell of where it freezes after 1st track - hope it might help.
specs: win xp 32bit service pack 3 nvidia GT630 2048mb ram graphics card, dual core 3.0GHz 2gb ram pc user
04-03-2014, 11:48 AM (This post was last modified: 04-03-2014, 12:15 PM by sum2012.)
I suddenly ok to pass the menu.Maybe saving\loading problem
(04-03-2014, 09:34 AM)Stevec Wrote: Hi Sum2012 ,
Not sure if this helps but don't use save states just let it load normally - that's what i found otherwise it would'nt pass menu - here's a log of 9.8.228 aswell of where it freezes after 1st track - hope it might help.
I use back version ppsspp-v0.7.6-1348-g043f819-windows-x86
seem can pass after 1st track but unplayable :/
I want to be a crash fixer
PM me if you want to me look a game
05-25-2014, 06:02 AM (This post was last modified: 05-31-2014, 07:12 AM by Stevec.)
Format :ISO
Version :9.8.929-g63c4d1e
Game ID :ules00177
OS :Windows xp (32bit)
Compatability: slightly working to 1st level
OpenGl vers.4.3.0
GLSL: 4.30 NVIDIA via Cg Compiler
Game title menu's and ingame are not stretched anymore - but stops after 1st level still - also game has occasional crashes during menu - this is the error it shows after selecting next level in game.
specs: win xp 32bit service pack 3 nvidia GT630 2048mb ram graphics card, dual core 3.0GHz 2gb ram pc user
07-07-2014, 08:31 AM (This post was last modified: 07-07-2014, 08:35 AM by NickGrouwen.)
Game freezes after name input screen
Also there's this flickering at the bottom of the screen but after cycling through all the rendering modes once, this disappears
edit: sum2012 wow your build actually works but there is no audio =(
Hi I'm Belgian and my English is so-so. I play on desktop PC running Windows 8.1. I don't have any technical knowledge
Yeah I already have that build it's from June 30, and it does make the game perfectly playable =) but like I said there's no audio =(
In the latest version of PPSSPP, 0.9.9, the game is actually playable now but it does freeze when you enter a menu and try to go back (by pressing the triangle button) so that's a big problem...
Also there's still the flickering bar at the bottom
Hi I'm Belgian and my English is so-so. I play on desktop PC running Windows 8.1. I don't have any technical knowledge
03-14-2015, 11:20 PM (This post was last modified: 03-14-2015, 11:21 PM by rubixcube6.)
I got it working in the latest build (version 1.0.1 windows).
If it is freezing on you and wont load the second level, all you have to do (and do this quickly before the audio glitches in about 10 seconds after the logo screens) go to Options, Sound Options, then set the Music Volume to zero.
Are you sure you're using the latest git build? There's no such option.
But just to clarify, it sounds like forcing the game to write zeros to some buffer or another is causing it to work. This could mean we have incorrect behavior somewhere (e.g. some init function clearing a buffer or something) that mostly doesn't matter, but that this game accidentally depends on.