Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
WALL-E
03-23-2014, 03:48 PM
Post: #16
RE: WALL-E
Oh, we may not....

-[Unknown]
Find all posts by this user
Quote this message in a reply
03-24-2014, 11:05 AM
Post: #17
RE: WALL-E
Check commited, did it help?
Find all posts by this user
Quote this message in a reply
03-24-2014, 02:08 PM
Post: #18
RE: WALL-E
Thanks @Henrik @[Unknown]
Fixed (test in v0.9.8-101-g2240cae)
can move to playable
   


(03-24-2014 11:05 AM)Henrik Wrote:  Check commited, did it help?


Attached File(s)
.txt  ppsspplog.txt (Size: 17.89 KB / Downloads: 556)

I want to be a crash fixer
PM me if you want to me look a game
Find all posts by this user
Quote this message in a reply
03-24-2014, 05:29 PM
Post: #19
RE: WALL-E
Moved.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
04-02-2014, 08:19 PM (This post was last modified: 04-02-2014 08:33 PM by DirtyDanUG.)
Post: #20
WALL-E (U)
Title: WALL-E
Genre: Action
Region: US
Format: ISO
Version: 0.9.8 Stable Windows x64
Game ID: ULUS10350
OS: Windows 7 Home Premium x64
Compatability: Intro
Notes: Not much to be said except the fact that it cannot go past the Intros. Freezes soon after loading begins.
Screenshots: Check Attachments
Logs:

Code:
15:31:509 EmuThread.cpp:120 I[BOOT]: Done.
15:35:553 System.cpp:316 I[BOOT]: PPSSPP v0.9.8 Windows 64 bit
15:35:592 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 00000000095D0000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
15:35:724 PSPLoaders.cpp:145 I[LOAD]: ULUS10350 : WALL•E
15:35:724 PSPLoaders.cpp:184 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
15:35:725 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized
15:35:842 HLE\sceKernel.cpp:147 I[KERNEL]: Kernel initialized.
15:35:938 Util\BlockAllocator.cpp:381 I[HLE]: -----------
15:35:938 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
15:35:938 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08ce7900 size 004e3900 taken=1 tag=ELF
15:35:938 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08ce7900 - 0c000000 size 03318700 taken=0 tag=(untitled)
15:35:938 Util\BlockAllocator.cpp:387 I[HLE]: -----------
15:36:029 HLE\sceKernelModule.cpp:982 I[LOAD]: Module Wall_E: 00000000 08c01780 08c01798
15:36:049 HLE\sceKernelModule.cpp:1180 I[LOAD]: Exporting ent 0 named Wall_E, 2 funcs, 4 vars, resident 08c01b80
15:36:049 HLE\sceKernelModule.cpp:1465 I[LOAD]: Module entry: 08a39f08
15:36:240 root         N[BOOT]: EmuScreen.cpp:126 Loading C:/DestinationToFileCensoredForPrivacyReasons/PPSSPP/psy-wall.iso...
15:36:241 root         I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=08a3a01c, prio=20, stacksize=262144)
15:36:241 root         I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
15:36:241 root         I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
15:36:246 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 278=sceKernelCreateThread(name=PowerCallbackThread, entry=08b989ac, prio=10, stacksize=4096)
15:36:246 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000)
15:36:246 user_main    I[HLE]: HLE\scePower.cpp:356 scePowerSetClockFrequency(333,333,166)
15:36:246 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1788 0000011a=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(MemoryManager_Z, 0, 03217c00, 00000000)
15:36:246 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1802 GetMemoryBlockPtr(0000011a, 08cd5af0) = 08cf8000
15:36:249 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(768)
15:36:298 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(769)
15:36:315 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(770)
15:36:348 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(771)
15:36:365 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(256)
15:36:382 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(257)
15:36:448 user_main    W[G3D]: GLES\GLES_GPU.cpp:1581 Unsupported texture level bias settings: 000001
15:36:464 user_main    W[G3D]: GLES\GLES_GPU.cpp:1583 Unsupported texture level bias settings: d00002
15:36:466 user_main    I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08cd2b00, 256, 32, 0, 44100)
15:36:466 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 284=sceKernelCreateThread(name=SceWaveMain, entry=08bca640, prio=5b, stacksize=4096)
15:36:466 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=284, argSize=12, argPtr=08cd2a9c)
15:36:467 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 285=sceKernelCreateThread(name=Music Stream, entry=08bc54f4, prio=5c, stacksize=65536)
15:36:467 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=285, argSize=4, argPtr=08d77994)
15:36:469 Music Stream W[G3D]: GLES\GLES_GPU.cpp:1574 Unsupported texture lod slope: 3e9999
15:36:469 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 286=sceKernelCreateThread(name=Dialog Stream, entry=08bc54f4, prio=5d, stacksize=65536)
15:36:469 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=286, argSize=4, argPtr=08d9fb64)
15:36:470 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 287=sceKernelCreateThread(name=Effects Stream, entry=08bc551c, prio=5e, stacksize=65536)
15:36:470 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=287, argSize=4, argPtr=08dc7d34)
15:36:648 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 338=sceKernelCreateThread(name=StreamMgr, entry=08b95e8c, prio=51, stacksize=8192)
15:36:649 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=338, argSize=4, argPtr=0bfff630)
15:36:767 user_main    I[SCEGE]: GLES\Framebuffer.cpp:811 Creating FBO for 00044000 : 480 x 272 x 0
15:36:768 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14
15:36:769 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17
15:36:784 user_main    I[SCEGE]: GLES\Framebuffer.cpp:811 Creating FBO for 00000000 : 480 x 272 x 0
15:36:983 user_main    I[ME]: HLE\sceMpeg.cpp:394 sceMpegInit()
15:36:983 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File LOGO.PMF not found
15:36:983 user_main    E[IO]: HLE\sceIo.cpp:1693 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/PSP01/LOGO.PMF, 00008001, 00000000) - file not found
15:36:983 user_main    I[ME]: HLE\sceMpeg.cpp:496 0861a310=sceMpegCreate(08ce77c4, 0861a2e0, 65536, 08d62f38, 512, 0, 0)
15:36:984 user_main    I[ME]: HLE\sceMpeg.cpp:319 Stream offset: 2048, Stream size: 0x4A9000
15:36:984 user_main    I[ME]: HLE\sceMpeg.cpp:320 First timestamp: 90000, Last timestamp: 3198105
15:36:984 user_main    I[ME]: HLE\sceMpeg.cpp:319 Stream offset: 2048, Stream size: 0x4A9000
15:36:984 user_main    I[ME]: HLE\sceMpeg.cpp:320 First timestamp: 90000, Last timestamp: 3198105
15:36:984 user_main    I[ME]: HLE\sceMpeg.cpp:614 sceMpegRegistStream(08ce77c4, 0, 0)
15:36:984 user_main    I[ME]: HLE\sceMpeg.cpp:614 sceMpegRegistStream(08ce77c4, 1, 0)
15:37:000 user_main    I[ME]: HLE\sceMpeg.cpp:319 Stream offset: 2048, Stream size: 0x4A9000
15:37:000 user_main    I[ME]: HLE\sceMpeg.cpp:320 First timestamp: 90000, Last timestamp: 3198105
15:37:135 user_main    I[ME]: HW\MediaEngine.cpp:79 FF: No accelerated colorspace conversion found from yuv420p to rgba.
15:37:155 user_main    I[ME]: HW\MediaEngine.cpp:79 FF: No accelerated colorspace conversion found from yuv420p to bgr565le.
15:49:866 Dialog Strea I[ME]: HW\MediaEngine.cpp:79 FF: GHA Phase shifting
15:49:866 Dialog Strea I[ME]: HW\MediaEngine.cpp:79 FF:  is not implemented. Update your FFmpeg version to the newest one from Git. If the problem still occurs, it means that your file has a feature which has not been implemented.
15:49:866 Dialog Strea E[ME]: HW\SimpleAT3Dec.cpp:128 Error decoding Atrac3+ frame
15:49:866 Dialog Strea E[ME]: HW\MediaEngine.cpp:738 AT3 decode failed during video playback
16:11:453 Dialog Strea W[ME]: HLE\sceMpeg.cpp:1210 Audio end reach. pts: 3183200 dts: 3108105
16:11:752 user_main    W[ME]: HLE\sceMpeg.cpp:1339 UNIMPL sceMpegFlushAllStream(08ce77c4)
16:11:755 user_main    I[ME]: HLE\sceMpeg.cpp:1151 sceMpegFinish(...)
16:14:966 user_main    I[HLE]: HLE\scePower.cpp:390 333=scePowerGetPllClockFrequencyInt()
16:15:433 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 20
16:15:449 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 20
16:15:510 Music Stream I[ME]: HLE\sceAtrac.cpp:1277 0=sceAtracSetDataAndGetID(08d77b10, 00020000)
16:15:510 Music Stream W[ME]: HLE\sceAtrac.cpp:1167 This is an atrac3+ stereo audio
16:15:512 Music Stream I[ME]: HLE\sceAtrac.cpp:1232 sceAtracSetData(0, 08d77b10, 00020000)
16:15:512 Music Stream W[ME]: HLE\sceAtrac.cpp:1167 This is an atrac3+ stereo audio
16:15:513 Music Stream E[ME]: HLE\sceAtrac.cpp:623 WARNING: Remaining data in packet - we currently only decode one frame/packet
16:15:653 user_main    E[MM]: MemmapFunctions.cpp:56 Unknown GetPointer 00000000 PC 08ba11a0 LR 08ba11a0
16:15:653 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:67 sceUtilitySavedataInitStart(08d63458) : Mode = 8


Attached File(s) Thumbnail(s)
   
Find all posts by this user
Quote this message in a reply
04-02-2014, 08:24 PM
Post: #21
RE: WALL-E
Merged.

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
Find all posts by this user
Quote this message in a reply
04-02-2014, 10:30 PM
Post: #22
RE: WALL-E
Please test latest git version
http://buildbot.orphis.net/ppsspp/
Thanks.

(04-02-2014 08:19 PM)DirtyDanUG Wrote:  Title: WALL-E
Genre: Action
Region: US
Format: ISO
Version: 0.9.8 Stable Windows x64
Game ID: ULUS10350
OS: Windows 7 Home Premium x64
Compatability: Intro
Notes: Not much to be said except the fact that it cannot go past the Intros. Freezes soon after loading begins.
Screenshots: Check Attachments
Logs:

Code:
15:31:509 EmuThread.cpp:120 I[BOOT]: Done.
15:35:553 System.cpp:316 I[BOOT]: PPSSPP v0.9.8 Windows 64 bit
15:35:592 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 00000000095D0000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
15:35:724 PSPLoaders.cpp:145 I[LOAD]: ULUS10350 : WALL•E
15:35:724 PSPLoaders.cpp:184 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
15:35:725 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized
15:35:842 HLE\sceKernel.cpp:147 I[KERNEL]: Kernel initialized.
15:35:938 Util\BlockAllocator.cpp:381 I[HLE]: -----------
15:35:938 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
15:35:938 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08ce7900 size 004e3900 taken=1 tag=ELF
15:35:938 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08ce7900 - 0c000000 size 03318700 taken=0 tag=(untitled)
15:35:938 Util\BlockAllocator.cpp:387 I[HLE]: -----------
15:36:029 HLE\sceKernelModule.cpp:982 I[LOAD]: Module Wall_E: 00000000 08c01780 08c01798
15:36:049 HLE\sceKernelModule.cpp:1180 I[LOAD]: Exporting ent 0 named Wall_E, 2 funcs, 4 vars, resident 08c01b80
15:36:049 HLE\sceKernelModule.cpp:1465 I[LOAD]: Module entry: 08a39f08
15:36:240 root         N[BOOT]: EmuScreen.cpp:126 Loading C:/DestinationToFileCensoredForPrivacyReasons/PPSSPP/psy-wall.iso...
15:36:241 root         I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=08a3a01c, prio=20, stacksize=262144)
15:36:241 root         I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
15:36:241 root         I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
15:36:246 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 278=sceKernelCreateThread(name=PowerCallbackThread, entry=08b989ac, prio=10, stacksize=4096)
15:36:246 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000)
15:36:246 user_main    I[HLE]: HLE\scePower.cpp:356 scePowerSetClockFrequency(333,333,166)
15:36:246 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1788 0000011a=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(MemoryManager_Z, 0, 03217c00, 00000000)
15:36:246 user_main    I[KERNEL]: HLE\sceKernelMemory.cpp:1802 GetMemoryBlockPtr(0000011a, 08cd5af0) = 08cf8000
15:36:249 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(768)
15:36:298 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(769)
15:36:315 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(770)
15:36:348 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(771)
15:36:365 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(256)
15:36:382 user_main    I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(257)
15:36:448 user_main    W[G3D]: GLES\GLES_GPU.cpp:1581 Unsupported texture level bias settings: 000001
15:36:464 user_main    W[G3D]: GLES\GLES_GPU.cpp:1583 Unsupported texture level bias settings: d00002
15:36:466 user_main    I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08cd2b00, 256, 32, 0, 44100)
15:36:466 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 284=sceKernelCreateThread(name=SceWaveMain, entry=08bca640, prio=5b, stacksize=4096)
15:36:466 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=284, argSize=12, argPtr=08cd2a9c)
15:36:467 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 285=sceKernelCreateThread(name=Music Stream, entry=08bc54f4, prio=5c, stacksize=65536)
15:36:467 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=285, argSize=4, argPtr=08d77994)
15:36:469 Music Stream W[G3D]: GLES\GLES_GPU.cpp:1574 Unsupported texture lod slope: 3e9999
15:36:469 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 286=sceKernelCreateThread(name=Dialog Stream, entry=08bc54f4, prio=5d, stacksize=65536)
15:36:469 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=286, argSize=4, argPtr=08d9fb64)
15:36:470 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 287=sceKernelCreateThread(name=Effects Stream, entry=08bc551c, prio=5e, stacksize=65536)
15:36:470 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=287, argSize=4, argPtr=08dc7d34)
15:36:648 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 338=sceKernelCreateThread(name=StreamMgr, entry=08b95e8c, prio=51, stacksize=8192)
15:36:649 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=338, argSize=4, argPtr=0bfff630)
15:36:767 user_main    I[SCEGE]: GLES\Framebuffer.cpp:811 Creating FBO for 00044000 : 480 x 272 x 0
15:36:768 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14
15:36:769 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17
15:36:784 user_main    I[SCEGE]: GLES\Framebuffer.cpp:811 Creating FBO for 00000000 : 480 x 272 x 0
15:36:983 user_main    I[ME]: HLE\sceMpeg.cpp:394 sceMpegInit()
15:36:983 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File LOGO.PMF not found
15:36:983 user_main    E[IO]: HLE\sceIo.cpp:1693 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/VIDEOS/NTSC/PSP01/LOGO.PMF, 00008001, 00000000) - file not found
15:36:983 user_main    I[ME]: HLE\sceMpeg.cpp:496 0861a310=sceMpegCreate(08ce77c4, 0861a2e0, 65536, 08d62f38, 512, 0, 0)
15:36:984 user_main    I[ME]: HLE\sceMpeg.cpp:319 Stream offset: 2048, Stream size: 0x4A9000
15:36:984 user_main    I[ME]: HLE\sceMpeg.cpp:320 First timestamp: 90000, Last timestamp: 3198105
15:36:984 user_main    I[ME]: HLE\sceMpeg.cpp:319 Stream offset: 2048, Stream size: 0x4A9000
15:36:984 user_main    I[ME]: HLE\sceMpeg.cpp:320 First timestamp: 90000, Last timestamp: 3198105
15:36:984 user_main    I[ME]: HLE\sceMpeg.cpp:614 sceMpegRegistStream(08ce77c4, 0, 0)
15:36:984 user_main    I[ME]: HLE\sceMpeg.cpp:614 sceMpegRegistStream(08ce77c4, 1, 0)
15:37:000 user_main    I[ME]: HLE\sceMpeg.cpp:319 Stream offset: 2048, Stream size: 0x4A9000
15:37:000 user_main    I[ME]: HLE\sceMpeg.cpp:320 First timestamp: 90000, Last timestamp: 3198105
15:37:135 user_main    I[ME]: HW\MediaEngine.cpp:79 FF: No accelerated colorspace conversion found from yuv420p to rgba.
15:37:155 user_main    I[ME]: HW\MediaEngine.cpp:79 FF: No accelerated colorspace conversion found from yuv420p to bgr565le.
15:49:866 Dialog Strea I[ME]: HW\MediaEngine.cpp:79 FF: GHA Phase shifting
15:49:866 Dialog Strea I[ME]: HW\MediaEngine.cpp:79 FF:  is not implemented. Update your FFmpeg version to the newest one from Git. If the problem still occurs, it means that your file has a feature which has not been implemented.
15:49:866 Dialog Strea E[ME]: HW\SimpleAT3Dec.cpp:128 Error decoding Atrac3+ frame
15:49:866 Dialog Strea E[ME]: HW\MediaEngine.cpp:738 AT3 decode failed during video playback
16:11:453 Dialog Strea W[ME]: HLE\sceMpeg.cpp:1210 Audio end reach. pts: 3183200 dts: 3108105
16:11:752 user_main    W[ME]: HLE\sceMpeg.cpp:1339 UNIMPL sceMpegFlushAllStream(08ce77c4)
16:11:755 user_main    I[ME]: HLE\sceMpeg.cpp:1151 sceMpegFinish(...)
16:14:966 user_main    I[HLE]: HLE\scePower.cpp:390 333=scePowerGetPllClockFrequencyInt()
16:15:433 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 20
16:15:449 user_main    I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 20
16:15:510 Music Stream I[ME]: HLE\sceAtrac.cpp:1277 0=sceAtracSetDataAndGetID(08d77b10, 00020000)
16:15:510 Music Stream W[ME]: HLE\sceAtrac.cpp:1167 This is an atrac3+ stereo audio
16:15:512 Music Stream I[ME]: HLE\sceAtrac.cpp:1232 sceAtracSetData(0, 08d77b10, 00020000)
16:15:512 Music Stream W[ME]: HLE\sceAtrac.cpp:1167 This is an atrac3+ stereo audio
16:15:513 Music Stream E[ME]: HLE\sceAtrac.cpp:623 WARNING: Remaining data in packet - we currently only decode one frame/packet
16:15:653 user_main    E[MM]: MemmapFunctions.cpp:56 Unknown GetPointer 00000000 PC 08ba11a0 LR 08ba11a0
16:15:653 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:67 sceUtilitySavedataInitStart(08d63458) : Mode = 8

I want to be a crash fixer
PM me if you want to me look a game
Find all posts by this user
Quote this message in a reply
04-06-2014, 07:33 AM
Post: #23
RE: WALL-E
Moved Smile

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
09-21-2014, 06:48 AM
Post: #24
RE: WALL-E
v0.9.9.1-492-gdda3ca3 Win7 64
Mine works perfect.
ULUS10350


Attached File(s) Thumbnail(s)
       
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: