Ultimate Ghost´n Goblins
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06-05-2013, 07:25 PM
Post: #91
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RE: Ultimate Ghost´n Goblins
We know.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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06-09-2013, 08:09 PM
Post: #92
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RE: Ultimate Ghost´n Goblins
Playable again
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06-09-2013, 08:36 PM
Post: #93
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RE: Ultimate Ghost´n Goblins
Nice! white object are fixed too, now this game is pratically perfect. Great work, devs
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06-10-2013, 08:28 AM
(This post was last modified: 06-10-2013 08:28 AM by Tognesimo.)
Post: #94
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RE: Ultimate Ghost´n Goblins
Game now run perfectly with audio on my Sony Xperia Z!
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06-10-2013, 10:08 AM
Post: #95
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RE: Ultimate Ghost´n Goblins
Excellent job. The items are now visible and movie works beautiful for Windows x64. Keep up the good work!
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06-16-2013, 11:05 AM
Post: #96
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RE: Ultimate Ghost´n Goblins
FYI for AMD/ATI card users trying to run this game and getting crashes when starting a New Game, ensure that Catalyst A.I, is set to OFF or Low.
This game and Persona have issues when Catalyst A.I. is set to High/Advanced in the AMD Control Panel. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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02-17-2014, 12:57 AM
(This post was last modified: 02-17-2014 01:01 AM by xZabuzax.)
Post: #97
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RE: Ultimate Ghost´n Goblins
I don't want to create a new thread so i'll report the issue here.
This little issue was happening for a long time but i don't see any threads about this so i guess this issue is not important, but here it is just in case. When playing the screen glows and then the glowing stops, then it glows again, etc... Glowing: Not glowing: That issue happens with buffered rendering turned on, if it's turned off the screen doesn't glow (see pic #2). If buffered rendering is either in GPU or CPU the screen doesn't glow but everytime the game tries to glow the game slows down, the slowing stops for a while but then it slows down again. Keep up the awesome work dudes. Edit: In newer svn revisions this game sometimes crash the emu after the intro. The crash is random so i can't reproduce it. [CPU]: Intel Core i7-4790K 4.0GHz [GPU]: EVGA GeForce GTX 970 Superclocked ACX 2.0 4GB GDDR5 [PSU]: EVGA SuperNOVA G1 1000W (80 Plus Gold) [RAM]: Corsair Vengeance 16GB (2x8GB) DDR3 1600MHz [MOBO]: MSI Z97-GAMING 5 [PC CASE]: ENERMAX Ostrog GT (Red) [CPU FAN]: Cooler Master: Hyper 212 EVO |
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02-17-2014, 02:21 AM
(This post was last modified: 02-17-2014 02:27 AM by TheDax.)
Post: #98
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RE: Ultimate Ghost´n Goblins
I can't reproduce your crash (yet), but the glow is definitely there. I wonder if it's related to the other halo/glowing issues in games like 3rd Birthday and Assassin's Creed.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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02-21-2014, 04:13 PM
Post: #99
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RE: Ultimate Ghost´n Goblins
well i can't run it :"/ it asks for save when i click yes or no nothing happens i can just keep mashing arrows to chan ge from yes/no -.-
O hai! Testing everything Samsung Galaxy S3 LTE Android 4.3 O bai! Did you witness my power? |
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02-22-2014, 01:09 PM
(This post was last modified: 02-22-2014 01:10 PM by azoreseuropa.)
Post: #100
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RE: Ultimate Ghost´n Goblins
I decided to check it out as well. My version is PPSSPP 0.7.2 (62) which is the lastest build:
Yes, the glow is definitely there and STILL there, TheDax. No crash or shut down at all. However, I decided to playing much further longer and I noticed that the glow disappears sometimes then the glow came back on the most of time. You need to take a look at it. |
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02-22-2014, 10:00 PM
(This post was last modified: 02-22-2014 10:00 PM by curraja.)
Post: #101
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RE: Ultimate Ghost´n Goblins
Omfg i am dumb -.- i was mashing circle instead of cross to make it work i forgot it's not japanesse version xD
Work flawlessy The latest one is 9.7.2 LOL! O hai! Testing everything Samsung Galaxy S3 LTE Android 4.3 O bai! Did you witness my power? |
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03-20-2014, 09:04 PM
Post: #102
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RE: Ultimate Ghost´n Goblins
This game work very well.
And the @xZabuzax's post bug (glowing and slowdown) is the same. With Non buffered rendering, its ok at all (maximum Speed). Build .318 - APQ8064 - Adreno 320 |
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04-10-2014, 09:30 PM
Post: #103
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RE: Ultimate Ghost´n Goblins
Is the glow supposed to be there or not?
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11-29-2014, 07:23 PM
Post: #104
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RE: Ultimate Ghost´n Goblins
Hi all, new here Just purchased the Android gold version. I'm running Ultimate Ghosts'n Goblins relatively smoothish on my S4, but the gamepad key mapings are all screwed up? I use a Phonejoy gamepad and that one works with most other games in PPSSPP, but here the same mapping is all screwed up?
Anyone any ideas? Or how can I get in touch with the developer? I know he lurks around here and is very helpful. Thanks! |
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10-16-2016, 08:47 AM
Post: #105
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RE: Ultimate Ghost´n Goblins
Hi all,
With the latest PPSSPP version (v1.3.0.1) in my Nvidia Shield TV (Android) the game plays very well for a few minutes but then it always crashes (at different points, always after a few minutes playing). Anybody else having this issue in Nvidia SHield TV or other Android platforms? Any ideas? I remember it played well a couple of months ago - perhaps something changed with the latest PPSPP version that screwed this game? Thanks |
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