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God Eater Burst
01-17-2014, 06:43 PM
Post: #481
RE: God Eater Burst
Hi, im just playing GEB and absoluely love it this game and ppsspp.everything run smoothly until i got to the first ending credit and it goes to blaack screen.

Im already read the past post about to solve this problem but none work for me.( waiting almost 1h in black screen while presing thortle bbuton xD,and try the older build v.0.7.6 1161).
Can anyone please pass the save screen for me using my save data https://www.mediafire.com/?6n4mo5sty3hzkiv.
hopefully someone kindly to spare they time to beat the boss and save the game bcoz im despreate to contiinnue this game.gbu.

Btw im playing on android using latest build
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01-17-2014, 08:54 PM
Post: #482
RE: God Eater Burst
I'm playing the english version of gods eater burst and after the tutorial for difficulty 2, the game stopps offering new missions.

im running the latest android ppsspp: v0.9.6.2

if anyone knows what i'm doing wrong, or what i can do to fix it, please tell me how
also, pointing me to a post where this problem was already addressed would also be helpful.
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01-18-2014, 03:36 AM (This post was last modified: 01-18-2014 03:39 AM by Raimoo.)
Post: #483
RE: God Eater Burst
(01-17-2014 08:54 PM)Sionnach20590 Wrote:  I'm playing the english version of gods eater burst and after the tutorial for difficulty 2, the game stopps offering new missions.

im running the latest android ppsspp: v0.9.6.2

if anyone knows what i'm doing wrong, or what i can do to fix it, please tell me how
also, pointing me to a post where this problem was already addressed would also be helpful.

try the latest GIT build:
http://buildbot.orphis.net/ppsspp

(01-17-2014 06:43 PM)shinnc7 Wrote:  Hi, im just playing GEB and absoluely love it this game and ppsspp.everything run smoothly until i got to the first ending credit and it goes to blaack screen.

Im already read the past post about to solve this problem but none work for me.( waiting almost 1h in black screen while presing thortle bbuton xD,and try the older build v.0.7.6 1161).
Can anyone please pass the save screen for me using my save data https://www.mediafire.com/?6n4mo5sty3hzkiv.
hopefully someone kindly to spare they time to beat the boss and save the game bcoz im despreate to contiinnue this game.gbu.

Btw im playing on android using latest build

Probably it has a long loading Undecided

I would like help you bcuz i already finish the game already but my internet is too slow to even upload it back.

btw what version are you using?

o.o Oh Hi XD
P.S: Wanted to go to Japan so badly

AOD270
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01-18-2014, 07:25 AM
Post: #484
RE: God Eater Burst
Thx already solved ,like u said it has freaking long loading,im fall a sleep while waiting the black screen . When im awake the save screen in there lol. Im using v 0.9.6-453 the game has no problem at all except long loading after 1st ending Wink
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01-25-2014, 01:01 PM
Post: #485
RE: God Eater Burst
(01-18-2014 07:25 AM)shinnc7 Wrote:  Thx already solved ,like u said it has freaking long loading,im fall a sleep while waiting the black screen . When im awake the save screen in there lol. Im using v 0.9.6-453 the game has no problem at all except long loading after 1st ending Wink

It happened to me too...
Black Screen after the 1st ending movie....
I Turned-on Buffed rendering on 1xpsp resolution, and viola! Saved the game after few seconds.
Then, I Switch back to non-buffed rendering.

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01-25-2014, 08:52 PM
Post: #486
RE: God Eater Burst
Is there any new build without problem with too much bloom with buffered rendering ON? I still using 0.9.5-276 which is playable with buffered rendering ON, but I'm curious if there has been made any progress on this issue on newer versions.
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01-26-2014, 02:47 AM
Post: #487
RE: God Eater Burst
(01-25-2014 08:52 PM)Kokoro Wrote:  Is there any new build without problem with too much bloom with buffered rendering ON? I still using 0.9.5-276 which is playable with buffered rendering ON, but I'm curious if there has been made any progress on this issue on newer versions.

Nah, the latest version still had the same problem. I'm using Android.


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01-26-2014, 10:48 PM
Post: #488
RE: God Eater Burst
It's looking fine on Windows, v0.9.6-610-g9dd1ab1, so I suppose it might be an Android-only issue?

[Image: ifb5Qnfd9GIDF.jpg]

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01-27-2014, 05:31 AM (This post was last modified: 01-27-2014 05:45 AM by Raimoo.)
Post: #489
RE: God Eater Burst
If you check disable alpha test, the overbloom appears again. if you uncheck it, it works perfectly fine. Tho the light at some places is a bit too bright

o.o Oh Hi XD
P.S: Wanted to go to Japan so badly

AOD270
Windows 7 Home Basic (32bit)
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01-27-2014, 07:50 AM
Post: #490
RE: God Eater Burst
okay i found some bug using v0.9.6 Build 639

when you load into the game, you'll hear a repetitive click sound while loading, which is quite annoying and hurts my ears a lot. You also have this problem when you go to archive.

secondly, it also have graphic glitches which somehow make the character invisible when being behind it

It happens to GE2 too.

o.o Oh Hi XD
P.S: Wanted to go to Japan so badly

AOD270
Windows 7 Home Basic (32bit)
Intel Atom N2800 (Quad-core) 1.86GHz
Intel Graphic Media Accelerator 3600 series
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01-27-2014, 07:54 AM
Post: #491
RE: God Eater Burst
Quote:somehow make the character invisible when being behind it

When you're behind what?

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How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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01-27-2014, 08:12 AM
Post: #492
RE: God Eater Burst
(01-27-2014 07:54 AM)TheDax Wrote:  
Quote:somehow make the character invisible when being behind it

When you're behind what?

Behind a lamp or something i suppose... but it's easier to reproduce it in GE2 than GEB since i can't find a similar object which produce such a problem.

o.o Oh Hi XD
P.S: Wanted to go to Japan so badly

AOD270
Windows 7 Home Basic (32bit)
Intel Atom N2800 (Quad-core) 1.86GHz
Intel Graphic Media Accelerator 3600 series
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01-27-2014, 07:17 PM
Post: #493
RE: God Eater Burst
(01-27-2014 07:50 AM)Raimoo Wrote:  when you load into the game, you'll hear a repetitive click sound while loading, which is quite annoying and hurts my ears a lot. You also have this problem when you go to archive.

Yeah I have same issue here... This "click sound" is annoying. I tested it on 0.9.6-610, but dont know in which build this start to appear.
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01-27-2014, 07:54 PM
Post: #494
RE: God Eater Burst
(01-27-2014 07:17 PM)Kokoro Wrote:  
(01-27-2014 07:50 AM)Raimoo Wrote:  when you load into the game, you'll hear a repetitive click sound while loading, which is quite annoying and hurts my ears a lot. You also have this problem when you go to archive.

Yeah I have same issue here... This "click sound" is annoying. I tested it on 0.9.6-610, but dont know in which build this start to appear.

audio regression bug has been fixed since v0.9.6 build 664

no more annoying clicking sound lol

o.o Oh Hi XD
P.S: Wanted to go to Japan so badly

AOD270
Windows 7 Home Basic (32bit)
Intel Atom N2800 (Quad-core) 1.86GHz
Intel Graphic Media Accelerator 3600 series
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01-27-2014, 08:23 PM
Post: #495
RE: God Eater Burst
(01-27-2014 07:54 PM)Raimoo Wrote:  
(01-27-2014 07:17 PM)Kokoro Wrote:  
(01-27-2014 07:50 AM)Raimoo Wrote:  when you load into the game, you'll hear a repetitive click sound while loading, which is quite annoying and hurts my ears a lot. You also have this problem when you go to archive.

Yeah I have same issue here... This "click sound" is annoying. I tested it on 0.9.6-610, but dont know in which build this start to appear.

audio regression bug has been fixed since v0.9.6 build 664

no more annoying clicking sound lol

Hehe... Thats good that problem was resolved so fast.

So now left only issue with to much bloom with rendering ON+postprocessing shader, I just can't play without shader FXAA+32bit colours. Well for now I'll stick with older build where I can use shader without bloom.
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