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					Gran Turismo
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					01-05-2014, 09:09 AM 
				  Post: #211 | |||
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| RE: Gran Turismo (01-05-2014 02:53 AM)adigun22 Wrote: pls which site u can download zip file for all this game As The Phoenix has said, piracy is not allowed on our forum, please respect the rules. ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 | |||
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					01-05-2014, 12:31 PM 
				  Post: #212 | |||
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|  RE: Gran Turismo 
					Emulator breaks saves Gran Turismo! After any game saves no longer runs. Hangs on reading saves. Error looks like this: ![[Image: 39c7ace7f84b7be11c012923499e5008.jpg]](http://imglink.ru/pictures/05-01-14/39c7ace7f84b7be11c012923499e5008.jpg)  | |||
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					01-06-2014, 01:29 AM 
(This post was last modified: 01-06-2014 02:09 AM by The Phoenix.)
				  Post: #213 | |||
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|  RE: Gran Turismo 
					@noxtester, Which version of PPSSPP are you using, as in your screen shot, it looks like your using an old version 0.9.5 (I am guessing from the win_95). If so update to latest Beta build at top of list: http://buildbot.orphis.net/ppsspp/index.php Which at time of writing this was: v0.9.6-342-gcb28d33 Now try with that version replacing the old one with that. Hopefully that will help this game.........  Edit: I just tried the USA version of the game, on Windows (x86) build using v0.9.6-342-gcb28d33 - Seems to save okay, but when shutting down the emulator then re-starting up Gran Turismo, the save indeed does the same, as "noxtester" said, annoyingly..........  But if you take a look at the saves in the Save Game folder, they look fine, no corrupted PARAM.SFO or Icons. So would think its a problem with Load game routine in some way.   | |||
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					01-06-2014, 03:23 AM 
				  Post: #214 | |||
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| RE: Gran Turismo 
					Can't reproduce, UCUS98632, 0.9.6-342-gcb98632, Windows 7 x64. Quite odd.. Does it still happen if you delete/rename your PPSSPP.ini config file (so it generates a fresh one) and any savedata the game has? 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. | |||
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					01-06-2014, 04:36 AM 
				  Post: #215 | |||
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| RE: Gran Turismo (01-06-2014 03:23 AM)TheDax Wrote: Can't reproduce, UCUS98632, 0.9.6-342-gcb98632, Windows 7 x64. Quite odd..I moved the ppsspp.ini to my desktop out of the way, and the game crashes to the desktop with an error box. If I put it back in its correct position again, it doesn't do the same thing, instead black screening, but in the log, its displaying the same line over & over again. Code: 26:43:892 PDI:00000020 I[HLE]: util\blockallocator.cpp:387 ----------- | |||
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					01-06-2014, 06:07 AM 
				  Post: #216 | |||
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| RE: Gran Turismo 
					The Phoenix, I tried the version from 0.9.1 to 0.9.6-250. At all the problem persists.  Use 0.9.5 because Gran Turismo on it works better. 0.9.6 on the screen shakes sometimes. If you insert into the emulator saves Gran Turismo with a real PSP, they deteriorate immediately. If you start from the beginning of the game on an emulator, with saves created them, then they break for 2-3 days. Very strange ... | |||
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					01-24-2014, 08:19 AM 
(This post was last modified: 01-24-2014 08:21 AM by michal13225.)
				  Post: #217 | |||
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| RE: Gran Turismo 
					Morning chaps   Is it possible for someone to pass a full settings for PPSSPP for US edition of Gran Turismo? With a setup made for GTA VCS it slows down a lot and some very odd effects occur during screen changes like dealership or singleplayer. I'm using PPSSPP 0.9.6.2 If you need to know my what kind of hardware I use, here it is: CPU: Phenom II X4 965 @ 3.8 RAM: 8GB 1333mhz GPU: Radeon HD 6870 1GB | |||
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					03-16-2014, 07:19 AM 
				  Post: #218 | |||
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| Graphic problems in gran turismo 
					Sorry for opening a special thread,  but there is still a very ugly bug in gran turismo psp. there is always a bright line between the sky an the horizont. (buffered rendering or non buffered rendering makes no difference) the bug is the same on pc and android version. I don´t know if this effect is the same in other games. It would be nice, if one of the developers can have a look on it. Thanks in advance! | |||
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					03-16-2014, 09:09 AM 
				  Post: #219 | |||
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| RE: Gran Turismo 
					Merged.
				 ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 | |||
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					03-23-2014, 06:25 AM 
(This post was last modified: 03-23-2014 08:56 AM by zschigi2.)
				  Post: #220 | |||
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| RE: Gran Turismo 
					Wow, with the latest git-versions the car reflections - especially in replays - now works properly. Former it worked only for special camera angles and only on some parts of the cars. Looks great! Even better than on a real psp because of the higher resolution. Thanks to the developers for the great work! | |||
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					03-23-2014, 10:18 AM 
(This post was last modified: 03-23-2014 10:30 AM by solarmystic.)
				  Post: #221 | |||
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| RE: Gran Turismo 
					@zschigi2 Yep, apparently this pull request by @raven02 is responsible for the overall improvements to the car reflections Before (notice how only the car bumper is covered):- ![[Image: 4cfb7d6c-b27c-11e3-8115-af04996d8bb6.jpg]](https://f.cloud.github.com/assets/4345150/2493123/4cfb7d6c-b27c-11e3-8115-af04996d8bb6.jpg) After (whole body reflected) :- ![[Image: 547f6d64-b27c-11e3-8c76-e0bcec67e111.jpg]](https://f.cloud.github.com/assets/4345150/2493124/547f6d64-b27c-11e3-8c76-e0bcec67e111.jpg) Good observation mate. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 | |||
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					04-17-2014, 12:54 PM 
(This post was last modified: 04-17-2014 01:04 PM by zschigi2.)
				  Post: #222 | |||
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| massive slowdown with  v0.9.8-423 and gran turismo 
					Just tested v0.9.8-423 with gran turismo on my galaxy s3 and noticed a massive (!) slowdown  Before (v0.9.8-421) i could play at 100 % speed. Now i got only 25 - 35 %. So the game is unplayable at the moment. | |||
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					04-17-2014, 01:16 PM 
(This post was last modified: 04-17-2014 01:36 PM by solarmystic.)
				  Post: #223 | |||
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| RE: massive slowdown with  v0.9.8-423 and gran turismo 
					Verified, it runs like crap on my Core 2 system in sig with the same build on Windows too. Used to be 60+ VPS and now it's down to 25 VPS. 0.9.8-421 is indeed the last version to have decent speed for Gran Turismo. Thanks for the initial discovery, zschigi2. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 | |||
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					04-17-2014, 02:41 PM 
				  Post: #224 | |||
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| RE: Gran Turismo 
					Merged.
				 ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 | |||
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					04-21-2014, 04:40 PM 
				  Post: #225 | |||
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| RE: Gran Turismo (04-17-2014 01:16 PM)solarmystic Wrote: Verified, it runs like crap on my Core 2 system in sig with the same build on Windows too.Works good on very old 0.9.1-1676  Constant 60 fps and no problem to capture video. My specs : CPU i5 2500 (3.3GHz) , GPU AMD 7770,RAM 8gb ddr3 Windows 7 64 bit |Intel Core i5-2500 @ 3.30GHz|Asus HD 7770|RAM 8 GB | |||
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