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Dissidia 012: Duodecim Final Fantasy
01-06-2014, 06:46 PM
Post: #721
RE: Dissidia 012: Duodecim Final Fantasy
Yeah, I wonder man, that stuff annoys me to death.

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01-11-2014, 05:12 PM
Post: #722
RE: Dissidia 012: Duodecim Final Fantasy
I dropped my memcard (from PSP) into the correct folder (PC) and my save data is recognized but I get the error shown below. I've searched everywhere so sorry if I missed something. I found a tool that converts saves but another thread said the tool is moot. I'm not sure how to compile it anyway with Win7.

"Load failed.
Save data is corrupt."
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01-11-2014, 09:04 PM
Post: #723
RE: Dissidia 012: Duodecim Final Fantasy
i don't have any experience with transfer of saves,but does it work on your psp.
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01-11-2014, 11:46 PM
Post: #724
RE: Dissidia 012: Duodecim Final Fantasy
Dude,you might want to post in general discussion to attract more support.

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01-13-2014, 12:50 AM
Post: #725
RE: Dissidia 012: Duodecim Final Fantasy
I found it why the game freezes at the end of 013 circle... it's because my ISO as the End file corrupted... so there's someone that can tell me how I take the file to replace or give me an ISO not corrupted?
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01-13-2014, 05:06 PM
Post: #726
RE: Dissidia 012: Duodecim Final Fantasy
(01-13-2014 12:50 AM)Katarn62 Wrote:  I found it why the game freezes at the end of 013 circle... it's because my ISO as the End file corrupted... so there's someone that can tell me how I take the file to replace or give me an ISO not corrupted?

You have to dump your UMD to get a new .iso file. You can get help here Smile

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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01-17-2014, 03:32 AM
Post: #727
RE: Dissidia 012: Duodecim Final Fantasy
Hey guys could you help me with this

[Image: 1zz6yab.png]

My phone's specs

[Image: ru8kcn.jpg]

1.2 GHz 512MB

I'm using the latest build from github
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01-17-2014, 10:35 AM
Post: #728
RE: Dissidia 012: Duodecim Final Fantasy
Like i told someone else not all phones can run ppsspp without any problems (those not branded) cheap phones doesnt have a good GPU so thats why you might get that graphic glitch. Im using my Samsung galaxy s3 with android 4.3(playin with default settings) and from like 3 months i havent seen any problem with that game beside (sometimes) screen is zooming in and out after winning battle. So you better get a contract and get more high end phone Wink

O hai! Testing everything Samsung Galaxy S3 LTE Android 4.3


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01-17-2014, 11:02 AM (This post was last modified: 01-17-2014 12:44 PM by geekofspades.)
Post: #729
RE: Dissidia 012: Duodecim Final Fantasy
Yeah your right my other phone that has OpenGL 2.0 Support has no problems with this.

Open GL 1.8 can't render things properly for PPSSPP.

Oh well I'll stick to playing Birth By Sleep for now on this phone then.

EDIT: After some research, it turns out Power VR SGX 531 does indeed support Open GL 2.0. I'm baffled as to why mine is still 1.8, does it have something to do with ICS? My other phone on JB seems to be on Open GL 2.0
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01-17-2014, 03:25 PM
Post: #730
RE: Dissidia 012: Duodecim Final Fantasy
No my love it doesnt matter if you run it on ICS or JB or even Kit Kat it all depends on whats inside your phone mainly it goes about GPU that doesnt have enough power to render some textures my friend runs PPSSPP on Xperia play and we know how old is android on that device (i don't even know which version is there)but runs perfectly (laggy a bit)but Xperia was designed for games but if you feel that you can upgrade your phone you can try changing OS for some custom altrough i don't think that it will change anything since you can change OS but can do anything about inside stuff :/

O hai! Testing everything Samsung Galaxy S3 LTE Android 4.3


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01-18-2014, 01:07 AM
Post: #731
RE: Dissidia 012: Duodecim Final Fantasy
Hello i am newbie
I am running on ppsspp 9.6 and i played dissidia 012 but after playing it for several minute, my ppsspp freeze and a window appear said that ppsspp is not working and that take me a long" time to close it.
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01-18-2014, 01:32 AM
Post: #732
RE: Dissidia 012: Duodecim Final Fantasy
First, what version of 0.9.6 are you running? It's always under development so the precise build is important.

Second, I found that disabling Fast Memory helps significantly with stability.

I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
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01-18-2014, 02:14 AM
Post: #733
RE: Dissidia 012: Duodecim Final Fantasy
Um..
I play on pc
Windows 7 , 64 bit
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01-18-2014, 03:32 AM
Post: #734
RE: Dissidia 012: Duodecim Final Fantasy
Well a friend of mine is playing Dissidia on the same GPU but he is just on Open GL 2.0. God I wish there was a way to update the Open GL version of phones.

Anyway thanks for your replies.
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01-18-2014, 10:13 AM
Post: #735
RE: Dissidia 012: Duodecim Final Fantasy
@sarisa81 : just get home. And i try what you said and it work my ppsspp not crush anymore. Now i wanna ask every time i played ppsspp on my pc . Once i SHUT DOWN my pc it always said force shut down. Did that anything wrong with the ppsspp?
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