Silverfall
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12-11-2013, 12:38 AM
(This post was last modified: 12-11-2013 12:48 AM by solarmystic.)
Post: #16
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RE: Silverfall
@[Unknown]
Thanks for the clarification. Changing Code: int displaybufSize = psmfplayer->mediaengine->writeVideoImage(Memory::GetPointer(displaybuf), frameWidth, videoPixelMode); in scepsmf.cpp located at line 1022 in Core\HLE\Libraries to Code: NOTICE_LOG(HLE, " *** Writing video image to: %08x / %08x", displaybuf, frameWidth); and uncommenting line 514 in MediaEngine.cpp as instructed results in both the game and ppsspp crashing after the Language Selection screen again. The pertinent bits/numbers in the log console when the writeVideoLineRGBA line is disabled again: Code: 36:14:804 dtMainThread I[MODULE]: HLE\sceKernelModule.cpp:1440 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/modules/psmf.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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12-11-2013, 05:30 AM
Post: #17
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RE: Silverfall
*** Writing video image to: 04154000 / 00000200
Well, that seems totally legit. *** Writing video image to: f8aea8ac / 70ac5f95 Aha, there you are oh evil fiend. Maybe the first call isn't expected to actually output data? That seems wrong. I guess it must be a timing issue. Hmm. -[Unknown] |
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12-11-2013, 08:54 PM
Post: #18
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RE: Silverfall
Crashing issue after language selection screen now properly resolved thanks to [Unknown] from v0.9.5-1065-g8ecc161 onwards. The videos also properly playback.
The game still has issues relating to BGM generation (the soundtrack starts to improperly loop after a while, producing noise pollution and damaging your eardrums), hanging after making and saving a new character profile, and anything to do with the memory stick, thus still rendering it ingame, instead of being of the playable status. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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12-13-2013, 02:48 PM
Post: #19
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RE: Silverfall
ver 0.9.6 play very good
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12-16-2013, 12:50 PM
Post: #20
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RE: Silverfall
►Sorry about my English, I'm Ukrainian.◄ ►I use only Windows versions of ppsspp.◄ |
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01-10-2014, 02:10 PM
Post: #21
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RE: Silverfall
(12-16-2013 12:50 PM)Its Me‼ Wrote:(12-13-2013 02:48 PM)n1dminhd Wrote: ver 0.9.6 play very goodWhat exactly ver of ppsspp you use? can you share your ppsspp settings? game plays but right where Archmage tells us to leave, it freezes and I have to stop emulation (Ctrl+W). also audio not working 1 to 3 minutes into game and it starts that repeating sound. I noticed that when audio goes berserk, game starts acting weird, freezing, not loading next scene and so. but disabling audio won't help. tested with v0.9.6-389-g8886a9c (downloaded like 20 minutes ago from here). older versions won't even start the game. so, that's my update P.S I have played many games with ppsspp (thanks Henrik) so I'm familiar with ppsspp and trying different settings and all that stuff. |
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01-13-2015, 03:38 PM
Post: #22
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RE: Silverfall
I have same problem like solarmystic
BGM hang at character creation and game hang at saving character profile Silverfall (ULES00808) v0.9.9.1-1494-g02a7caf-windows-x86 D3D9 backend |
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03-18-2018, 03:36 PM
(This post was last modified: 07-11-2020 12:31 PM by DaveStyle.)
Post: #23
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RE: Silverfall
The game can load the first area now!
Sadly its the only thing that improved. Music is still not looping. And you sadly cant enter the second area. Maybe its just failing to load? You can enter the first area (i think) since the official 1.5.0 build of PPSSPP. I use now PPSSPP 1.5.4. I just moved some graphic settings (resolution) The game has no updates its just the shipped EU version. Its called ULES00808. I hope it gets fixed because its a great game I have made a small folder in wich are screenshots of this problem. Screenshots 1. Shows the new area that couldnt be entered before 1.5.0 2. Shows the portal that should port us to the next area 3. Shows that it asks me if i want to enter Mangroven 4. Crash! 5. Some debug information EDIT: Still not working! PPSSPP-1.6.2 EDIT: Still not working! PPSSPP-1.7.4 EDIT: Still not working! PPSSPP-1.8.0 EDIT: Still not working! PPSSPP-1.10.2 |
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06-14-2018, 01:47 AM
Post: #24
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RE: Silverfall
how do make this work please, it just freezes after char creation
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07-24-2019, 05:41 PM
Post: #25
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RE: Silverfall
1.8.0 still getting stuck a start menu music. Disabling sound completely while making a profile then restarting with sound on and loading profile quick enough is a partial work around.
Log: Quote:32:48:548 root N[G3D]: vulkan\shadermanagervulkan.cpp:407 Loaded 8 vertex and 9 fragment shaders |
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