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Tested on newest roads still missing in both games.
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11-15-2013, 04:03 PM
(This post was last modified: 11-15-2013, 11:23 PM by Blackord.)
Playable without any graphical problems at ver. 9.5. However, both games crash on the 2nd mission. However you can complete 2nd mission on 9.1 then continue on 9.5. (Both games have the same issue.) And something causes lag on 9.5 too. But when you check "low quality spline and bezier curves" option, the lag is no more, but the graphic issue as in 9.1 comes back.
--- Favorite games: Monster Hunter Series ---
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Moved
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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(11-15-2013, 08:17 PM)vnctdj Wrote: Moved 
Thanx
--- Favorite games: Monster Hunter Series ---
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♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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updated compatibility list
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)
PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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01-26-2014, 06:55 PM
(This post was last modified: 01-26-2014, 06:57 PM by BlazinEmperor.)
This game still crashes on my Galaxy Note 2 at the second mission. I have tried all possible settings, but all of them still give the same result
And most textures are also missing.
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As of 0.9.8 the game still crashes. I've observed two crashes, both on water-based levels. I've also observed some pretty bad slowdown on the Chapter 1 finale, this can be cancelled out with the low-quality splines option. I haven't seen this slowdown anywhere else just yet. I haven't progressed past the Syndicate sniper/boat level because of that freeze so I'm unsure of any other issues.
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09-09-2014, 12:36 PM
(This post was last modified: 09-09-2014, 12:58 PM by JackOfOwls.)
Using an i7, Nvidia 660Ti-based windows system on build 0.9.9.1, I get distorted audio whenever the portraits talk during a chase in early level. Setting "low quality spline and bezier curves" to low corrects the problem but then I get graphics anomalies, like the vehicle sinking into the road. Was the crashing problem ever fixed when in the water levels (i.e. Level 2) on nightly builds? This seems like such a great game. 'tis a pity we can't get past the 2nd level on recent PPSSPP builds.
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So I'm very happy to say that as of PPSSPP 1.0, Pursuit Force: Extreme Justice is now 100% playable! Certain levels slow down a lot if Spline/Beizer Curves Quality is set to High, but set it to medium and the game runs flawlessly. Loading screens turn black at the "press start" prompt, but that's the only other issue I've noticed. A massive "well done" and "thank you" to the developers, I was able to run through the game from start to finish without any issues.
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02-11-2015, 05:21 PM
(This post was last modified: 02-14-2015, 11:51 AM by Boondock Saint.)
Thanks for letting everybody know man, I love playing this game on my psp , so I waited a long time to play it properly on my pc, but I noticed a small problem with some garbage textures flying around (similar to Outrun Coast 2 Coast only here it's white instead of black) in the second level and in catch the train level whenever a boss vehicle shows up onscreen. I haven't got the time to try out the rest of the levels.
EDIT: the white garbage graphics is in every level where you have a boss vehicle.