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Fate/Extra CCC [NPJH50505]
03-29-2013, 06:35 AM (This post was last modified: 08-18-2013 03:18 PM by vnctdj.)
Post: #1
Fate/Extra CCC [NPJH50505]
Name: Fate/Extra CCC [NPJH50505]
Publisher : Konami
Developer : Marvelous
Genre : RPG Games
Version : JPN
Size : 1.10 GB
Release Date : 2013-03-28
Format: ISO
OS: Window, Android
Compability: Playable
Note: It's run full speed (60fps).
p/s: http://pspvn.info


Attached File(s) Thumbnail(s)
                   

My device: JXD s5110, Rom ICS.
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03-29-2013, 09:12 AM
Post: #2
RE: [PC][Pre-v0.8] Fate/Extra CCC
how bout sound?
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03-30-2013, 06:25 AM
Post: #3
RE: [PC][Pre-v0.8] Fate/Extra CCC
Testing on Android 30-60 FPS, game no sound

My device: JXD s5110, Rom ICS.
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03-30-2013, 06:32 AM
Post: #4
RE: [PC][Pre-v0.8] Fate/Extra CCC
woww,i tried play it last time,it got weird bugs(older built 0.6.1 i think)so i have forget it for a while,now it playable and the bugs doesnt show,lol i love this games.

my sub weapon:
xperia mini hd
1ghz scorpion
single core
not clocked

my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000

i'm a tester,but not as good as other,please be kind with me,haha.
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03-30-2013, 07:41 AM (This post was last modified: 03-30-2013 07:42 AM by wonbikun.)
Post: #5
RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505]
this is fate/extra CCC Release 28/3/2013. Is not fate/extra Tongue,I think you are confused with the old game. sorry for my bad english.Big Grin

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04-22-2013, 07:04 PM (This post was last modified: 04-22-2013 07:14 PM by Kyousuke.)
Post: #6
Fate/EXTRA CCC [Windows][v0.7.5][Playable]
Fate/EXTRA CCC

[Image: GxRmqhe.jpg]

Genre: RPG
Region: JP
Format: CSO/ISO
Version: v0.7.5 (r402)
Game ID: NPJH50505
OS: Windows 7, 64 bits
Compatibility: Playable

Notes: intro video is not showing, background music and voices are not working, the few working SE are sounding somewhat "rusty" (same problem of other games probably due to at3) but, other than that it's very playable.

Screenshots:
[Image: 6H1A778.jpg] [Image: ZMV2C9K.jpg]

[Image: GUXHKGn.jpg] [Image: ABlctJq.jpg]

[Image: WkVutT1.jpg] [Image: 4obHyOG.jpg]

Video: download original quality or play:



Log: download or pastebin

Windows 7 Ultimate 64-bit | Intel® Core™2 Duo CPU E7500 @ 2.93GHz | 3072MB RAM DDR2 | NVIDIA GeForce GT 630 1024MB | http://github.com/KyousukeKyaa
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04-22-2013, 07:50 PM (This post was last modified: 05-02-2013 11:25 AM by vnctdj.)
Post: #7
RE: Fate/EXTRA CCC [Windows][v0.7.5][Playable]
There is already a thread for this game here : http://forums.ppsspp.org/showthread.php?tid=2178
Please do a search before creating a new thread...

This thread should be locked/merged by a moderator...

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04-22-2013, 07:52 PM
Post: #8
RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505]
Merged
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04-22-2013, 07:55 PM
Post: #9
RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505]
(04-22-2013 07:52 PM)sfageas Wrote:  Merged

Sorry, didn't see it in the list http://forums.ppsspp.org/showthread.php?tid=1473 so I thought about posting xD totally forgot to search.. Angel

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04-22-2013, 08:08 PM (This post was last modified: 04-22-2013 08:12 PM by sfageas.)
Post: #10
RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505]
how many extras are Big Grin ill add it

added to the compatibility list
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05-05-2013, 05:52 AM
Post: #11
RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505]
Im having a issue...Im just finish Floor 17 whihc i acquired meltlilith's 2nd SG...and then it keeps loading.
Im using a 4/29/2013 build which i grab it from here: https://github.com/hrydgard/ppsspp/pull/997

[img][Image: 51uk90.jpg][/img]
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05-05-2013, 11:21 PM
Post: #12
RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505]
(05-05-2013 05:52 AM)medakaboxhd Wrote:  Im having a issue...Im just finish Floor 17 whihc i acquired meltlilith's 2nd SG...and then it keeps loading.
Im using a 4/29/2013 build which i grab it from here: https://github.com/hrydgard/ppsspp/pull/997

Today a new version was released:
https://docs.google.com/file/d/0B1ftGc2t...sp=sharing

Did you save a log? it's better than screenshots, the log file should be inside the folder "..\User\Logs" if the folder is not there, you can create it and PPSSPP will automatically generate the log every time you close the emu window.

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05-20-2013, 11:29 AM
Post: #13
RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505]
Merged
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11-12-2013, 09:02 AM (This post was last modified: 11-12-2013 09:09 AM by Tsukasa.)
Post: #14
Exclamation Fate Extra CCC Issues

Hello everyone, I'd like to report a minor issue I've had with the PPSSPP while playing Fate Extra CCC.

While it's not game-breaking issues (Considering it's completely fine when it counts) there are a couple of things that I hope you can help me with.

1. Flickering in the game's visuals. I notice that certain scenes make the game flicker black and then back to normalcy. While this issue fixes itself after the scene, it's still a minor annoyance.

2. Audio Cutoffs. After every battle, the normal field BGM seems to be unable to play. It however, is fine when it comes to Battle BGM's.

Asides from that, everything else seems to be fine. Let me give you a rundown of what I have my PPSSPP Set up with:

Graphics Mode: Buffered Rendering
Frameskipping: Off
Prevent FPS from Exceeding 60: Checked
Alt Speed: Unlimited
Features: Only Mipmapping is checked


Rendering Resolution: 10x PSP
VSync: Unchecked
Hardware Transform: Check
Vertex Cache: Check
Upscale Level: 5x
Upscale Type: xBRZ
Deposterize: Unchecked
Anisotropic Filtering: 16x
Texture Filter: Auto
No hack settings.
FPS counter is showing.

For Audio, my sound is enabled.


Thanks again for taking the time to look into it. It's much appreciated.

(11-12-2013 09:02 AM)Tsukasa Wrote:  
Hello everyone, I'd like to report a minor issue I've had with the PPSSPP while playing Fate Extra CCC.

While it's not game-breaking issues (Considering it's completely fine when it counts) there are a couple of things that I hope you can help me with.

1. Flickering in the game's visuals. I notice that certain scenes make the game flicker black and then back to normalcy. While this issue fixes itself after the scene, it's still a minor annoyance.

2. Audio Cutoffs. After every battle, the normal field BGM seems to be unable to play. It however, is fine when it comes to Battle BGM's.

Asides from that, everything else seems to be fine. Let me give you a rundown of what I have my PPSSPP Set up with:

Graphics Mode: Buffered Rendering
Frameskipping: Off
Prevent FPS from Exceeding 60: Checked
Alt Speed: Unlimited
Features: Only Mipmapping is checked


Rendering Resolution: 10x PSP
VSync: Unchecked
Hardware Transform: Check
Vertex Cache: Check
Upscale Level: 5x
Upscale Type: xBRZ
Deposterize: Unchecked
Anisotropic Filtering: 16x
Texture Filter: Auto
No hack settings.
FPS counter is showing.

For Audio, my sound is enabled.


Thanks again for taking the time to look into it. It's much appreciated.


Weird, I might have solved my own Issue. Turned it to Non-Buffered and it seemed to clear up the flicker issue. Anyways, now i'm just pending an answer on the Audio
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11-12-2013, 08:53 PM (This post was last modified: 11-12-2013 08:53 PM by vnctdj.)
Post: #15
RE: Fate/Extra CCC [NPJH50505]
(11-12-2013 09:02 AM)Tsukasa Wrote:  
Hello everyone, I'd like to report a minor issue I've had with the PPSSPP while playing Fate Extra CCC.

While it's not game-breaking issues (Considering it's completely fine when it counts) there are a couple of things that I hope you can help me with.

1. Flickering in the game's visuals. I notice that certain scenes make the game flicker black and then back to normalcy. While this issue fixes itself after the scene, it's still a minor annoyance.

2. Audio Cutoffs. After every battle, the normal field BGM seems to be unable to play. It however, is fine when it comes to Battle BGM's.

Asides from that, everything else seems to be fine. Let me give you a rundown of what I have my PPSSPP Set up with:

Graphics Mode: Buffered Rendering
Frameskipping: Off
Prevent FPS from Exceeding 60: Checked
Alt Speed: Unlimited
Features: Only Mipmapping is checked


Rendering Resolution: 10x PSP
VSync: Unchecked
Hardware Transform: Check
Vertex Cache: Check
Upscale Level: 5x
Upscale Type: xBRZ
Deposterize: Unchecked
Anisotropic Filtering: 16x
Texture Filter: Auto
No hack settings.
FPS counter is showing.

For Audio, my sound is enabled.


Thanks again for taking the time to look into it. It's much appreciated.

(11-12-2013 09:02 AM)Tsukasa Wrote:  
Hello everyone, I'd like to report a minor issue I've had with the PPSSPP while playing Fate Extra CCC.

While it's not game-breaking issues (Considering it's completely fine when it counts) there are a couple of things that I hope you can help me with.

1. Flickering in the game's visuals. I notice that certain scenes make the game flicker black and then back to normalcy. While this issue fixes itself after the scene, it's still a minor annoyance.

2. Audio Cutoffs. After every battle, the normal field BGM seems to be unable to play. It however, is fine when it comes to Battle BGM's.

Asides from that, everything else seems to be fine. Let me give you a rundown of what I have my PPSSPP Set up with:

Graphics Mode: Buffered Rendering
Frameskipping: Off
Prevent FPS from Exceeding 60: Checked
Alt Speed: Unlimited
Features: Only Mipmapping is checked


Rendering Resolution: 10x PSP
VSync: Unchecked
Hardware Transform: Check
Vertex Cache: Check
Upscale Level: 5x
Upscale Type: xBRZ
Deposterize: Unchecked
Anisotropic Filtering: 16x
Texture Filter: Auto
No hack settings.
FPS counter is showing.

For Audio, my sound is enabled.


Thanks again for taking the time to look into it. It's much appreciated.


Weird, I might have solved my own Issue. Turned it to Non-Buffered and it seemed to clear up the flicker issue. Anyways, now i'm just pending an answer on the Audio

Merged.

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♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
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