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Fate/Extra CCC [NPJH50505] - Printable Version

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Pages: 1 2


Fate/Extra CCC [NPJH50505] - wonbikun - 03-29-2013 06:35 AM

Name: Fate/Extra CCC [NPJH50505]
Publisher : Konami
Developer : Marvelous
Genre : RPG Games
Version : JPN
Size : 1.10 GB
Release Date : 2013-03-28
Format: ISO
OS: Window, Android
Compability: Playable
Note: It's run full speed (60fps).
p/s: http://pspvn.info


RE: [PC][Pre-v0.8] Fate/Extra CCC - truentity - 03-29-2013 09:12 AM

how bout sound?


RE: [PC][Pre-v0.8] Fate/Extra CCC - wonbikun - 03-30-2013 06:25 AM

Testing on Android 30-60 FPS, game no sound


RE: [PC][Pre-v0.8] Fate/Extra CCC - aki21 - 03-30-2013 06:32 AM

woww,i tried play it last time,it got weird bugs(older built 0.6.1 i think)so i have forget it for a while,now it playable and the bugs doesnt show,lol i love this games.


RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505] - wonbikun - 03-30-2013 07:41 AM

this is fate/extra CCC Release 28/3/2013. Is not fate/extra Tongue,I think you are confused with the old game. sorry for my bad english.Big Grin


Fate/EXTRA CCC [Windows][v0.7.5][Playable] - Kyousuke - 04-22-2013 07:04 PM

Fate/EXTRA CCC

[Image: GxRmqhe.jpg]

Genre: RPG
Region: JP
Format: CSO/ISO
Version: v0.7.5 (r402)
Game ID: NPJH50505
OS: Windows 7, 64 bits
Compatibility: Playable

Notes: intro video is not showing, background music and voices are not working, the few working SE are sounding somewhat "rusty" (same problem of other games probably due to at3) but, other than that it's very playable.

Screenshots:
[Image: 6H1A778.jpg] [Image: ZMV2C9K.jpg]

[Image: GUXHKGn.jpg] [Image: ABlctJq.jpg]

[Image: WkVutT1.jpg] [Image: 4obHyOG.jpg]

Video: download original quality or play:



Log: download or pastebin


RE: Fate/EXTRA CCC [Windows][v0.7.5][Playable] - vnctdj - 04-22-2013 07:50 PM

There is already a thread for this game here : http://forums.ppsspp.org/showthread.php?tid=2178
Please do a search before creating a new thread...

This thread should be locked/merged by a moderator...


RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505] - sfageas - 04-22-2013 07:52 PM

Merged


RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505] - Kyousuke - 04-22-2013 07:55 PM

(04-22-2013 07:52 PM)sfageas Wrote:  Merged

Sorry, didn't see it in the list http://forums.ppsspp.org/showthread.php?tid=1473 so I thought about posting xD totally forgot to search.. Angel


RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505] - sfageas - 04-22-2013 08:08 PM

how many extras are Big Grin ill add it

added to the compatibility list


RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505] - medakaboxhd - 05-05-2013 05:52 AM

Im having a issue...Im just finish Floor 17 whihc i acquired meltlilith's 2nd SG...and then it keeps loading.
Im using a 4/29/2013 build which i grab it from here: https://github.com/hrydgard/ppsspp/pull/997

[img][Image: 51uk90.jpg][/img]


RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505] - Kyousuke - 05-05-2013 11:21 PM

(05-05-2013 05:52 AM)medakaboxhd Wrote:  Im having a issue...Im just finish Floor 17 whihc i acquired meltlilith's 2nd SG...and then it keeps loading.
Im using a 4/29/2013 build which i grab it from here: https://github.com/hrydgard/ppsspp/pull/997

Today a new version was released:
https://docs.google.com/file/d/0B1ftGc2t9-dZNnhNQVpGZEJhWE0/edit?usp=sharing

Did you save a log? it's better than screenshots, the log file should be inside the folder "..\User\Logs" if the folder is not there, you can create it and PPSSPP will automatically generate the log every time you close the emu window.


RE: [Pre-v0.8] Fate/Extra CCC [NPJH50505] - sfageas - 05-20-2013 11:29 AM

Merged


Fate Extra CCC Issues - Tsukasa - 11-12-2013 09:02 AM


Hello everyone, I'd like to report a minor issue I've had with the PPSSPP while playing Fate Extra CCC.

While it's not game-breaking issues (Considering it's completely fine when it counts) there are a couple of things that I hope you can help me with.

1. Flickering in the game's visuals. I notice that certain scenes make the game flicker black and then back to normalcy. While this issue fixes itself after the scene, it's still a minor annoyance.

2. Audio Cutoffs. After every battle, the normal field BGM seems to be unable to play. It however, is fine when it comes to Battle BGM's.

Asides from that, everything else seems to be fine. Let me give you a rundown of what I have my PPSSPP Set up with:

Graphics Mode: Buffered Rendering
Frameskipping: Off
Prevent FPS from Exceeding 60: Checked
Alt Speed: Unlimited
Features: Only Mipmapping is checked


Rendering Resolution: 10x PSP
VSync: Unchecked
Hardware Transform: Check
Vertex Cache: Check
Upscale Level: 5x
Upscale Type: xBRZ
Deposterize: Unchecked
Anisotropic Filtering: 16x
Texture Filter: Auto
No hack settings.
FPS counter is showing.

For Audio, my sound is enabled.


Thanks again for taking the time to look into it. It's much appreciated.

(11-12-2013 09:02 AM)Tsukasa Wrote:  
Hello everyone, I'd like to report a minor issue I've had with the PPSSPP while playing Fate Extra CCC.

While it's not game-breaking issues (Considering it's completely fine when it counts) there are a couple of things that I hope you can help me with.

1. Flickering in the game's visuals. I notice that certain scenes make the game flicker black and then back to normalcy. While this issue fixes itself after the scene, it's still a minor annoyance.

2. Audio Cutoffs. After every battle, the normal field BGM seems to be unable to play. It however, is fine when it comes to Battle BGM's.

Asides from that, everything else seems to be fine. Let me give you a rundown of what I have my PPSSPP Set up with:

Graphics Mode: Buffered Rendering
Frameskipping: Off
Prevent FPS from Exceeding 60: Checked
Alt Speed: Unlimited
Features: Only Mipmapping is checked


Rendering Resolution: 10x PSP
VSync: Unchecked
Hardware Transform: Check
Vertex Cache: Check
Upscale Level: 5x
Upscale Type: xBRZ
Deposterize: Unchecked
Anisotropic Filtering: 16x
Texture Filter: Auto
No hack settings.
FPS counter is showing.

For Audio, my sound is enabled.


Thanks again for taking the time to look into it. It's much appreciated.


Weird, I might have solved my own Issue. Turned it to Non-Buffered and it seemed to clear up the flicker issue. Anyways, now i'm just pending an answer on the Audio


RE: Fate/Extra CCC [NPJH50505] - vnctdj - 11-12-2013 08:53 PM

(11-12-2013 09:02 AM)Tsukasa Wrote:  
Hello everyone, I'd like to report a minor issue I've had with the PPSSPP while playing Fate Extra CCC.

While it's not game-breaking issues (Considering it's completely fine when it counts) there are a couple of things that I hope you can help me with.

1. Flickering in the game's visuals. I notice that certain scenes make the game flicker black and then back to normalcy. While this issue fixes itself after the scene, it's still a minor annoyance.

2. Audio Cutoffs. After every battle, the normal field BGM seems to be unable to play. It however, is fine when it comes to Battle BGM's.

Asides from that, everything else seems to be fine. Let me give you a rundown of what I have my PPSSPP Set up with:

Graphics Mode: Buffered Rendering
Frameskipping: Off
Prevent FPS from Exceeding 60: Checked
Alt Speed: Unlimited
Features: Only Mipmapping is checked


Rendering Resolution: 10x PSP
VSync: Unchecked
Hardware Transform: Check
Vertex Cache: Check
Upscale Level: 5x
Upscale Type: xBRZ
Deposterize: Unchecked
Anisotropic Filtering: 16x
Texture Filter: Auto
No hack settings.
FPS counter is showing.

For Audio, my sound is enabled.


Thanks again for taking the time to look into it. It's much appreciated.

(11-12-2013 09:02 AM)Tsukasa Wrote:  
Hello everyone, I'd like to report a minor issue I've had with the PPSSPP while playing Fate Extra CCC.

While it's not game-breaking issues (Considering it's completely fine when it counts) there are a couple of things that I hope you can help me with.

1. Flickering in the game's visuals. I notice that certain scenes make the game flicker black and then back to normalcy. While this issue fixes itself after the scene, it's still a minor annoyance.

2. Audio Cutoffs. After every battle, the normal field BGM seems to be unable to play. It however, is fine when it comes to Battle BGM's.

Asides from that, everything else seems to be fine. Let me give you a rundown of what I have my PPSSPP Set up with:

Graphics Mode: Buffered Rendering
Frameskipping: Off
Prevent FPS from Exceeding 60: Checked
Alt Speed: Unlimited
Features: Only Mipmapping is checked


Rendering Resolution: 10x PSP
VSync: Unchecked
Hardware Transform: Check
Vertex Cache: Check
Upscale Level: 5x
Upscale Type: xBRZ
Deposterize: Unchecked
Anisotropic Filtering: 16x
Texture Filter: Auto
No hack settings.
FPS counter is showing.

For Audio, my sound is enabled.


Thanks again for taking the time to look into it. It's much appreciated.


Weird, I might have solved my own Issue. Turned it to Non-Buffered and it seemed to clear up the flicker issue. Anyways, now i'm just pending an answer on the Audio

Merged.