The Legend of Heroes: Trails in the Sky
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09-28-2013, 07:30 PM
Post: #91
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RE: The Legend of Heroes: Trails in the Sky
same problems on trails in the sky SC
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09-28-2013, 08:19 PM
Post: #92
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RE: The Legend of Heroes: Trails in the Sky
You guys try latest build yet?
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09-29-2013, 01:53 PM
Post: #93
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RE: The Legend of Heroes: Trails in the Sky
I just tried playing the game with version 1341 (Win64). It hangs after combat when Atrac3+ is enabled. Runs fine with version 839.
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09-29-2013, 03:44 PM
Post: #94
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RE: The Legend of Heroes: Trails in the Sky
Yea its the same on newer builds too
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09-29-2013, 06:23 PM
Post: #95
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RE: The Legend of Heroes: Trails in the Sky
It was not crashing on win32 version.
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09-29-2013, 06:30 PM
Post: #96
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RE: The Legend of Heroes: Trails in the Sky
Same here...if Atrac3+ is enabled,ppsspp is crash after I exit from battle
0.9.1-1302 x86 Using PPSSPP on Windows 7 x64 SP1 i7 4771 3.5Ghz,GTX750TI,16GB RAM Batch iso <=> cso converter http://forums.ppsspp.org/showthread.php?tid=5384 Save Game\States Manager http://forums.ppsspp.org/showthread.php?tid=5516 |
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09-29-2013, 07:16 PM
Post: #97
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RE: The Legend of Heroes: Trails in the Sky
To Squall- I'm using an Android (Nexus 4)
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09-30-2013, 04:57 PM
(This post was last modified: 09-30-2013 05:13 PM by Faker.)
Post: #98
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RE: The Legend of Heroes: Trails in the Sky
Same issue as others with crashing after battle on latest builds.
Reverted back to .839 build to play this game, but the background world/road music no longer works. Anybody else have this problem? |
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09-30-2013, 05:22 PM
(This post was last modified: 09-30-2013 05:23 PM by solarmystic.)
Post: #99
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RE: The Legend of Heroes: Trails in the Sky
(09-30-2013 04:57 PM)Faker Wrote: Same issue as others with crashing after battle on latest builds. BGM should work fine in that revision. I've just tested it on my rig in sig and with the default at3plusdecoder.dll that you can download from within the emulator. Double check to see whether you've got it atrac3+ enabled in the Audio settings and that the dll file is also located in the same folder with your ppsspp executable. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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09-30-2013, 06:23 PM
Post: #100
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RE: The Legend of Heroes: Trails in the Sky
And if it's still not working or you still have some other problems too,you can try 0.9.1-542
I clear the whole game using that version(no problems at all) Using PPSSPP on Windows 7 x64 SP1 i7 4771 3.5Ghz,GTX750TI,16GB RAM Batch iso <=> cso converter http://forums.ppsspp.org/showthread.php?tid=5384 Save Game\States Manager http://forums.ppsspp.org/showthread.php?tid=5516 |
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10-04-2013, 11:10 PM
Post: #101
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RE: The Legend of Heroes: Trails in the Sky
Hey guys the game seems to work in the latest GIT build r 1478 with attrac 3+
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10-05-2013, 12:22 AM
Post: #102
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RE: The Legend of Heroes: Trails in the Sky
Never Mind just exoerienced a crash
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10-21-2013, 01:43 PM
Post: #103
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RE: The Legend of Heroes: Trails in the Sky
Just came across that sewer crash. Going to download the newest update so hopefully that fixes it.
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10-21-2013, 03:27 PM
Post: #104
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RE: The Legend of Heroes: Trails in the Sky
The crashes seem to be fixed since the 2000 revision that fixed Atrac 3+
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10-22-2013, 05:41 PM
Post: #105
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RE: The Legend of Heroes: Trails in the Sky
Indeed. Updating the newest build fix the crashing problem I kept getting. Enjoying the game so far.
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