Post Reply 
 
Thread Rating:
  • 5 Votes - 3.4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Monster Hunter Portable 3rd
10-08-2013, 08:56 PM (This post was last modified: 10-08-2013 08:56 PM by vnctdj.)
Post: #76
RE: Monster Hunter Portable 3rd
(10-08-2013 04:30 PM)daxtsu Wrote:  This can be moved to Playable now.

Moved Smile

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
10-09-2013, 08:10 AM
Post: #77
RE: Monster Hunter Portable 3rd
Works but you need a psp to decrypt it. If people have a psp they don't using emulatorsSmile
Visit this user's website Find all posts by this user
Quote this message in a reply
10-09-2013, 08:12 AM
Post: #78
RE: Monster Hunter Portable 3rd
(10-09-2013 08:10 AM)serafin72 Wrote:  Works but you need a psp to decrypt it. If people have a psp they don't using emulatorsSmile

You wrong :-P I have PSP and I use emulator :-P
On PSP I play in work XD in home I play on PPSSPP
Monster Hunter 3rd on PSP
Monster Hunter 3rd HD on PPSSPP

With the same SAVE ;-)

http://teammaverickone.blogspot.com/
Windows 7 x64 :: 8GB RAM :: E6300 3.52 GHz :: GeForce GTX 560
Visit this user's website Find all posts by this user
Quote this message in a reply
10-09-2013, 08:24 AM (This post was last modified: 10-09-2013 08:27 AM by Ritori.)
Post: #79
RE: Monster Hunter Portable 3rd
Same savedata? it really possible?

(10-09-2013 08:10 AM)serafin72 Wrote:  Works but you need a psp to decrypt it. If people have a psp they don't using emulatorsSmile
some people love fullscreen HD games Big Grin (exclude me)
kinda hate play with that tiny screen Tongue

I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
Find all posts by this user
Quote this message in a reply
10-09-2013, 08:27 AM
Post: #80
RE: Monster Hunter Portable 3rd
(10-09-2013 08:24 AM)Ritori Wrote:  Same savedata? it really possible?

Yes I use that ;-)
Just Copy your save PSP to PPSSPP or from PPSSPP to PSP ;-)

http://teammaverickone.blogspot.com/
Windows 7 x64 :: 8GB RAM :: E6300 3.52 GHz :: GeForce GTX 560
Visit this user's website Find all posts by this user
Quote this message in a reply
10-09-2013, 08:29 AM
Post: #81
RE: Monster Hunter Portable 3rd
(10-09-2013 08:27 AM)Maverick81PL Wrote:  
(10-09-2013 08:24 AM)Ritori Wrote:  Same savedata? it really possible?

Yes I use that ;-)
Just Copy your save PSP to PPSSPP or from PPSSPP to PSP ;-)

I mean it possible MH3rd savedata to MH3rdHD savedata?

I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
Find all posts by this user
Quote this message in a reply
10-09-2013, 08:35 AM
Post: #82
RE: Monster Hunter Portable 3rd
Save and DLC yes - they're both using psp version format and same folder, so if you have both versions under ppsspp you'll not even need to keep two copies of those, you will even be able to play both versions online/adhoc with each other once ppsspp gets such features, but that's all, everything else - cheats, patches and stuff like savestates only will work for the version they were made of.;3

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
Find all posts by this user
Quote this message in a reply
10-09-2013, 02:59 PM
Post: #83
RE: Monster Hunter Portable 3rd
can some one tell how to put that famous file in android? so android users can be happy. :-)
Find all posts by this user
Quote this message in a reply
10-09-2013, 03:53 PM
Post: #84
RE: Monster Hunter Portable 3rd
If on windows it's ..\ppsspp\memstick\PAUTH\ on android it should probably be unpacked to "PAUTH" directly on your memory card/storage ~same place where your PSP folder is(but NOT inside psp folderTongue).

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
Find all posts by this user
Quote this message in a reply
10-09-2013, 04:32 PM
Post: #85
RE: Monster Hunter Portable 3rd
i dont see any pauth folder in my home mem card?
Find all posts by this user
Quote this message in a reply
10-09-2013, 04:35 PM
Post: #86
RE: Monster Hunter Portable 3rd
Then create it? PPSSPP doesn't create it for you.

3.8ghz i7 5930K, 16GB DDR4 RAM, 4GB Nvidia GTX 970, Asus X99 PRO, Windows 7 (SP1) x64
How to ask useful questions: http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
Find all posts by this user
Quote this message in a reply
10-09-2013, 04:40 PM (This post was last modified: 10-09-2013 05:05 PM by talkep12.)
Post: #87
RE: Monster Hunter Portable 3rd
dont be rude man.. im just asking. thanks by the way.

followed the steps.. still gets the black screen crash after character creation then skipping intro. help?

download the file... create folder "PAUTH" *without quotations* in the same storage as psp could be found. run ppsspp, run game... skip intro. crash.
Find all posts by this user
Quote this message in a reply
10-09-2013, 05:11 PM
Post: #88
RE: Monster Hunter Portable 3rd
I wasn't being rude. I was just giving you a straightforward answer. Tongue

Anyway, if it still won't boot on Android, then my guess is it has the same problem as 3rd HD, a JIT crash.

3.8ghz i7 5930K, 16GB DDR4 RAM, 4GB Nvidia GTX 970, Asus X99 PRO, Windows 7 (SP1) x64
How to ask useful questions: http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
Find all posts by this user
Quote this message in a reply
10-09-2013, 05:25 PM (This post was last modified: 10-09-2013 05:26 PM by talkep12.)
Post: #89
RE: Monster Hunter Portable 3rd
then this means.... still unplayable (-_-)is there any savior who wants to be a hero there?-.-

we would gladly appreciate for me and my friends.. *android users
Find all posts by this user
Quote this message in a reply
10-09-2013, 06:36 PM (This post was last modified: 10-09-2013 06:37 PM by LunaMoo.)
Post: #90
RE: Monster Hunter Portable 3rd
(10-09-2013 04:40 PM)talkep12 Wrote:  (...)
download the file... create folder "PAUTH" *without quotations* in the same storage as psp could be found. run ppsspp, run game... skip intro. crash.

If you create empty PAUTH folder it'll just get files you then have to decrypt using tools mentioned here - https://github.com/hrydgard/ppsspp/pull/4074 on real PSP and copy back the decrypted files to your PAUTH folder. In fact it should create PAUTH folder automatically when finding an encrypted file(it would still crash but give you the files to decrypt and so on).

You can also just use files from this post http://forums.ppsspp.org/showthread.php?...5#pid51875 which have already decrypted 13 out of 18 files which this game needs. Just because few aren't decrypted yet doesn't mean the game will crash, most of them actually will just look like black/empty texture just like those in load screen and those 5 are probably in multiplayer or somewhereTongue. In the end if you use this you should have 39 files in your PAUTH folder(13x3).

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: