10-08-2013, 04:41 PM
(This post was last modified: 10-08-2013, 04:43 PM by Ankit Kumar.)
sorry then....
then I should read some rules, right???
then I should read some rules, right???
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Assassin's Creed Bloodlines
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10-08-2013, 04:41 PM
(This post was last modified: 10-08-2013, 04:43 PM by Ankit Kumar.)
sorry then....
then I should read some rules, right???
10-08-2013, 04:50 PM
assassins creed is playable in android with latest build in these settings
http://forums.ppsspp.org/showthread.php?...6#pid51926
10-08-2013, 06:17 PM
Turn off FXAA & Anisotropic to Off for starters, should improve speed but worsen graphics overall.
10-08-2013, 07:22 PM
10-08-2013, 07:57 PM
marged
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)
PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
10-12-2013, 02:58 PM
10-12-2013, 04:32 PM
10-13-2013, 03:46 AM
Take a look at these ...
These pictures are taken from the device xOLO Q800 in different rendering mode.... Non-buffered rendering (steady image and good graphics but low bloom) ![]() Buffered Rendering (somewhat blurry and same graphic but better bloom looks close to real PSP) ![]() In non-buffered it looks smooth while in buffered a lot of fps fall... In buffered CPU or GPU don't ask it get fu***d
10-13-2013, 11:12 AM
Very very good graphics
10-13-2013, 04:56 PM
10-16-2013, 10:33 AM
Now that's called improvement!!! In the latest build of psspp assassins creed bloodlines is running more smoother than before but it is not purely lag free...
Now I can see the swords of the enemeys previously can't. Now the game looks more real thanks to natural color post processing.. But buffered rendering needs mor improvement...
10-18-2013, 02:28 PM
Its in my Razr D1(Android)
10-27-2013, 12:15 AM
I can't make it work on my phone. With non buffer mode, everything except menu is missing, with buffered on graphics are blocky and slow too...
10-27-2013, 02:16 PM
Autosaving works on v0.9.1-2205. Low brightness has also been fixed.
10-27-2013, 02:19 PM
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