Post Reply 
 
Thread Rating:
  • 2 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Star Ocean: First Departure
09-22-2013, 08:32 PM (This post was last modified: 09-26-2013 11:12 AM by Nexxy.)
Post: #91
RE: Star Ocean: First Departure
Well 1154 is working too, mb just this version was broken for me.

Keep up good work.

Mb if figured it out. If you Load a savestate and get into autobattle it stucks into blackscreen. (latest version : 1222-g14aa9c6)

Anyone can confirm this ?

Here is a savestate file for star ocean: first departue.
http://www.file-upload.net/download-8116...t.rar.html

which crashes after first auto battle
Find all posts by this user
Quote this message in a reply
09-26-2013, 04:45 PM (This post was last modified: 09-26-2013 04:49 PM by Nexxy.)
Post: #92
RE: Star Ocean: First Departure
well ok, i think just the save state thing is crushed, normal psp memory saving works for me. (regarding : blackscreen if i enter autobattle. fps / speed doesnt change anymore, ppsspp doesnt do anything anymore)

here is a memory state (v1246)
memstick.rar

and here savestates from this memory state which will crush in the next autobattle (v1246):
save-states.rar

Greetings
Find all posts by this user
Quote this message in a reply
09-27-2013, 09:43 AM
Post: #93
RE: Star Ocean: First Departure
The game have some problems(random crashing,flying enemys\characters and so on)but I clear it almost two months ago while using 0.9.1-542 x86

So you could say that it's playable.
It's freezing(I think)after the credits but the data that says the game is cleared is saved so you can continue to the bonus dungeon

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
Find all posts by this user
Quote this message in a reply
09-27-2013, 12:24 PM
Post: #94
RE: Star Ocean: First Departure
As vsub_ suggested, moved and updated the compatibility list.

● If you report (or happen to find any) game/mini/demo that's still not on the compatibility list yet even after 48 hours, you can PM me the link!
● Sorry for my bad english, I'm Indonesian.
Find all posts by this user
Quote this message in a reply
09-29-2013, 06:13 PM
Post: #95
RE: Star Ocean: First Departure
How can I solve the problem of flying characters?
Find all posts by this user
Quote this message in a reply
09-29-2013, 06:41 PM
Post: #96
RE: Star Ocean: First Departure
Are you using a recent devlopment build?

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
Find all posts by this user
Quote this message in a reply
09-30-2013, 04:29 PM
Post: #97
RE: Star Ocean: First Departure
yes. I'm using v0.9.1-1360. I tried to check "disable spencil check" & using "buffer rendering". The characters are still flying.
Find all posts by this user
Quote this message in a reply
10-11-2013, 01:09 AM
Post: #98
RE: Star Ocean: First Departure
First off i would like to say thank you this forum has been very helpful I could not get this game to work for the longest time my only issue is that when my character moves the game lags pretty bad and the music becomes distorted i am using 9.1-1676-g03735c1 it could be that my laptop sucks my specs are amd dual core processor e-350, amd radeon hd 6310, 4gb ddr3 memory
Find all posts by this user
Quote this message in a reply
10-21-2013, 01:14 PM
Post: #99
RE: Star Ocean: First Departure
This thread just in a wrong section, it shouldn't be in playable.
Find all posts by this user
Quote this message in a reply
10-21-2013, 01:20 PM
Post: #100
RE: Star Ocean: First Departure
This game is playable. whats everyone spec ? and what device are u playing this on could be a factor as well. just use old builds or the latest working one for this game should be fine. just tested with v0.9.1-2054-gb558c71 and working on Windows7 64

Humble PC Spec
Intel Core2 Quad 2.40GHz
4GB Ram
64-bit OS
ATI Radeon HD 4800 Series
Controllers Xbox, PS3 with DS3Tool and a whole bunch of joysticks for joy
Find all posts by this user
Quote this message in a reply
10-25-2013, 11:52 AM
Post: #101
RE: Star Ocean: First Departure
Hi, I see people saying that disabling Stencil test make characters visible (which is true), but it also makes character walk over the sprites (like walls, roofs...). Is there someway to fix that?

Also, I have problem with FMVs (not only in this game). They slutter every few seconds. I dont think its HW problem as they have same speed no matter how high resolution I use.

Using newest Windows 64 build, I have AMD Radeon 7450

Thanks for answer
Find all posts by this user
Quote this message in a reply
11-01-2013, 04:50 PM (This post was last modified: 11-01-2013 04:51 PM by the_randomizer.)
Post: #102
RE: Star Ocean: First Departure
Bollocks, Star Ocean is broken once more. The characters are invisible in 0.9.5. What the hell?

The game is no longer playable.

CPU - Intel Core i5 3570 3.4/3.8 GHz (Turbo Boost)
GPU - MSI GeForce GTX 660 2 GB GDDR5
RAM - 8 GB DDR3 SDRAM 1333
OS - Windows 7 Pro 64-bit
HDD - 1 TB Western Digital 7200 RPM
Find all posts by this user
Quote this message in a reply
11-01-2013, 04:56 PM
Post: #103
RE: Star Ocean: First Departure
Enable from the Graphics screen settings "Disable stencil test"

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
Find all posts by this user
Quote this message in a reply
11-01-2013, 04:59 PM (This post was last modified: 11-01-2013 04:59 PM by the_randomizer.)
Post: #104
RE: Star Ocean: First Departure
(11-01-2013 04:56 PM)vsub_ Wrote:  Enable from the Graphics screen settings "Disable stencil test"

Ah, that worked. Too bad there are still layering issues with overlapping sprites.

CPU - Intel Core i5 3570 3.4/3.8 GHz (Turbo Boost)
GPU - MSI GeForce GTX 660 2 GB GDDR5
RAM - 8 GB DDR3 SDRAM 1333
OS - Windows 7 Pro 64-bit
HDD - 1 TB Western Digital 7200 RPM
Find all posts by this user
Quote this message in a reply
11-01-2013, 05:51 PM
Post: #105
RE: Star Ocean: First Departure
I tried playing but after any text box closes the screen goes black with just a little bar of screen visible. Couldn't get any build or setting to stop doing it and only seen 1 other guy mention the same problem but no answer. Star ocean 2 works fine for me but not this one for some reason.
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: