PPSSPP iOS Port
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02-20-2013, 10:59 AM
(This post was last modified: 02-20-2013 11:40 AM by the avenger.)
Post: #46
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RE: PPSSPP IOS Port
managed to make a cydia package out of it,will post it on cydia in a few moments.
EDIT:done,you can get it from this source http://cydia.myrepospace.com/theavenger/ now you can easily update this from cydia should it get an update i will build and upload the update to make things easier,also can the one who ported this try to teach me how to use the git's with the source code in his github so i can update this regularly also now you can load iso's from all your phone,the default folder is /var/mobile/documents |
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02-20-2013, 12:03 PM
Post: #47
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RE: PPSSPP IOS Port
(02-20-2013 10:59 AM)the avenger Wrote: managed to make a cydia package out of it,will post it on cydia in a few moments. wow so cool!!!!!! 请大家遵守论坛制度,谢谢 |
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02-20-2013, 12:09 PM
Post: #48
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RE: PPSSPP IOS Port | |||
02-20-2013, 12:21 PM
(This post was last modified: 02-20-2013 12:55 PM by the avenger.)
Post: #49
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RE: PPSSPP IOS Port
(02-20-2013 12:09 PM)rock88 Wrote:yea i fixed that and uploaded ppsspp on cydia,i would appreciate it if you teach me how to update ppsspp so i can keep it updated(02-19-2013 12:51 PM)the avenger Wrote: after snooping around and finding that i am missing native i downloaded it and put it in the folder in ppsspp-master and the following error cameYou need set "User Header Search Paths", see my screenshot. p.s:i hope you get jit working |
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02-20-2013, 03:11 PM
Post: #50
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RE: PPSSPP IOS Port
Installed through cydia on ipod touch 4g,emu crashes if buff render or jit are activated
http://forums.ppsspp.org/showthread.php?tid=1104 http://forums.ppsspp.org/showthread.php?tid=1105 |
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02-20-2013, 05:28 PM
Post: #51
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RE: PPSSPP IOS Port
naruto not work on iphone 5.
dinarec not work crashes. |
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02-20-2013, 05:29 PM
Post: #52
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RE: PPSSPP IOS Port | |||
02-20-2013, 05:46 PM
Post: #53
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RE: PPSSPP IOS Port
disable these ..
dynarec and fastmem and buffered rendering some games not work without this options enabled like android version.[naruto,dragon ball evolution,etc] |
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02-20-2013, 05:48 PM
Post: #54
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RE: PPSSPP IOS Port
the avenger
thx for the source i downloaded from cydia and woriking 100% on my ipad ... _________________ to play disable these .. dynarec and fastmem and buffered rendering sorry for my bad english Because im from saudi arabia |
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02-20-2013, 05:48 PM
Post: #55
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RE: PPSSPP IOS Port | |||
02-20-2013, 05:54 PM
Post: #56
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RE: PPSSPP IOS Port
(02-20-2013 05:48 PM)brujo55 Wrote:(02-20-2013 05:29 PM)livisor Wrote:(02-20-2013 05:28 PM)brujo55 Wrote: naruto not work on iphone 5. I think that the apple device gpu doesn't support jit or something like that. |
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02-20-2013, 06:04 PM
Post: #57
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RE: PPSSPP IOS Port
Sound seems not to be enabled ?
This version hasn't frameskip and FPS integrated. Is it based on the latest code ? But still a good start. Thank you. |
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02-20-2013, 06:07 PM
Post: #58
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RE: PPSSPP IOS Port | |||
02-20-2013, 06:21 PM
Post: #59
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RE: PPSSPP IOS Port
(02-20-2013 05:54 PM)livisor Wrote:naruto,dragonball never runs on ios port?(02-20-2013 05:48 PM)brujo55 Wrote:(02-20-2013 05:29 PM)livisor Wrote:(02-20-2013 05:28 PM)brujo55 Wrote: naruto not work on iphone 5. which games runs ok? |
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02-20-2013, 07:35 PM
(This post was last modified: 02-20-2013 07:39 PM by the avenger.)
Post: #60
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RE: PPSSPP IOS Port
(02-20-2013 06:04 PM)scorpio16v Wrote: Sound seems not to be enabled ?you are welcome,and no it's not based on the latest code but on the code in rock88's github,i had not the time to experiment with the code in the original ppsspp github but i will do so soon. also not that i have close to none programming abilities,i merely did this because i has a good knowledge about the ios file structure. due to my inability in coding i have to resort to the internet to find a way to have the JIT working and i seem to have found something but it was too much for my knowledge so i am going to post this in here hoping that someone can do something with it to make JIT work and tell me what they did so i can throw it in with the ppsspp package http://comments.gmane.org/gmane.comp.lan...devel/1986 http://code.google.com/p/v8/issues/attac...1391484680 |
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