Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rendering backend
09-13-2013, 01:07 AM
Post: #1
Rendering backend
I see that the DirectX 9 backend is in development. And according to this page, there are plans for DirectX 11 and OpenGL 3.
I would like to know what are the advantages of these backends on the Windows version.
Find all posts by this user
Quote this message in a reply
09-13-2013, 01:36 AM
Post: #2
RE: Rendering backend
It's OpenGL ES 3 not OpenGL 3 btw and it's the new API on mobile devices (and only) supported since Android 4.3 but still only a few devices support it.
DX9 and DX11 will just bring support to the devices that have no/limmited/buggy OpenGL 2.0 support and just that.
Find all posts by this user
Quote this message in a reply
09-13-2013, 01:42 AM
Post: #3
RE: Rendering backend
The dx9 backend is working great (better then a crash xD) but it's currently only avalaible on xbox 360.

Hey everybody, tired of the way games are reported here? look here ->> http://forums.ppsspp.org/showthread.php?tid=5901

--Current Mobile device--
Htc one, Xplay, Walkman z, Samsung ace IIx (crap)

--Current Computer--
1x (e8200, shitty ram (3go), 9600gt)
1x (e6750, better ram (2go), no video card)
1x (i5-3210M, ram (4Go),650M)
Visit this user's website Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: