Rendering backend
|
09-13-2013, 01:07 AM
Post: #1
|
|||
|
|||
Rendering backend
I see that the DirectX 9 backend is in development. And according to this page, there are plans for DirectX 11 and OpenGL 3.
I would like to know what are the advantages of these backends on the Windows version. |
|||
09-13-2013, 01:36 AM
Post: #2
|
|||
|
|||
RE: Rendering backend
It's OpenGL ES 3 not OpenGL 3 btw and it's the new API on mobile devices (and only) supported since Android 4.3 but still only a few devices support it.
DX9 and DX11 will just bring support to the devices that have no/limmited/buggy OpenGL 2.0 support and just that. |
|||
09-13-2013, 01:42 AM
Post: #3
|
|||
|
|||
RE: Rendering backend
The dx9 backend is working great (better then a crash xD) but it's currently only avalaible on xbox 360.
Hey everybody, tired of the way games are reported here? look here ->> http://forums.ppsspp.org/showthread.php?tid=5901 --Current Mobile device-- Htc one, Xplay, Walkman z, Samsung ace IIx (crap) --Current Computer-- 1x (e8200, shitty ram (3go), 9600gt) 1x (e6750, better ram (2go), no video card) 1x (i5-3210M, ram (4Go),650M) |
|||
« Next Oldest | Next Newest »
|