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08-29-2013, 05:30 AM
(This post was last modified: 08-29-2013, 05:32 AM by vsub_.)
(08-28-2013, 11:27 PM)JMyles28 Wrote: Could anyone suggest the best settings for playing on an S3? 1.Use something like 0.8.1-974(or older)otherwise you'll have to use options that will decrease your speed by a lot to fix problems
2.Enable Non-Buffered Rendering
3.Disable Vertex Cache
4.Don't use Texture Scaling\AA
5.Try frame skipping if you still can't get full speed
Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM
Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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black screen with v0.9.1-341-g7b6a0c8 ( latest build right now ) unless I used GPU rendering which is relatively slow
I have samsung galaxy note 2 .. is that issue with my phone or what ?
I wish that fixed soon .. and thanks
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(08-30-2013, 07:02 PM)deathknight1993 Wrote: black screen with v0.9.1-341-g7b6a0c8 ( latest build right now ) unless I used GPU rendering which is relatively slow
I have samsung galaxy note 2 .. is that issue with my phone or what ?
I wish that fixed soon .. and thanks 
On Windows (x86) there isn't a blackscreen with this build.
Smartphone :
-> Sony Xperia Tipo (Android 4.0.4)
CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200
RAM - 404 MB
PC :
OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz
GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB
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it looks like that issue is presented till now .. the game is totally playable .. but burning screen issue while using buffered rendering or black screen while not using buffered rendering is a problem and using GPU rendering like fixing problem with another problem  hope it fixed soon and thnx
My phone : samsung galaxy note 2
bulid : v0.9.1-409-g1189f10
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Graphics still weird m fine on intros then turns black in game. Hope there's a fix soon.
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does this game still work to this day on android, PPSSPP 0.9.1?
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(09-15-2013, 03:08 AM)dshawn Wrote: does this game still work to this day on android, PPSSPP 0.9.1?
yea,why not?it still ok except a different bug with different renderer,bug can be fix if use gpu renderer or using old build mention on this thread.
unbuffered renderer:black screen
buffered renderer  ome graphical bug
gpu renderer:game working fine.
my sub weapon:
xperia mini hd
1ghz scorpion
single core
not clocked
my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000
i'm a tester,but not as good as other,please be kind with me,haha.
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Thanks the graphics work fine now. one more thing, is there a way to fix the speed on it also?
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My Settings:
Build: v0.8.1-2-g0cfbde7
Hardware Transformation: On
Vertex Cache: Off
Stream VBO: On
Mipmapping: On
Display Raw Framebuffer: Off
Buffered Rendering: Off
Force Nearest Filtering: Off
Force Linear Filtering: Off
Anisotropic Filtering: Off
Texture Scaling: Off
VPS Limit: On
VPS: 60
Frame Skipping: On
Frames: 3
Result get: Really slow and laggy, but graphics and color are good.
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09-15-2013, 02:32 PM
(This post was last modified: 09-15-2013, 02:53 PM by aki21.)
(09-15-2013, 02:20 PM)dshawn Wrote: My Settings:
Build: v0.8.1-2-g0cfbde7
Hardware Transformation: On
Vertex Cache: Off
Stream VBO: On
Mipmapping: On
Display Raw Framebuffer: Off
Buffered Rendering: Off
Force Nearest Filtering: Off
Force Linear Filtering: Off
Anisotropic Filtering: Off
Texture Scaling: Off
VPS Limit: On
VPS: 60
Frame Skipping: On
Frames: 3
Result get: Really slow and laggy, but graphics and color are good.
get gitbuild here
http://buildbot.orphis.net/ppsspp/
,download the latest one and set the renderer as framebuffer to gpu,should be faster.
recomended setting for the latest git build
renderer:framebuffer to gpu renderer(should be ok.compare to buffered renderer)
fastmemory:on
frameskip:optional,depend on your framerate also,if really slow just set it to certain number until you think it in playable speed.
for other setting just leave it as default.
and if your device has multicore,enable multicore option.
my sub weapon:
xperia mini hd
1ghz scorpion
single core
not clocked
my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000
i'm a tester,but not as good as other,please be kind with me,haha.
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Yep it goes almost full speed, so is there anyway to make it go full speed, or is tht all u can do?
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(09-16-2013, 07:15 PM)dshawn Wrote: Yep it goes almost full speed, so is there anyway to make it go full speed, or is tht all u can do?
supposely that the best config to use for now,just wait for speed improvement in time.usually mobile device quite struggle to achieve full speed in this game,if you want fullspeed just played it in your laptop/pc.
my sub weapon:
xperia mini hd
1ghz scorpion
single core
not clocked
my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000
i'm a tester,but not as good as other,please be kind with me,haha.
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09-19-2013, 11:38 PM
(This post was last modified: 09-19-2013, 11:38 PM by brujo55.)
now working fine in non buffer render mode.
black screen fixed in v0.9.1-1062
thx to raven02
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In System-----> Multithread (experimental) helps a bit for a smoother performance, getting 100% speed with 1 frameskipping (for no flashing screen)
Tested on Iconia Tab A500
nVidia tegra 2 (1GHZ dual-core)
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thanks for the info bro, now im playing 90% of full speed on my android xperia s
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