Just keep in mind the sound in this game is pretty terrible at the moment.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
09-02-2013, 08:50 PM (This post was last modified: 09-02-2013, 08:51 PM by solarmystic.)
(09-02-2013, 08:34 PM)daxtsu Wrote: Just keep in mind the sound in this game is pretty terrible at the moment.
Easily remedied by doing the following and playing your own cool ambient beach tracks in the background using your preferred media player. (on Windows or Android if possible):-
The voices and sound effects are perfect, it's pretty much only the music that's messed up.
09-02-2013, 09:44 PM (This post was last modified: 09-02-2013, 09:51 PM by Meleca.)
(09-02-2013, 08:50 PM)solarmystic Wrote:
(09-02-2013, 08:34 PM)daxtsu Wrote: Just keep in mind the sound in this game is pretty terrible at the moment.
Easily remedied by doing the following and playing your own cool ambient beach tracks in the background using your preferred media player. (on Windows or Android if possible):-
The voices and sound effects are perfect, it's pretty much only the music that's messed up.
For some reason, sceInitMp3 gets called constantly and takes around 300-1000ms to run on Android, even with volume set to 0. :/
It gets progressively slower and eventually crashes the whole emulator.
With that build I sent the problem goes away, and the bottleneck becomes "DL Processing Time" (around 35ms).
What does "DL Processing" mean? Display List? If that's the case, then that probably means I just need a better video card in my phone. -_-
09-03-2013, 12:22 AM (This post was last modified: 09-03-2013, 02:36 AM by solarmystic.)
(09-02-2013, 09:44 PM)Meleca Wrote: For some reason, sceInitMp3 gets called constantly and takes around 300-1000ms to run on Android, even with volume set to 0. :/
It gets progressively slower and eventually crashes the whole emulator.
With that build I sent the problem goes away, and the bottleneck becomes "DL Processing Time" (around 35ms).
What does "DL Processing" mean? Display List? If that's the case, then that probably means I just need a better video card in my phone. -_-
Not on Windows though.
On Windows sceGeListEnqueue is the one that gets called the most, at around 4-5 ms, with a very minor impact.
DL Processing Time on Windows (for my rig in sig) is also much lower, at about 3-4ms. And yes, DL = Display List.
Seems like MP3 processing is absolutely broken for Android devices at the moment which would explain those statistics. It should not take 300+ms for that syscall. Something is not right.
In windows, there's a huge UNIMPL Mp3 error spam if you have the Log Console open though, which definitely has something to do with it, and could be related to the mp3 troubles in Android.
09-03-2013, 02:30 AM (This post was last modified: 09-03-2013, 02:38 AM by The Phoenix.)
Update: Using ULES01431 with PPSSPP v0.9.1-467-g08d5190 on Windows 7 (x86) version, Game worked fine for me, played Volleyball & lost.
The Music sounded distorted, so turned that off.
Only glitches in the graphics are the incorrect shadows that flow from the heads of the girls as seen in photo's 2 & 3.
Anybody mind telling me in what header easy_guard is defined? I've been looking all over the place.
Looks like the DL Processing bottleneck on android isn't the video card and I'm determined to find out what is.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
Can someone help me out with a link to a build that runs this? Currently I am only getting to the main menu then it goes to Now Loading and hangs. I tried a couple of builds from the link solarmystic put but they are not running at all for me. Thank you very much
09-06-2013, 07:43 AM (This post was last modified: 09-06-2013, 07:50 AM by solarmystic.)
(09-06-2013, 06:30 AM)JesterRane Wrote: Can someone help me out with a link to a build that runs this? Currently I am only getting to the main menu then it goes to Now Loading and hangs. I tried a couple of builds from the link solarmystic put but they are not running at all for me. Thank you very much
If you don't tick the option before starting the game, the game will ALWAYS hang at the Now Loading screen forever.
A good way of knowing you've got it right is to look at the background of the title screen, you should see the beach rendered properly:-
You didn't mention whether you tried it on Windows or Android. Android users may have issues with this game because of the mp3 implementation leading to crappy performance as stated by another member in the thread.
Thanks I tried the v0.9.1-596-g94d1df0 and it's not working for me I'm a total noob at this stuff I am running on Windows. I'm not sure what build I found that I am using that at least gets me to the now loading screen but all other builds just are not working for me
edit: I realized I was being stupid and searched around here for other topics for the problem I was having and found a solution!
thanks so much for the help!