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Crisis Core Final Fantasy VII
08-27-2013, 03:41 PM
Post: #361
RE: Crisis Core Final Fantasy VII
I found the problem on my xperia play. PPSSPP crash and closes with the FFCC when multithreading and i/o thread are enabled. Disabling these settings the game runs fine
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08-27-2013, 11:50 PM
Post: #362
RE: Crisis Core Final Fantasy VII
(08-27-2013 03:41 PM)humildin Wrote:  I found the problem on my xperia play. PPSSPP crash and closes with the FFCC when multithreading and i/o thread are enabled. Disabling these settings the game runs fine

xperia play doesn't support multithreading, because it's singel core..Huh
(cmiiw)Blush

Sorry for my english, I'm from Indonesia
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08-28-2013, 06:32 AM
Post: #363
RE: Crisis Core Final Fantasy VII
Well, you can still run multiple threads on a single core, but they will take turns sharing the CPU and you won't really get a speed boost.
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08-29-2013, 04:07 PM (This post was last modified: 08-29-2013 04:24 PM by Ultimacloud123.)
Post: #364
RE: Crisis Core Final Fantasy VII
I have some brightness/texture issue at Costa Del Sol. Is anyone else having it also?

It seems to do it all throughout the dialogue up till you get attacked then it somehow fixes itself then does it after with the next bit of dialogue till you leave Costa Del Sol and it gone. I only see it in Costa Del Sol. Once you get to the part at Junon everything is back to normal.


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08-29-2013, 10:22 PM
Post: #365
RE: Crisis Core Final Fantasy VII
I installed the newest build v0.9.1-271-g766731d and it runs perfectly on my Ouya...

Only one problem, the analog stick is now backwards, up is down and down is up so the Y axis is reversed. I tried to manually map the analog stick but that doesn't work. Other than that the game runs flawlessly now!
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08-30-2013, 08:54 AM
Post: #366
RE: Crisis Core Final Fantasy VII
First impression of CCFF7 on 091 is that the sound of movies/cutscene at the beginning is zero. Effect sounds are okay, but not movie/music.
xpsp3.
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08-30-2013, 12:52 PM
Post: #367
RE: Crisis Core Final Fantasy VII
(08-29-2013 10:22 PM)maastersplinter Wrote:  I installed the newest build v0.9.1-271-g766731d and it runs perfectly on my Ouya...

Only one problem, the analog stick is now backwards, up is down and down is up so the Y axis is reversed. I tried to manually map the analog stick but that doesn't work. Other than that the game runs flawlessly now!

then try set it:

-up = down
-down = up

mayby this help. if not then mayby chceck about revers option. Mayby its set to ON (sometimes we miss something so stupid like that).
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08-30-2013, 05:25 PM
Post: #368
RE: Crisis Core Final Fantasy VII
Can someone please help me get this game to work on my iPod 5 When I press on new game it shows only black screen and subtitle and stays thier forever I've seen other people get it to work but please help me
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08-31-2013, 10:40 AM
Post: #369
RE: Crisis Core Final Fantasy VII
Do you have the latest build (from Cydia)?

This game is working on my iPad 4 and iPhone 5.

Testing PPSSPP on:

iPhone 5, iOS 7.0.4
iPad 4, iOS 7.0.4

ASUS Notebook
Windows 8 64-Bit
8GB RAM, Intel Core i7 processor @ 2,3 GHz
nVidia Geforce GT 635M 2GB
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08-31-2013, 12:20 PM
Post: #370
RE: Crisis Core Final Fantasy VII
Crisis Core movies wont have sounds or music. Cutscene may have sounds, like Zackt's voice, for example.
V091 on windows xpsp3
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08-31-2013, 12:53 PM
Post: #371
RE: Crisis Core Final Fantasy VII
(08-31-2013 12:20 PM)laclongquan Wrote:  Crisis Core movies wont have sounds or music. Cutscene may have sounds, like Zackt's voice, for example.
V091 on windows xpsp3

Are you already installer at3plus?
it work to me has sound and music.
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08-31-2013, 04:37 PM
Post: #372
RE: Crisis Core Final Fantasy VII
Got to Game Settings -> Audio-> Download Atrac Plugin-> Download and Install

After that you will hear every sound (music, BGM, special effects and so on).

Testing PPSSPP on:

iPhone 5, iOS 7.0.4
iPad 4, iOS 7.0.4

ASUS Notebook
Windows 8 64-Bit
8GB RAM, Intel Core i7 processor @ 2,3 GHz
nVidia Geforce GT 635M 2GB
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08-31-2013, 07:35 PM
Post: #373
RE: Crisis Core Final Fantasy VII
Yes I do
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08-31-2013, 09:23 PM
Post: #374
RE: Crisis Core Final Fantasy VII
My settings:

Graphics:
Non-buffered Rendering,
ON: Hardware Transform, Vertex Cache, Force max 60 FPS,

System:
Under Emulation, everything is on. Change CPU Clock = 222

It's working on iPad 4.

Testing PPSSPP on:

iPhone 5, iOS 7.0.4
iPad 4, iOS 7.0.4

ASUS Notebook
Windows 8 64-Bit
8GB RAM, Intel Core i7 processor @ 2,3 GHz
nVidia Geforce GT 635M 2GB
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09-01-2013, 02:01 PM
Post: #375
RE: Crisis Core Final Fantasy VII
I think saving point issue isn't problem anymore .. just head to ur mobile menu then return to ppsspp and the freezing is over .. I do that every time it freezes in saving point

My phone : galaxy note 2
build : v0.9.1-409-g1189f10
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