Boku no natsuyasumi UCJS10038
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08-19-2013, 03:35 PM
Post: #1
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Boku no natsuyasumi UCJS10038
Title: Boku no natsuyasumi - ぼくのなつやすみ - (My summer vacation)
Disc ID: UCJS10038 Genre: Adventure, Life Simulation Region: Japan Format: ISO Version: PPSSPP 0.8.1-1647 x64+x86 OS: Windows 7 64 bit Compatibility: Menu Notes: Intro movie plays o.k. After selecting "New Game" at the menu another movie plays o.k. After that, only black screen with some text. The game still runs though, speech and sound in the background. Log file: NatsuYasumi1.zip (Size: 7.7 KB / Downloads: 735) I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started. Please send a Private Message if you need some more information. |
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04-09-2014, 03:00 PM
(This post was last modified: 04-12-2014 06:19 PM by Jefelin.)
Post: #2
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RE: Boku no natsuyasumi UCJS10038
(08-19-2013 03:35 PM)Tabman Wrote: Title: Boku no natsuyasumi - ぼくのなつやすみ - (My summer vacation) Any advance about this? In the near future I will try translating this game. Please this game is beautiful, would be great if you could fix this bug. Regards and thanks for this really really great work PD: I have seen that is not in the compatibility list :/ Only work with software rendering (experimental) but it´s too slow and the 3D models not look properly. |
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06-07-2014, 10:39 AM
Post: #3
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RE: Boku no natsuyasumi UCJS10038
Please, add this game to compatibility list.
Are the 2 and 4 but this one no Any advance about this problem? Thanks |
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07-07-2014, 04:58 PM
Post: #4
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RE: Boku no natsuyasumi UCJS10038
Good ggokbvcddyuj ivvvvcfyu
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08-30-2014, 02:09 AM
Post: #5
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RE: Boku no natsuyasumi UCJS10038
Title: Boku no natsuyasumi - ぼくのなつやすみ - (My summer vacation)
Disc ID: UCJS10038 Genre: Adventure, Life Simulation Region: Japan Format: ISO Version: PPSSPP 0.9.9 OS: Windows 7 64 bit Compatibility: In-game Notes: Considerably improved over past versions. However, 3D models (at least for people) are being drawn hovering in the air anywhere from a few feet to several yards above where they should be, including clipping through ceilings. This makes the game unplayable. You can easily observe this issue by letting the attract mode play at the title screen. |
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09-28-2014, 06:47 AM
Post: #6
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RE: Boku no natsuyasumi UCJS10038
PPSSPP 9.9.1-541
Just a screenshot of people hovering and a log file. Log File:LOG_UCJS10038.7 (Uploaded to filehorst, 15 seconds wait time, too large to upload directly to the forum, sorry) I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started. Please send a Private Message if you need some more information. |
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09-30-2014, 08:37 AM
(This post was last modified: 09-30-2014 08:41 AM by CyberMan.)
Post: #7
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RE: Boku no natsuyasumi UCJS10038
(09-28-2014 06:47 AM)Tabman Wrote: PPSSPP 9.9.1-541 you can pack file to rar/zip/7z archive, it will more easier. Is it ingame now? [URL=https://matchnow.info]Pretty Girls in your town[/URL] |
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11-15-2014, 03:17 AM
Post: #8
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RE: Boku no natsuyasumi UCJS10038
(09-30-2014 08:37 AM)CyberMan Wrote: Is it ingame now? Yeah, it's ingame now and largely solid. However, the hovering issue is severe enough to make at least Boku no Natsuyasumi 1 (this one) unplayable, because your character is frequently drawn offscreen. The issue is open at github. It applies to all three Boku games (1,2, and 4). There is no problem using software rendering mode, although of course it's quite slow. |
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11-26-2014, 06:30 PM
Post: #9
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RE: Boku no natsuyasumi UCJS10038
If could be solve this problem would be great.
It´s a gorgeous game. Hopefully soon you succeed. While I keep waiting がんばりまます!!! |
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12-17-2014, 07:27 PM
Post: #10
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RE: Boku no natsuyasumi UCJS10038
Hi guys ^_^ !
I think that I found the problem. The game only can run properly with internal resolution because opengl, and other hardware drivers, change the resolution of 2-d environment. This causes that the 3D and 2D elements do not match adequately. If anyone is interested in the game and you can inquire about this error I would be very grateful. |
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12-30-2014, 04:43 AM
(This post was last modified: 12-30-2014 04:45 AM by GamerzHell9137.)
Post: #11
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RE: Boku no natsuyasumi UCJS10038
The game works on the newest builds but the characters hover in air, the placement of the 3D models is way off.
Other thing is that the game isn't being rendered right, rendered resolution is set to x5 but the game has still the same resolution. Pictures [spoiler] [/spoiler] EDIT: Offtopic, forums doesn't have the spoilers bbcode? Possible to add it? |
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12-30-2014, 01:59 PM
Post: #12
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RE: Boku no natsuyasumi UCJS10038
Moved.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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03-02-2015, 07:17 PM
(This post was last modified: 10-29-2017 08:00 PM by Jefelin.)
Post: #13
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RE: Boku no natsuyasumi UCJS10038
Anyone can solve this, please?
This game hasn't had any progress 2017 Hi everyone, despite the passage of years this game does not evolve because does not yet have hardware rendering :/ Please, if anyone can investigate this particular subject I would be eternally grateful, regards |
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