Lunar: Silver Star Harmony
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07-30-2013, 03:37 AM
Post: #16
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RE: Lunar: Silver Star Harmony
So I have tried this game on my Galaxy Note 2 4.1.2 stock, and it gets to the start screen alright, but if I don't press start within a few seconds, it crashes. If I press start right away and get into the game, I can only get through about 2-3 lines of talking between the bad guy and the girl, before the app crashes. I have tried all sorts of settings and sound/no sound, etc, and it crashes no matter what I do. Anyone have any advice/tips on how to get this working?
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07-30-2013, 05:38 AM
Post: #17
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RE: Lunar: Silver Star Harmony
NM got another iso for it and it works fine now. Was just a bad CSO.
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08-06-2013, 04:36 AM
(This post was last modified: 08-06-2013 09:44 AM by jasonthe13.)
Post: #18
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RE: Lunar: Silver Star Harmony
Can anybody help me where can i download the fonts......the fonts are so big when i play the game lol
nvm solved |
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08-06-2013, 03:34 PM
Post: #19
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RE: Lunar: Silver Star Harmony
Using the windows 64bit version. The last word of any dialogue is cut off on the right. Guessing its txt size? any way for me to fix that?
Runs great otherwise. Thanks. |
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08-06-2013, 03:37 PM
(This post was last modified: 08-06-2013 03:41 PM by solarmystic.)
Post: #20
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RE: Lunar: Silver Star Harmony
(08-06-2013 03:34 PM)chakan Wrote: Using the windows 64bit version. The last word of any dialogue is cut off on the right. Guessing its txt size? any way for me to fix that? Rip your original PSP fonts and replace the ones in the flash0\font folder with the ones that you've ripped. Here's a short guide, courtesy of Leat from emunewz.net, slightly modified for PPSSPP:- 1) Connect your psp to the pc through usb. 2) Your PSP has to be using custom firmware, both to run the dumper and to dump your games. I suggest cfw pro (http://code.google.com/p/procfw/) install it first. 3) Now that you got that installed (follow the instructions on their site), get " PSP Flash Dump v3.zip" from http://wololo.net/talk/viewtopic.php?f=2&t=4687 and copy the folder "PSP Flash Dump v3" into your memory card under ms0:/psp/game/ 4) Disconnect the usb, then start the program (PSP Flash Dump v3). 5) Once there, click "Press to Dump All Flash". 6) Wait until it stops. when it gets to "writing ms0:/flash0/codepage/cptbl.dat" it's done. It won't go back by itself, so try pressing some other buttons (don't press X or it'll start again). 7) Press "Press to Go Back to XMB : )" to return to your psp's main menu. 8) Connect through usb again, copy the folders flash0, flash1, flash2, flash3 to your pc. 9) Open flash0, copy the font folder to ppsspp's flash0 folder, overwrite any files. 10) That's it, you're done! All PSP games will be using the original fonts from your PSP now. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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08-07-2013, 12:32 AM
(This post was last modified: 08-07-2013 12:32 AM by brujo55.)
Post: #21
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RE: Lunar: Silver Star Harmony
(08-06-2013 03:37 PM)solarmystic Wrote:(08-06-2013 03:34 PM)chakan Wrote: Using the windows 64bit version. The last word of any dialogue is cut off on the right. Guessing its txt size? any way for me to fix that? can you post the files? i dont have a real psp,i want to play this game? thx in advance. |
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08-07-2013, 12:41 AM
(This post was last modified: 08-07-2013 12:43 AM by solarmystic.)
Post: #22
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RE: Lunar: Silver Star Harmony
(08-07-2013 12:32 AM)brujo55 Wrote: can you post the files? Nope. That would be illegal. Rip it yourself. Or get a PSP and do what I just posted in my previous post. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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08-07-2013, 12:46 AM
Post: #23
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RE: Lunar: Silver Star Harmony | |||
08-07-2013, 09:53 PM
Post: #24
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RE: Lunar: Silver Star Harmony
my dump stops at
writing ms0:/flash0/data/cert/CA_LIST.cer and flash2 and flash3 are empty. Also were are these files placed on the android device? |
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08-09-2013, 06:48 PM
Post: #25
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RE: Lunar: Silver Star Harmony
Just cleared the whole game using v0.8.1-589
No problems at all except that ppsspp randomly crash before loading video cut scene and the problem is always at3plusdecoder.dll There are some changes to the audio on newer revs and the problem there probably don't exist. PS.Before anyone ask about the fonts...I'm using the PSP fonts(the text is fine with them),not those that are part of ppsspp. Using PPSSPP on Windows 7 x64 SP1 i7 4771 3.5Ghz,GTX750TI,16GB RAM Batch iso <=> cso converter http://forums.ppsspp.org/showthread.php?tid=5384 Save Game\States Manager http://forums.ppsspp.org/showthread.php?tid=5516 |
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08-16-2013, 08:16 PM
Post: #26
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RE: Lunar: Silver Star Harmony
Was going to come in here to moan about the text problem but after reading about the PSP font I have fixed it now for Lunar as well as Dissidia too.
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08-23-2013, 03:02 AM
Post: #27
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RE: Lunar: Silver Star Harmony
(07-29-2013 03:39 PM)fivefeet8 Wrote: PPSSPP Ver: 0.8.1-929 Hello all! This is the problem I am having. Issues with transparencies when spells are cast and enemy dying. Everything works perfect but that. Is there any way at all to fix this? Such as setting etc. I don't know setting or stuff and don't want to play around with them. thanks for any help! |
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08-23-2013, 06:06 AM
Post: #28
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RE: Lunar: Silver Star Harmony
The game need Buffered Rendering to be enabled to fix that and some blinking and fade out problems
Using PPSSPP on Windows 7 x64 SP1 i7 4771 3.5Ghz,GTX750TI,16GB RAM Batch iso <=> cso converter http://forums.ppsspp.org/showthread.php?tid=5384 Save Game\States Manager http://forums.ppsspp.org/showthread.php?tid=5516 |
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08-23-2013, 11:49 AM
Post: #29
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RE: Lunar: Silver Star Harmony
(08-23-2013 06:06 AM)vsub_ Wrote: The game need Buffered Rendering to be enabled to fix that and some blinking and fade out problems Thanks for the reply! I tried that but I didn't seem to help. However I cant complain really. The EMU runs all my other games perfect. In the end I just downloaded JCPSP 32 bit and used that for lunar as it plays 100%. Thanks for the help! |
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08-23-2013, 09:08 PM
(This post was last modified: 08-23-2013 09:11 PM by fivefeet8.)
Post: #30
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RE: Lunar: Silver Star Harmony
(08-23-2013 06:06 AM)vsub_ Wrote: The game need Buffered Rendering to be enabled to fix that and some blinking and fade out problems I tried all the buffer settings and none fixed the issue on Android or my PC(AMD video card). However, the newest dev build version has. Yay!!! With this fixed in the newest dev build, the game is practically perfect. It also fixes the Magic spell effects as well. |
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