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SBK 09: Superbike World Championship
04-20-2013, 11:30 AM
Post: #16
RE: SBK-09 Superbike World Championship
yes you can save with autosave but the next time you load it there's a memory stick problem,but you can continue
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07-23-2013, 11:39 AM
Post: #17
RE: SBK-09 Superbike World Championship
Moved as it doesn't pass the intro
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01-28-2014, 12:55 AM
Post: #18
RE: SBK-09 Superbike World Championship
v0.9.6-666 same problem
scePsmf problem


Attached File(s)
.txt  ppssppinfolog.txt (Size: 49.86 KB / Downloads: 549)
.zip  ppssppdebuglog.zip (Size: 315.01 KB / Downloads: 524)

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01-28-2014, 01:08 AM
Post: #19
RE: SBK-09 Superbike World Championship
It calls scePsmfPlayerGetVideoData() only once, from user_main. It never calls scePsmfPlayerGetAudioData().

After that, it just waits for vblanks from user_main. Likely, something isn't rescheduling, or the psmf stuff is returning bad values...

-[Unknown]
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01-28-2014, 01:48 AM (This post was last modified: 01-28-2014 07:47 AM by sum2012.)
Post: #20
RE: SBK-09 Superbike World Championship
Change scepsm Debug_log to NOTICE_log to easier compare with JPCSP trace log

Hmm Real PSP call scePsmfPlayerGetAudioData first,then call scePsmfPlayerGetVideoData
Code:
10:46:50 audioThread - scePsmfPlayerGetCurrentStatus 0x8FB3C90 = 0x4
10:46:50 audioThread - scePsmfPlayerGetAudioData 0x8FB3C90, 0x933C010 = 0x8061600C
10:46:50 naviThread - scePsmfPlayerGetCurrentStatus 0x8FB3C90 = 0x4
10:46:50 naviThread - scePsmfPlayerGetCurrentPlayMode 0x8FB3C90, 0x9FA5F80, 0x9FA5F84 = 0x0
10:46:50 user_main - scePsmfPlayerGetCurrentStatus 0x8FB3C90 = 0x4
10:46:50 user_main - scePsmfPlayerGetVideoData 0x8FB3C90, 0x9FFD270 = 0x8061600C


Attached File(s)
.zip  ppsspplogm.zip (Size: 7.67 KB / Downloads: 477)
.zip  JPCSP-tracelog.zip (Size: 10.08 KB / Downloads: 446)

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01-28-2014, 06:18 AM
Post: #21
RE: SBK-09 Superbike World Championship
Yeah, something is funny here. On the PSP, it creates 3 threads:

displayThread
audioThread
naviThread

In that order. There's also a bunch of psmf threads created it seems like.

In PPSSPP, it creates only two threads:

displayThread
naviThread

I don't even see any syscalls between, so probably it's an earlier one. So I would guess it's one of:

scePsmfPlayerCreate
scePsmfPlayerGetAudioOutSize *
scePsmfPlayerConfigPlayer
scePsmfPlayerSetPsmf
scePsmfPlayerGetPsmfInfo *
scePsmfPlayerStart

Misbehaving. I've marked the two most likely culprits. If JpcspTrace matches for scePsmfPlayerGetAudioOutSize, then it's most likely the other one.

I note that there are some fields which aren't written, sush as "pcm stream num", not sure if that's actually tested though.

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01-28-2014, 08:47 AM
Post: #22
RE: SBK-09 Superbike World Championship
scePsmfPlayerGetAudioOutSize match real psp
8192 = scePsmfPlayerGetAudioOutSize<08fb3c90>
(Real PSP user_main - scePsmfPlayerGetAudioOutSize 0x8FB3C90 = 0x2000)
I update JPCSP trace log with all scePsm mentioned


Attached File(s)
.zip  log.zip (Size: 10.41 KB / Downloads: 461)

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01-28-2014, 03:19 PM
Post: #23
RE: SBK-09 Superbike World Championship
What happens if you put random numbers in place of the 0s that have comments above them in scePsmfPlayerGetPsmfInfo?

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01-29-2014, 12:40 AM
Post: #24
RE: SBK-09 Superbike World Championship
No luck.
Moreover find by modify JPCSP source
Code:
log.warn(String.format("scePsmfPlayerGetPsmfInfo psmfPcmStreamNum 0x%X  psmfPlayerVersion 0x%X'", psmfPcmStreamNum,psmfPlayerVersion));
Code:
15559 [user_main] WARN  hle.scePsmfPlayer - scePsmfPlayerGetPsmfInfo psmfPcmStreamNum 0x0  psmfPlayerVersion 0x0'
seem our code is right (0)

(01-28-2014 03:19 PM)[Unknown] Wrote:  What happens if you put random numbers in place of the 0s that have comments above them in scePsmfPlayerGetPsmfInfo?

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01-29-2014, 05:31 AM
Post: #25
RE: SBK-09 Superbike World Championship
What if you write a different value for audioStreamNum, like always 1 or 0?

Or try writing a 1/0 to psmfInfoAddr + 20 just to see? That will probably not help..

Does it play fine in JPCSP?

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01-29-2014, 07:44 AM (This post was last modified: 01-29-2014 07:45 AM by sum2012.)
Post: #26
RE: SBK-09 Superbike World Championship
still no lcuk
JPCSP play fine
Attach JPCSP scepsmf debug log
it has displayThread, audioThread, naviThread


Attached File(s)
.zip  JPCSP-r3451psmfdebuglog.zip (Size: 170.19 KB / Downloads: 484)

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01-30-2014, 07:59 PM
Post: #27
Information RE: SBK-09 Superbike World Championship
(01-30-2014 07:07 PM)Stevec Wrote:  Hi guys,does anyone know if this is working on 9.6.691 build for pc or does it still stop just before intro?
It still stops sadly, works on JPCSP though. Sad
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05-24-2014, 11:25 PM
Post: #28
RE: SBK-09 Superbike World Championship
Is this doing any better now with the latest git build?

You might have to compile it or get it from emunewz or something for now...

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05-30-2014, 09:38 PM
Post: #29
RE: SBK-09 Superbike World Championship
v0.9.8-924-g85c42e6
psmf still have problem
seem the warmup staff


Attached File(s)
.7z  ppsspplog.7z (Size: 4.38 KB / Downloads: 382)

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05-31-2014, 06:00 PM
Post: #30
RE: SBK-09 Superbike World Championship
Well, it's importantly creating the audioThread now. So that's great.

I see that it never stops warming up. I guess GetVideoData() is the wrong place after all.

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