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SBK 09: Superbike World Championship
03-12-2013, 02:35 PM (This post was last modified: 07-16-2015 07:17 AM by vnctdj.)
Post: #1
SBK 09: Superbike World Championship
[Image: sbk09superbikeworldcham.jpg]
Genre : Sports,Racing
Region : EU
Format : CSO
Version : v0.7-39-g671818e
Game ID : ULES01247
OS : Win
Compatability : Ingame*
Notes : *Disable media engine to make it work and its a bit unstable(it may crash)

Code:
34:10:478 EmuThread.cpp:74 I[BOOT]: Starting up hardware.
34:10:482 System.cpp:51 I[HLE]: PPSSPP v0.7-39-g671818e
34:10:482 MemArena.cpp:366 I[MM]: Found valid memory base at 09C00000 after 36 tries.
34:10:482 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0A420000 (mirror at 0 @ 11C00000, uncached @ 11C00000)
34:10:542 Loaders.cpp:89 I[LOAD]: Identifying file...
34:10:545 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
34:10:545 PSPLoaders.cpp:80 I[LOAD]: ULES01247 : SBK®09 Superbike World Championship
34:10:547 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
34:10:547 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
34:10:547 HLE\sceIo.cpp:231 I[HLE]: Starting up I/O...
34:10:547 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\
34:10:547 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\
34:10:547 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\flash0\
34:10:547 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\flash0\
34:10:548 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
34:10:548 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
34:10:549 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
34:10:563 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
34:10:662 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 13C07020
34:10:665 Util\BlockAllocator.cpp:310 I[HLE]: -----------
34:10:666 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08bf4500 size 003f4500 taken=1 tag=ELF
34:10:666 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08bf4500 - 0a000000 size 0140bb00 taken=0 tag=(untitled)
34:10:668 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
34:10:776 HLE\sceKernelModule.cpp:393 I[LOAD]: Module Sbk2006Behaviour: 00000000 08b951bc 08b951d4
34:10:776 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNetResolver, 629e2fb7) unknown
34:10:776 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named Sbk2006Behaviour, 2 funcs, 4 vars, resident 08b95634
34:10:777 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 08804e78
34:10:778 root         I[BOOT]: EmuThread.cpp:99 Done.
34:12:109 root         I[HLE]: HLE\sceKernelThread.cpp:1499 276 = sceKernelCreateThread(name="user_main", entry=08804f8c, prio=28, stacksize=262144)
34:12:109 root         I[HLE]: HLE\sceKernelThread.cpp:1535 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
34:12:109 root         I[HLE]: HLE\sceKernelThread.cpp:1616 __KernelReturnFromThread : root
34:12:109 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
34:12:109 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08bf4500 size 003f4500 taken=1 tag=ELF
34:12:109 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08bf4500 - 09e75000 size 01280b00 taken=1 tag=UserSbrk
34:12:109 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09e75000 - 09fbfc00 size 0014ac00 taken=0 tag=(untitled)
34:12:109 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
34:12:109 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
34:12:171 user_main    E[HLE]: HLE\sceKernelMemory.cpp:551 UNIMPL sceKernelPrintf(08b95a80, 0010ac00, 00000000, 00000000)
34:12:171 user_main    E[HLE]: HLE\sceKernelMemory.cpp:552 MaxFreeMem: %d

34:12:171 user_main    E[HLE]: HLE\sceKernelMemory.cpp:551 UNIMPL sceKernelPrintf(08b95a90, 00142c00, 00000000, 00000000)
34:12:171 user_main    E[HLE]: HLE\sceKernelMemory.cpp:552 TotalFreeMem: %d

34:12:195 user_main    I[HLE]: HLE\sceSas.cpp:66 sceSasInit(08bf0c00, 256, 32, 0, 44100)
34:12:243 user_main    I[HLE]: HLE\sceKernelThread.cpp:1499 283 = sceKernelCreateThread(name="SASThread", entry=089a1868, prio=10, stacksize=65536)
34:12:243 user_main    I[HLE]: HLE\sceKernelThread.cpp:1535 sceKernelStartThread(thread=283, argSize=4, argPtr= 09fff568 )
34:12:250 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:309 File PSP/MIXFILES.LST not found
34:12:250 user_main    E[HLE]: HLE\sceIo.cpp:730 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/PSP/MIXFILES.LST, 00000001, 00000000) - file not found
34:12:250 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:309 File PSP/MIXFILES.LST not found
34:12:250 user_main    E[HLE]: HLE\sceIo.cpp:730 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/PSP/MIXFILES.LST, 00000001, 00000000) - file not found
34:12:250 user_main    E[FileSys]: FileSystems\ISOFileSystem.cpp:309 File PSP/MIXFILES.LST not found
34:12:250 user_main    E[HLE]: HLE\sceIo.cpp:730 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/PSP/MIXFILES.LST, 00000001, 00000000) - file not found
34:12:591 user_main    I[HLE]: GLES\Framebuffer.cpp:379 Creating FBO for 00000000 : 480 x 272 x 3
34:12:628 user_main    I[HLE]: GLES\Framebuffer.cpp:379 Creating FBO for 00088000 : 480 x 272 x 3
34:17:993 idle0        I[HLE]: GLES\Framebuffer.cpp:541 Destroying FBO for 00088000 (480 x 272 x 3)
34:18:061 user_main    I[HLE]: HLE\sceKernelModule.cpp:258 ~SCE module, skipping header
34:18:061 user_main    I[HLE]: HLE\sceKernelModule.cpp:264 Decrypting ~PSP file
34:18:061 user_main    I[HLE]: ELF\PrxDecrypter.cpp:304 Missing key 5B, cannot decrypt module
34:18:061 user_main    I[HLE]: HLE\sceKernelModule.cpp:813 284=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/PSPSYS/PSMF.PRX,flag=00000000,(...))
34:18:061 user_main    I[HLE]: HLE\sceKernelModule.cpp:842 sceKernelStartModule(284,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (undecryptable module)
34:18:061 user_main    I[HLE]: HLE\sceKernelModule.cpp:258 ~SCE module, skipping header
34:18:061 user_main    I[HLE]: HLE\sceKernelModule.cpp:264 Decrypting ~PSP file
34:18:061 user_main    I[HLE]: ELF\PrxDecrypter.cpp:304 Missing key 5B, cannot decrypt module
34:18:061 user_main    I[HLE]: HLE\sceKernelModule.cpp:813 289=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/PSPSYS/LIBPSMFPLAYER.PRX,flag=00000000,(...))
34:18:061 user_main    I[HLE]: HLE\sceKernelModule.cpp:842 sceKernelStartModule(289,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (undecryptable module)
34:18:062 user_main    W[HLE]: HLE\sceMpeg.cpp:407 sceMpegInit()
34:18:062 user_main    E[HLE]: HLE\scePsmf.cpp:610 UNIMPL scePsmfPlayerCreate(08fafc90, 08fafc94)
34:18:062 user_main    E[HLE]: HLE\scePsmf.cpp:667 UNIMPL scePsmfPlayerGetAudioOutSize(08fafc90)
34:18:062 user_main    E[HLE]: HLE\scePsmf.cpp:649 UNIMPL scePsmfPlayerSetPsmf(08fafc90, disc0:/PSP_GAME/USRDIR/MOVIES/PSP/BLACKBEA.PMF)
34:18:062 user_main    E[HLE]: HLE\scePsmf.cpp:772 scePsmfPlayerGetPsmfInfo(08fafc90, 08fafcb8)
34:18:062 user_main    E[HLE]: HLE\scePsmf.cpp:673 UNIMPL scePsmfPlayerStart(08fafc90, 08fafca0, 00000000)
34:18:093 user_main    I[HLE]: HLE\sceKernelThread.cpp:1499 293 = sceKernelCreateThread(name="displayThread", entry=08a1c998, prio=11, stacksize=2048)
34:18:093 user_main    I[HLE]: HLE\sceKernelThread.cpp:1499 294 = sceKernelCreateThread(name="naviThread", entry=08a1d268, prio=12, stacksize=4096)
34:18:093 user_main    I[HLE]: HLE\sceKernelThread.cpp:1535 sceKernelStartThread(thread=293, argSize=4, argPtr= 09fff2a0 )
34:18:093 displayThrea E[HLE]: HLE\scePsmf.cpp:739 scePsmfPlayerGetCurrentStatus(08fafc90)
34:18:093 displayThrea E[HLE]: HLE\scePsmf.cpp:711 scePsmfPlayerUpdate(08fafc90)
34:18:094 user_main    I[HLE]: HLE\sceKernelThread.cpp:1535 sceKernelStartThread(thread=294, argSize=4, argPtr= 09fff2a0 )
34:18:094 naviThread   E[HLE]: HLE\scePsmf.cpp:739 scePsmfPlayerGetCurrentStatus(08fafc90)
34:18:094 naviThread   E[HLE]: HLE\scePsmf.cpp:631 UNIMPL scePsmfPlayerStop(08fafc90)
34:18:094 naviThread   E[HLE]: HLE\scePsmf.cpp:790 scePsmfPlayerGetCurrentPlayMode(08fafc90, 09faf1d0, 09faf1d4)
34:18:095 user_main    E[HLE]: HLE\scePsmf.cpp:739 scePsmfPlayerGetCurrentStatus(08fafc90)
34:18:109 displayThrea E[HLE]: HLE\scePsmf.cpp:739 scePsmfPlayerGetCurrentStatus(08fafc90)
34:18:109 displayThrea E[HLE]: HLE\sceKernelThread.cpp:1638 sceKernelExitThread FAKED
34:18:109 naviThread   E[HLE]: HLE\scePsmf.cpp:739 scePsmfPlayerGetCurrentStatus(08fafc90)
34:18:109 naviThread   E[HLE]: HLE\sceKernelThread.cpp:1638 sceKernelExitThread FAKED
34:21:902 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00 RUN      (wt=0 wid=0 wv= 00000000 )
34:21:902 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
34:21:902 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 274: Module "Sbk2006Behaviour": name=Sbk2006Behaviour gp=00000000 entry=08804e78
34:21:902 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
34:21:902 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 276: Thread "user_main": pc= 0896a138 sp= 09fff560  READY     (wt=12 wid=0 wv= 00000000 )
34:21:902 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 277: MemoryPart "UserSbrk": MemPart: 08bf5000 - 09e75b00    size: 01280b00
34:21:902 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 278: CallBack "ExitGame": thread=276, argument= 00000000
34:21:902 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 279: Semaphore "ML_FS_IO_SEMA": -
34:21:902 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 280: Semaphore "ML_UMD_IO_SEMA": -
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 281: CallBack "ML_UMD_CALLBACK": thread=276, argument= 08c69040
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 282: EventFlag "MyUnnamedEvent": init=00000000 cur=00000000 numwait=0
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 283: Thread "SASThread": pc= 08b5ed54 sp= 09fbf9b0   WAIT    (wt=10 wid=3 wv= 00000000 )
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 284: Module "scePsmf_library": faked name=scePsmf_library gp=ffffffff entry=ffffffff
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 285: OpenFile "disc0:/PSP_GAME/USRDIR/DATA.MIX": Seekpos: 00000000
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 286: OpenFile "disc0:/PSP_GAME/USRDIR/SFX.MIX": Seekpos: 00000000
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 287: OpenFile "disc0:/PSP_GAME/USRDIR/MENU.MIX": Seekpos: 00000000
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 288: OpenFile "disc0:/PSP_GAME/USRDIR/GFXPAK.MIX": Seekpos: 00000000
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 289: Module "scePsmfP_library": faked name=scePsmfP_library gp=ffffffff entry=ffffffff
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 290: EventFlag "PSP_FMVPlayer": init=00000000 cur=00000005 numwait=0
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 291: EventFlag "playerUICurrentStatus": init=00000001 cur=00000001 numwait=0
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 292: EventFlag "waitFlag": init=00000000 cur=00000007 numwait=0
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 293: Thread "displayThread": pc= 08a1c9e4 sp= 09faf9f0     DORMANT  (wt=0 wid=0 wv= 00000000 )
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 294: Thread "naviThread": pc= 08a1d3d0 sp= 09faf1d0     DORMANT  (wt=0 wid=0 wv= 00000000 )
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:416 KO 295: EventFlag "naviControlCurrentStatus": init=00000000 cur=00000000 numwait=0
34:21:903 idle0        I[HLE]: HLE\sceKernel.cpp:130 Shutting down kernel - 24 kernel objects alive
34:21:903 HLE\sceKernelMemory.cpp:174 I[HLE]: Shutting down user memory pool:
34:21:903 Util\BlockAllocator.cpp:310 I[HLE]: -----------
34:21:903 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=ELF
34:21:903 HLE\sceKernelMemory.cpp:177 I[HLE]: Shutting down "kernel" memory pool:
34:21:903 Util\BlockAllocator.cpp:310 I[HLE]: -----------
34:21:903 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
34:21:905 MemMap.cpp:101 I[MM]: Memory system shut down.


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04-02-2013, 11:41 AM
Post: #2
RE: SBK 09 Superbike World Championship [In Game]
Goes in-game by disabling media engine but its unstable
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04-09-2013, 07:50 PM
Post: #3
RE: SBK 09 Superbike World Championship [In Game]
Working on Samsung Galaxy S II with 60 fps.

Samsung Galaxy S II Android 4.1.2
Cortex A9 Dual-Core 1.2 GHz
1Gb Ram
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04-09-2013, 07:52 PM
Post: #4
RE: SBK 09 Superbike World Championship [In Game]
does it crash?ill try it again on windows
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04-11-2013, 10:48 AM
Post: #5
RE: SBK 09 Superbike World Championship [In Game]
Moved to ingame.
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04-18-2013, 04:45 PM
Post: #6
SBK-09 Superbike World Champinoship
Game: SBK-09 Superbike World Championship
Version tested: v0.7.5-102
Device: Galaxy S2
Compatibility: Playable at full speed on Android. I not found any problem.

Sorry my english.


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Phones: Galaxy S10 Lite and Redmi Note 6 Pro

PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64
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04-18-2013, 04:50 PM (This post was last modified: 04-18-2013 04:51 PM by sfageas.)
Post: #7
RE: SBK-09 Superbike World Champinoship
i have a thread about it,its only playable if you disable media engine
http://forums.ppsspp.org/showthread.php?...hlight=sbk
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04-18-2013, 04:56 PM
Post: #8
RE: SBK-09 Superbike World Champinoship
Thaks, I'll move and marge the threads.

Phones: Galaxy S10 Lite and Redmi Note 6 Pro

PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64
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04-19-2013, 05:50 PM
Post: #9
RE: SBK-09 Superbike World Champinoship
Hi!
I have one problem:
[Image: dwWn6NI.png]
This problem is a PC and Android.
Any suggestions??

Samsung Galaxy S II Android 4.1.2
Cortex A9 Dual-Core 1.2 GHz
1Gb Ram
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04-19-2013, 06:18 PM
Post: #10
RE: SBK-09 Superbike World Championship
try to delete the profile data and create one from an older build,then copy it in the newest build
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04-19-2013, 07:39 PM (This post was last modified: 04-19-2013 07:39 PM by djnorbert97.)
Post: #11
RE: SBK-09 Superbike World Championship
This is the same.Sad

Samsung Galaxy S II Android 4.1.2
Cortex A9 Dual-Core 1.2 GHz
1Gb Ram
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04-19-2013, 07:40 PM
Post: #12
RE: SBK-09 Superbike World Championship
with disabled media engine?
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04-19-2013, 08:38 PM
Post: #13
RE: SBK-09 Superbike World Championship
Yes. I have disabled media engine.

Samsung Galaxy S II Android 4.1.2
Cortex A9 Dual-Core 1.2 GHz
1Gb Ram
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04-19-2013, 08:39 PM (This post was last modified: 04-19-2013 08:57 PM by sfageas.)
Post: #14
RE: SBK-09 Superbike World Championship
let me check it in a bit

ok one thing you could try is clear ppsspp data, settings>application manager>ppsspp>clear data then delete the game data folder in psp>savedata and retry,press ignore at save data prompt
i checked on mine(galaxy s2 4.1.2) and it was full speed without buffered rendering
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04-20-2013, 05:09 AM (This post was last modified: 04-20-2013 07:12 AM by djnorbert97.)
Post: #15
RE: SBK-09 Superbike World Championship
Unfortunately, on the same, save I create win the race, it saves you switch off the game, turn on, and the same error. Sfageas win the race and then should you sign up. Turn off and turn on the game, see what happens.Big Grin
Sorry my English

Samsung Galaxy S II Android 4.1.2
Cortex A9 Dual-Core 1.2 GHz
1Gb Ram
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