Grand Theft Auto - Vice City Stories
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06-19-2013, 12:16 PM
Post: #91
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RE: Grand Theft Auto - Vice City Stories EU
this is the blackscreen i got, when i was trying to play it with rev ppsspp v0.7.6-1469-g07a6242 windows x86, i got blackscreen from begining,,,
Operating System : Win8 Pro 32-bit, based on x64 Procie Motherboard : ECS G41T-R3V1.0A Processor : Pentium(R) Dual-Core CPU E5700 @ 3.00GHz x2 ~2992MHz (2 CPU's) Memory : 4096MB RAM VGA : Intel(R) G41 Express Chipset (1024 MB) OpenGL : 5.1.2600.5512 Processor Codename : Wolfdale Need Say More..? |
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06-20-2013, 02:00 AM
Post: #92
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RE: Grand Theft Auto - Vice City Stories EU
(06-06-2013 02:03 PM)sfageas Wrote: Intro video also works in Gta LCS but when you save with the disc icon in game,screen turns black and you must toggle Buffered rendering on-off tested on ppsspp v0.7.6-1482-g283f382 windows x86 note: still blackscreen, after turn on buffered rendering several times it goes same result Operating System : Win8 Pro 32-bit, based on x64 Procie Motherboard : ECS G41T-R3V1.0A Processor : Pentium(R) Dual-Core CPU E5700 @ 3.00GHz x2 ~2992MHz (2 CPU's) Memory : 4096MB RAM VGA : Intel(R) G41 Express Chipset (1024 MB) OpenGL : 5.1.2600.5512 Processor Codename : Wolfdale Need Say More..? |
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06-21-2013, 06:49 AM
Post: #93
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RE: Grand Theft Auto - Vice City Stories EU
Worth of note is that the game received huge speed gains on latest revs, at least on Windows
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06-23-2013, 02:04 PM
Post: #94
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RE: Grand Theft Auto - Vice City Stories EU
What really matters is compatibility. Black screen is still found in many devices.
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06-24-2013, 09:46 AM
Post: #95
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RE: Grand Theft Auto - Vice City Stories EU
UPDATE
REV : ppsspp v0.8-7-g8f3f93f Note : First on the game is blackscreen, after turn of buffered Rendering ON, it goes nothin', but when i pause the game and go back, not blckscreen anymore but it little bit dark and the VPS still Laggy on this... Operating System : Win8 Pro 32-bit, based on x64 Procie Motherboard : ECS G41T-R3V1.0A Processor : Pentium(R) Dual-Core CPU E5700 @ 3.00GHz x2 ~2992MHz (2 CPU's) Memory : 4096MB RAM VGA : Intel(R) G41 Express Chipset (1024 MB) OpenGL : 5.1.2600.5512 Processor Codename : Wolfdale Need Say More..? |
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06-24-2013, 12:41 PM
Post: #96
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RE: Grand Theft Auto - Vice City Stories EU
This game requires you to have BR on from the start, otherwise it fails currently.
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06-25-2013, 06:28 PM
Post: #97
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RE: Grand Theft Auto - Vice City Stories EU
It won't going to work on some ATI card, I guess. I think I should give up!
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06-28-2013, 04:00 AM
Post: #98
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gta vice city stories
Intro plays. Up to the point where it describes the user agreement. Sound works too but little distortion
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06-28-2013, 04:48 PM
Post: #99
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RE: Grand Theft Auto - Vice City Stories EU
Marged
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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07-07-2013, 08:43 AM
Post: #100
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RE: Grand Theft Auto - Vice City Stories EU
Does not work on v0.8.1-334-ga855303 and above
Emulator has crashed, after select game. LCS working only on original images. Code: 32:34:669 EmuThread.cpp:122 I[BOOT]: Done. |
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07-07-2013, 11:14 AM
Post: #101
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RE: Grand Theft Auto - Vice City Stories EU
Thanks for reporting, need to look at that.
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07-07-2013, 02:53 PM
Post: #102
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RE: Grand Theft Auto - Vice City Stories EU
The game is now playable on X800 without black screen with buffered rendering. It seems graphical glitches related to car reflections and wheel has been fixed as well. I've mentioned this at http://forums.ppsspp.org/showthread.php?tid=4383&page=2
Thank you Henrik for making it playable on old chips. |
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07-16-2013, 04:27 PM
Post: #103
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RE: Grand Theft Auto - Vice City Stories EU
The game crash after loading the main menu on rev 0.8.1-589-ge370723
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07-16-2013, 07:37 PM
Post: #104
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RE: Grand Theft Auto - Vice City Stories EU
(07-16-2013 04:27 PM)Marcelo_20XX Wrote: The game crash after loading the main menu on rev 0.8.1-589-ge370723Happens to me to on v0.8.1-589 & intro vid now works. PC specs CPU = Intel Core i5 10500 GPU = Nvidia GeForce GTX 1660 Storage = 240GB SSD, 1TB HDD, 2TB HDD RAM = 16GB DDR4 OS = Windows 11 Mobile Devices Xiaomi Mi11 CPU = Qualcomm Snapdragon 888 GPU = Adreno 660 RAM = 8GB Storage = 256GB OS = Android 12 |
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07-22-2013, 01:02 AM
Post: #105
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RE: Grand Theft Auto - Vice City Stories EU
Game doesn't crash anymore on rev 0.8.1-716-gc7298cc, still there are the graphical glitches on the cars
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