Final Fantasy Type-0
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06-07-2013, 01:29 PM
(This post was last modified: 06-07-2013 01:30 PM by RyviusRan.)
Post: #76
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RE: Final Fantasy Type-0
The only problem I have is this.
Not sure how to fix it. I am using the revision build v0.7.6-1171-g622744d. I did also notice this game eats vRAM and stutters if you use the texture scaling option. |
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06-07-2013, 02:52 PM
Post: #77
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RE: Final Fantasy Type-0
(05-28-2013 04:02 AM)VIRGIN KLM Wrote:How'd you get some of the samples for the Ace Dub? I wouldnt mind hearing them. Just curious as to what he'll sound like if they do that.(04-29-2013 01:52 AM)[Unknown] Wrote: I haven't given up hope on this getting release in English yet...I can tell you for sure (got my sources) that it is NOT going to get released on PSP atleast. They recorded the whole English dub btw, I have a couple of samples of Ace's dub. |
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06-27-2013, 07:30 PM
Post: #78
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RE: Final Fantasy Type-0
v0.8.1-41-ge440fa6
Fully playable with music and videos. Minor bugs: - Small ghost-effect resized copy of the screen at the top-left corner, occurs at the main menu and right after loading a game - PPSSPP crashed right after this scene http://www.youtube.com/watch?v=cXLZyZSQLGs&t=253s |
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06-27-2013, 09:31 PM
Post: #79
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RE: Final Fantasy Type-0
Yeah, but the audio quality is really, really bad.
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06-27-2013, 09:50 PM
(This post was last modified: 06-27-2013 10:04 PM by Krainz.)
Post: #80
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RE: Final Fantasy Type-0
The sound plays ok in my machine
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06-27-2013, 11:14 PM
Post: #81
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RE: Final Fantasy Type-0
(05-28-2013 04:02 AM)VIRGIN KLM Wrote:(04-29-2013 01:52 AM)[Unknown] Wrote: I haven't given up hope on this getting release in English yet...I can tell you for sure (got my sources) that it is NOT going to get released on PSP atleast. They recorded the whole English dub btw, I have a couple of samples of Ace's dub. There is this fan-dub project, not sure when it'll actually be finished though. http://skybladecloud.wordpress.com/proje...anslation/ |
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06-29-2013, 12:38 AM
(This post was last modified: 06-29-2013 12:39 AM by Mugetzu.)
Post: #82
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RE: Final Fantasy Type-0
hey, i come to a part where the screen goes all distorted, but this effect only appears in the top left and the rest of the screen was black D:
and if I disable the buferred rendering in that place gets all black screen D: |
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06-29-2013, 12:55 AM
Post: #83
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RE: Final Fantasy Type-0
(06-29-2013 12:38 AM)Mugetzu Wrote: hey, i come to a part where the screen goes all distorted, but this effect only appears in the top left and the rest of the screen was black D: Reported about it some time back and it doesn't affect just FFT0 and for some reason it gets worse by time. |
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06-29-2013, 02:47 AM
Post: #84
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RE: Final Fantasy Type-0
(06-29-2013 12:55 AM)VIRGIN KLM Wrote:(06-29-2013 12:38 AM)Mugetzu Wrote: hey, i come to a part where the screen goes all distorted, but this effect only appears in the top left and the rest of the screen was black D: that's bad news for me D: I was so focused on the game when this effect appeared I've been like 10 hours in the game |
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07-03-2013, 11:03 PM
(This post was last modified: 07-03-2013 11:05 PM by Mugetzu.)
Post: #85
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RE: Final Fantasy Type-0
(06-29-2013 02:47 AM)Mugetzu Wrote:hey in recent reviews has improved the effect, well something(06-29-2013 12:55 AM)VIRGIN KLM Wrote:(06-29-2013 12:38 AM)Mugetzu Wrote: hey, i come to a part where the screen goes all distorted, but this effect only appears in the top left and the rest of the screen was black D: |
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07-04-2013, 11:11 PM
Post: #86
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RE: Final Fantasy Type-0
Guys I'd like to know one thing: how do you swap the umd(iso) on the emu? Or I'm forced to merge the isos into one?
Since English is not my first language sorry for some misspelling on my posts |
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07-04-2013, 11:30 PM
Post: #87
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RE: Final Fantasy Type-0
(07-04-2013 11:11 PM)Gurlok Wrote: Guys I'd like to know one thing: how do you swap the umd(iso) on the emu? Or I'm forced to merge the isos into one? Just merge them. You'll have to anyway, for using the fantranslation when it's finished:- http://skybladecloud.wordpress.com/proje...o-merging/ PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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07-05-2013, 01:42 AM
Post: #88
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RE: Final Fantasy Type-0
(07-04-2013 11:30 PM)solarmystic Wrote: Just merge them. You'll have to anyway, for using the fantranslation when it's finished:- As I figured then, yeah i have already the merging patch, thanks anyway for the link ^_^ ; and well, i'm not too much concerned about the fan patch for now, since it will take a looong time before it will be released... Since English is not my first language sorry for some misspelling on my posts |
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08-01-2013, 02:20 AM
Post: #89
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RE: Final Fantasy Type-0
Using one of the 100x revs, everything runs perfectly on Windows 7 except for that odd Bone Structure thing lol, otherwise absolutely no problems whatsoever, completed the full game without a problem besides that.
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08-02-2013, 06:10 AM
Post: #90
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RE: Final Fantasy Type-0
v0.8.1-1055-g4e8958f
rin perfectly on my PC except for that odd Bone Structure (Buffered Rendering), If no BR, the shadow will be square, it's very anoying If BR with CPU org GPU still with square shadow so i'm still player Reishiki with 8.1 because if no BR, the shadow will disappear sorry for my bad english ^^ |
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