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Why now i can't use my old load state file after downloaded the new PPSSPP?
it said "savesate failure. using savestate between different PPSSPP version is not supproted."
but i can load it if u use my old PPSSPP...
so can u help me how can i load my old load statefile with my new PPSSPP?
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07-01-2013, 12:27 PM
(This post was last modified: 07-01-2013, 12:28 PM by vnctdj.)
It's just impossible.
Save states are not reliable, you should use in-game saves
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I think it should allow at least for the same major version like save states in 0.8.1 build 1 should also work in 0.8.1 build 2. It doesn't reach 1.0 yet so I consider the second number a major.
It doesn't make sense if every new build makes a save state from the previous build unusable.
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07-01-2013, 01:21 PM
(This post was last modified: 07-01-2013, 01:21 PM by vnctdj.)
(07-01-2013, 01:14 PM)xemnas Wrote: I think it should allow at least for the same major version like save states in 0.8.1 build 1 should also work in 0.8.1 build 2. It doesn't reach 1.0 yet so I consider the second number a major.
It doesn't make sense if every new build makes a save state from the previous build unusable.
I think you should ask why to a developer
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Maybe they just use a simple check. There is no way that a new build that only fixes a typo or something completely unrelated really breaks the save state compatibility.
It's no big deal. When I get a new build I just load a save data but it will be convenient if the save state is compatible for the same major version.
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(07-01-2013, 01:51 PM)xemnas Wrote: Maybe they just use a simple check. There is no way that a new build that only fixes a typo or something completely unrelated really breaks the save state compatibility.
It's no big deal. When I get a new build I just load a save data but it will be convenient if the save state is compatible for the same major version.
I think you are right, it could be good to have a developer opinion about this
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
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