plans for 0.9 ?
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06-27-2013, 03:01 AM
Post: #16
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RE: plans for 0.9 ?
Most people who frequent this forum don't speak English as their first language, so there's no need to ridicule someone.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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06-27-2013, 10:41 AM
Post: #17
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RE: plans for 0.9 ?
Most population in the world don't speak English. It's not nice to make fun of someone for their syntax or grammar.
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06-27-2013, 10:56 AM
Post: #18
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RE: plans for 0.9 ?
(06-27-2013 10:41 AM)xemnas Wrote: Most population in the world don't speak English. It's not nice to make fun of someone for their syntax or grammar. at least i can read well (and all dev team got nice english ) I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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06-27-2013, 02:07 PM
Post: #19
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RE: plans for 0.9 ?
must important thing for this emulator is vps, i think, and if i have no sound at all and other things but i have 60 vps steady, then im happy
dont you? |
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06-27-2013, 02:09 PM
(This post was last modified: 06-27-2013 02:09 PM by kenny43.)
Post: #20
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RE: plans for 0.9 ?
Sure! Having 60VPS, no sound, no video and a black screen sounds great!
-Samsung galaxy S3 International version - Android 4.4.2 -Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz -Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz -1GB ram, boo.. |
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06-27-2013, 02:34 PM
Post: #21
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RE: plans for 0.9 ?
I really hope fix also the bug on PowerVR, I don't have a device with this GPU, but many peoples are bothering me with this issue on my blog and facebook page. And I have to speak the same thing all time.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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06-27-2013, 04:12 PM
Post: #22
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RE: plans for 0.9 ?
and if multi core suport be available, maby weaker devices also can run perfect and and no need to change older devices, i hope, dear henric please attention, T_T
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06-27-2013, 04:18 PM
(This post was last modified: 06-27-2013 07:56 PM by Donel.)
Post: #23
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RE: plans for 0.9 ?
I doubt they will mess with multi-threading now. Multi-theading always bring lots of problems and challenges, they will focus on implementing more features and improving compatibility first.
I konw the UI will receive a nice revamp soon. I think they will also try to solve the GPU timing issues. |
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06-27-2013, 05:12 PM
Post: #24
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RE: plans for 0.9 ?
One huge step would be make the frameskip works correctly, stopping flashing in games...
It would be a big vantage for android and mobile players to enjoy, at least a playable speed at their mobile devices. Now, some games works fine with frameskip (like tekken DR), other have some flashings (Ex: tekken 6), others with a lot of flashings (Naruto Shippuden Ultimate Ninja Impact) and someones have missings charaters part (like Assassin's Creed). By the way, there is a great speed improve for my galaxy S4 octa with the last builds... matching with a Galaxy note 2 in some games like Tekken DR, Dragonball another road, etc... Great job!!! and keep going!!! Thanks a lot... |
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06-27-2013, 05:33 PM
Post: #25
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RE: plans for 0.9 ?
We are almost in 1.0. The time is much fast, the 0.7 was released in March, we already are in June and 0.8 was released, 3 months have passed and I have not seen, maybe because I was watching the buildbot.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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06-28-2013, 12:24 AM
(This post was last modified: 06-28-2013 12:24 AM by Swifty.)
Post: #26
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RE: plans for 0.9 ?
I'm more intrested in compatibility cause i want to play my two fav wrestling games SVR 2007 and 2006,we need more games to run and fixing compatible games too like crowd fix in SVR11,Slow downs on assassins creed and Spiderman's weird black texture.
Though everything looks nice so far,thanks guys ! |
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06-28-2013, 09:07 AM
Post: #27
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RE: plans for 0.9 ?
please fix all weird graphic issue...first
Adreno GPU: alpha test issue on fragment shader |
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06-28-2013, 12:45 PM
Post: #28
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RE: plans for 0.9 ?
- Support keyboard map with android 2.2 compatibility style mupen64plus with optional class/option for touchpad xperia play .
- alternative option for UI rendering for some gpu no support 2048x2048 or problem with vram. |
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06-28-2013, 08:32 PM
(This post was last modified: 06-28-2013 08:32 PM by VIRGIN KLM.)
Post: #29
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RE: plans for 0.9 ?
To be honest, I think it's a good opportunity to sit back, take a week+ of holidays for the dev team and then try to restore the performance that was lost in recent builds and then continue with compatibility as before. Better start it now than leave it for later that you may have done alot of possibly conflicting stuff.
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06-28-2013, 11:45 PM
(This post was last modified: 06-28-2013 11:48 PM by stodag.)
Post: #30
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RE: plans for 0.9 ?
yep agree 100%.. they have been graftin day in day out since the day it started. A well earned break if you ask me.
I insist lol. On a serious note its up to them.. but a break may help them remotivate Cause none stop work can leave them feelin drained. S TO DA G |
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