SoulCalibur: Broken Destiny
|
06-05-2013, 10:49 AM
Post: #121
|
|||
|
|||
RE: Soul Calibur 4
thank you bro,
the acurate spicification is: huawei y300 dual core 1000mhz cortex a5 adreno 203 android 4.1.1 may you tell me wath game i can run smooth, plz? tekken, ff, pes, nfs, gow..., which one? thanks again, |
|||
06-05-2013, 10:50 AM
Post: #122
|
|||
|
|||
RE: Soul Calibur 4
(06-05-2013 09:03 AM)xsacha Wrote: Adreno 203 is too slow. It's basically a 2009-era GPU. i have a 1.6 ghz dual core mali 400 tablet and i can get 40-60 with frameskip (3) |
|||
06-05-2013, 01:41 PM
Post: #123
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
Merged
|
|||
06-05-2013, 05:17 PM
Post: #124
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
Retested with build v0.7.6-1130-g2e7b971-windows-x86
You can now... SAVE your game properly and those random numbers won't appear again!! The game is now FULLY PLAYABLE, guys! All thanks go to Henrik for finally fixing this long standing issue. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
|||
06-05-2013, 05:38 PM
Post: #125
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
Awesome Work PPSSPP Team
|
|||
06-06-2013, 07:02 AM
Post: #126
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
nice and great
Intel Pentium Dual Core E6500 3.0Ghz (OC) ASUS P5SE Plus 2Gb RAM V-Gen 160Gb HDD nVidia geForce 8600GT 128bit 18inch LED |
|||
06-09-2013, 05:17 AM
Post: #127
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
Nice the game can now save but for android having a difficulty in saving and loading...
|
|||
06-26-2013, 10:59 PM
Post: #128
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
The game's opening title screen is now broken since the ringbuffer was merged into master. (v0.8.1-8-g872366a)
Game is still fully playable otherwise (except for the usual MP modes like Multiplayer which required Adhoc functionality) PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
|||
06-27-2013, 05:27 PM
Post: #129
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
How can I play it on Android with 60 FPS? I'm using Nexus 7.
|
|||
07-07-2013, 08:55 PM
Post: #130
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
(06-27-2013 05:27 PM)hotsuma Wrote: How can I play it on Android with 60 FPS? I'm using Nexus 7.On the latest night builds psp frequency is editable. In this game you can underclock psp cpu to 40 mhz and get perfect and smooth playing with 60 vps and 30 fps. I on my note 2 get 60 vps with sound, linear filtering and x2 texture scaling. Hw trans ON , buff rendering OFf |
|||
07-10-2013, 01:36 PM
Post: #131
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
Lags on my s4... I tried so much settings... I get good graphics... but It lags.. its only 40vps... I tried different settings but it lags with good graphics
|
|||
10-28-2013, 03:53 PM
(This post was last modified: 10-28-2013 04:28 PM by hotsuma.)
Post: #132
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
Hello, I cannot go into game from ver.0.9.1-2210 to 2253 with nexus 7.
it just shows the black screen and buttons are no response after showing the company logo. btw, I can run at full speed with v0.9.1-2123 on nexus 7. cpu clock 40. buffer rendering on or off also ok. resolution auto or 1x. but sometime it shows red word "hardware transform error" |
|||
11-10-2013, 06:48 PM
(This post was last modified: 11-10-2013 06:49 PM by hotsuma.)
Post: #133
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
Hello, the speed dropped down to around 60% with normal setting and some new setting choices by v0.9.5-273.
|
|||
11-19-2013, 10:49 AM
Post: #134
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
Henrik, I got full speed on soul caliber frameskipp 1/2.. but the speed says 65% ?
I know its full speed, sometimes goes to fast lol ( never thought id be sayin that)great job btw.. not really downloaded many git builds since I'm having family problems.. so this was a shock to me, I'm blown away Only problem is sound is still stutterin, even though its full speed or very close to? any tips? thx. |
|||
11-19-2013, 05:17 PM
Post: #135
|
|||
|
|||
RE: SoulCalibur: Broken Destiny
Cool Those irregular speed issues are usually caused by multithreading or by downclocking, can you try disabling those?
|
|||
« Next Oldest | Next Newest »
|