0.6 released
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01-27-2013, 09:30 AM
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0.6 released
Even though I couldn't fix the JIT bug that causes crashes on Snapdragon and some other chips, I decided to release 0.6. Have fun.
0.61 will follow soon with a JIT crash fix. |
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01-27-2013, 10:40 AM
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RE: 0.6 released
too bad..JIT unsupport for snapdragon processor
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01-27-2013, 10:49 AM
(This post was last modified: 01-27-2013 12:39 PM by Carter07.)
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RE: 0.6 released
great.
![]() Ps: I suggest to add some in-game screenshot in the play store to let people see how good this emu is becoming, I only see the cube. |
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01-27-2013, 11:49 AM
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RE: 0.6 released
Nice !!!!!!
请大家遵守论坛制度,谢谢 |
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01-27-2013, 12:44 PM
(This post was last modified: 01-27-2013 12:45 PM by stodag.)
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RE: 0.6 released
Henrick, I have a power vr and i remember you saying vertex cache is a work around for the poor gpu, but still not working, any tips or is it time for a new mobile, also my cpu should be ok 1.3ghz thx
Also i can see ghe improvements on youtube good work, just not working for me ![]() |
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01-27-2013, 12:52 PM
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RE: 0.6 released
Maybe you should try to overclock your gpu ahah
![]() There's many roms for the galaxy nexus allowing you to do so Hey everybody, tired of the way games are reported here? look here ->> http://forums.ppsspp.org/showthread.php?tid=5901 --Current Mobile device-- Htc one, Xplay, Walkman z, Samsung ace IIx (crap) --Current Computer-- 1x (e8200, shitty ram (3go), 9600gt) 1x (e6750, better ram (2go), no video card) 1x (i5-3210M, ram (4Go),650M) |
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01-27-2013, 12:59 PM
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RE: 0.6 released
stodag, yes, I was hoping that it would help a lot, but it doesn't ... these things should go faster, I don't know why it's so slow on PVR.
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01-27-2013, 01:10 PM
(This post was last modified: 01-27-2013 01:13 PM by stodag.)
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RE: 0.6 released
ok thx no probs new phone it is
![]() i have galaxy sl powervr 530, very poor thats probably the reason. ![]() also i never tried overclocking a gpu, may work, just need to find out how. |
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01-27-2013, 01:17 PM
(This post was last modified: 01-27-2013 02:31 PM by Carter07.)
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RE: 0.6 released
(01-27-2013 12:59 PM)Henrik Wrote: stodag, yes, I was hoping that it would help a lot, but it doesn't ... these things should go faster, I don't know why it's so slow on PVR. I'm trying to use a profiler for powervr gpus (PVRTune): http://www.imgtec.com/powervr/insider/po...vrtune.asp Here a mirror of the installer for windows: http://www.mediafire.com/?hn2cbo5mb285u23 Unfortunately doesn't work for my LG L9 (sgx540 overclocked) because I have no driver support for this feature, I think nexus phones should have it because they are for developers. Henrik when you have got time could you try it to see if it helps finding the bottleneck? ![]() |
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01-27-2013, 03:21 PM
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RE: 0.6 released
I got all excited when I read the title
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01-27-2013, 04:38 PM
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RE: 0.6 released | |||
01-27-2013, 05:19 PM
(This post was last modified: 01-27-2013 05:19 PM by costin55.)
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RE: 0.6 released
hi iv e downloaded ppsspp 0.6 today and when i try to run a game it crahes the 0.5 ver works ok please a litlle help!!
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01-27-2013, 05:22 PM
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RE: 0.6 released | |||
01-27-2013, 05:48 PM
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RE: 0.6 released
(01-27-2013 04:38 PM)EvilKingStan Wrote:(01-27-2013 03:21 PM)krymz Wrote: I got all excited when I read the title I know, I keep up to date with the Dev builds. |
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01-27-2013, 07:16 PM
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RE: 0.6 released
(01-27-2013 05:22 PM)Apology11 Wrote:it crashes with all the games i tried even with the cube demo but if i run the 0.5 versions works...???(01-27-2013 05:19 PM)costin55 Wrote: hi iv e downloaded ppsspp 0.6 today and when i try to run a game it crahes the 0.5 ver works ok please a litlle help!! |
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