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PPSSPP Feature Request Page
06-23-2013, 07:19 PM
Post: #151
RE: PPSSPP Feature Request Page
Guys, you dont need to suggest things related to networking, just state the games that are having issues running due to the lack of adhoc emulation and they'll get fixed in time.
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06-23-2013, 07:46 PM
Post: #152
RE: PPSSPP Feature Request Page
(06-23-2013 07:19 PM)Squall Leonhart Wrote:  Guys, you dont need to suggest things related to networking, just state the games that are having issues running due to the lack of adhoc emulation and they'll get fixed in time.

Well... the "issue" would be that there's no Ad-Hoc Emulation Big Grin

So...

#Add support for Ad-Hoc Multiplayer
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06-24-2013, 12:21 AM
Post: #153
RE: PPSSPP Feature Request Page
It would be nice to add the option of disabling specific speed modes, so you only have to cycle through your desired ones.
Maybe it's just me, but going from standard > fixed > unlimited and back to standard can get a little bit annoying Smile
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06-24-2013, 12:49 AM (This post was last modified: 06-24-2013 12:53 AM by xZabuzax.)
Post: #154
RE: PPSSPP Feature Request Page
(06-24-2013 12:21 AM)Loemnk Wrote:  It would be nice to add the option of disabling specific speed modes, so you only have to cycle through your desired ones.
Maybe it's just me, but going from standard > fixed > unlimited and back to standard can get a little bit annoying Smile

I aprove of this.

Personally, i find the setting FPS Limit "unlimited" an unnecesary option, we don't really need it because we have "fast-forward" already...

Is better to implement a toggled "fast-forward" option instead.

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06-24-2013, 05:07 AM (This post was last modified: 06-24-2013 05:08 AM by StriderVM.)
Post: #155
RE: PPSSPP Feature Request Page
Umm... A per game setting? So each game's "optimal" (On users preference) settings can be saved so there's minimal need to reset settings when loading a game. I suggest using the PSP game's ID + cfg as filenames in the user directory. Like ULJS00379.cfg ?
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06-24-2013, 05:12 AM
Post: #156
RE: PPSSPP Feature Request Page
Per-game settings are already coming in the future.

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06-24-2013, 07:16 AM
Post: #157
RE: PPSSPP Feature Request Page
How do you toggle the "software rendering" option on the PPSSPP emulator? I can't seem to find it under normal options.
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06-24-2013, 08:16 AM
Post: #158
RE: PPSSPP Feature Request Page
PPSSPP doesn't have a software renderer yet.

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06-24-2013, 09:39 AM
Post: #159
RE: PPSSPP Feature Request Page
(06-24-2013 12:49 AM)xZabuzax Wrote:  Personally, i find the setting FPS Limit "unlimited" an unnecesary option, we don't really need it because we have "fast-forward" already...

Is better to implement a toggled "fast-forward" option instead.

What is fast-forward and how to use it? I don't see this option.
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06-24-2013, 09:47 AM
Post: #160
RE: PPSSPP Feature Request Page
^
Pressing "Tab" in the keyboard is the fast-forward.

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06-24-2013, 12:26 PM
Post: #161
RE: PPSSPP Feature Request Page
46#Add 4x and 5x texture filtering option to the GUI - this has been done.
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06-24-2013, 12:49 PM
Post: #162
RE: PPSSPP Feature Request Page
(06-24-2013 09:47 AM)xZabuzax Wrote:  ^
Pressing "Tab" in the keyboard is the fast-forward.

Thanks.
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06-24-2013, 02:33 PM
Post: #163
RE: PPSSPP Feature Request Page
(06-24-2013 12:26 PM)jacky400 Wrote:  46#Add 4x and 5x texture filtering option to the GUI - this has been done.

I was about to mark it.u worked like a reminder.thnx. Smile

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06-24-2013, 05:25 PM (This post was last modified: 06-24-2013 05:26 PM by magearden.)
Post: #164
RE: PPSSPP Feature Request Page
Not sure if this is much of a feature request but is there a way to make the "touch screen" controls a little bit bigger. With my hands as big as they are I keep hitting the wrong buttons because they are so close together and kind of small. FYI running 0.8 of PPSSPP on a Nexus 7
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06-24-2013, 07:49 PM
Post: #165
RE: PPSSPP Feature Request Page
(06-24-2013 05:25 PM)magearden Wrote:  Not sure if this is much of a feature request but is there a way to make the "touch screen" controls a little bit bigger.

Button scaling is already implemented in the windows version under control settings, not sure if it's implemented on android tho since i don't have one to test it.

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