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game still runs perfect for me, but I am still getting the black boxes where the enemies health bar should be when I target them. its been that way ever since this game first became playable several revisions ago. I'm using 7.6-1321 now. anyone know of a way to fix the black square issue?
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(06-13-2013, 06:05 AM)chrisDLCTS Wrote: game still runs perfect for me, but I am still getting the black boxes where the enemies health bar should be when I target them. its been that way ever since this game first became playable several revisions ago. I'm using 7.6-1321 now. anyone know of a way to fix the black square issue?
Me too. Guess we should wait for the devs to fix it.
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Turn off buffered rendering or hw (Can't remember).
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(06-13-2013, 01:19 PM)xemnas Wrote: You should report the issue. The developer mightn't know this. https://github.com/hrydgard/ppsspp/issues?state=open
The issue was opened two months ago.
https://github.com/hrydgard/ppsspp/issues/1377
"Embrace your dreams. If you want to be a hero you need to have dreams... and honor."
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Will the game run faster if I use the Data Install option?
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Data install is to shorten the loading time rather than raising emulation speed. Mine is off and the game plays nicely. I only would recommend it on games like Persona 2, which for some reason take an awfully long time to load.
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Thanks. Now the loading time is fine.
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Dunno why it slowed down after two hours of playing. Maybe because the battery was running out and your tablet was saving energy by reducing activity?
The final boss battle is "heavier" on your video hardware because of the background effects and the sheer size of the final boss. Either way, if you're experiencing slowdowns during battle, I recommend using Frame Skipping. It does wonders.
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oh it this plays at 60fps constantly on the nexus 7(android), there a few drops in fps but it never goes lower that 55fps. But if you turn off buffered render it slows down big time. In any case big improvement from 3 weeks ago when it was struggling to maintain 40fps
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The latest build (1566) has fixed the enemy status issue (remember to turn off buffered rendering).
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Hrm... I seem to get nothing but black screen on the latest versions...
But I look around and see people mentioning doing various things with the settings. Can someone give me a quick run down on what needs to be done to get it to run?
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For the just released 0.8: nothing, it should work normally.
Previous versions: turn on buffered rendering and use media engine (have to be turned on before the game is loaded), then press X at black screen and you'll be taken to the main menu. Afterwards, deactivate BR and UME for extra speed.