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Ouya support?
05-02-2013, 09:42 PM
Post: #1
Ouya support?
I was wondering if there is any plans for support for the ouya.
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05-02-2013, 10:09 PM (This post was last modified: 05-02-2013 10:16 PM by nightmesh.)
Post: #2
RE: Ouya support?
You should wait for the retail version to be released since no one else has a hand on one except for the ones that donated.
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05-02-2013, 10:16 PM
Post: #3
RE: Ouya support?
whats ouya?

As long as you put your heart in something, It never goes in vein.
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05-02-2013, 11:39 PM
Post: #4
RE: Ouya support?
(05-02-2013 10:16 PM)vontman Wrote:  whats ouya?

http://en.wikipedia.org/wiki/Ouya

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
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Windows 7 x64 SP1
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05-04-2013, 05:41 AM
Post: #5
RE: Ouya support?
If ouya runs on android, it should already be able to install any apk, no?
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05-04-2013, 08:33 AM
Post: #6
RE: Ouya support?
(05-04-2013 05:41 AM)geigermuller Wrote:  If ouya runs on android, it should already be able to install any apk, no?

Theoretically yes. It remains to be seen whether it's actually possible until retail units come out. Ouya could actually be a viable PPSSPP platform due to its specs; being plugged to the wall means that its CPU/GPU chipset can run at maximum supported clocks.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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05-04-2013, 10:50 AM
Post: #7
RE: Ouya support?
Afaik you can install any apk on the ouya so ppsspp should already run.
If you want ppsspo on the officual ouya store, you have to ask henrik if he wants to publish it there.
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05-04-2013, 11:03 AM
Post: #8
RE: Ouya support?
It needs a different build.prop (different SDK) also it needs to add support for non-touchscreen since OUYA is a fully non-touch device.
Doesn't sound like a tedious work but still. I guess it will happen sooner or later.
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06-21-2013, 12:24 AM (This post was last modified: 06-24-2013 04:36 PM by MichaelA.)
Post: #9
RE: Ouya support?
Actually, PPSSPP works beautifully on the OUYA for a lot of games! It was one of the first things I sideloaded onto it when my OUYA arrived. Every Extend Extra is particularly addictive on the big screen (but I was addicted to it on the small screen too!)

At least three things are needed to make it perfect:
[edited 6/24 to mention specific button issues, download from website]

  1. Make menu navigation possible without touch, as VIRGIN KLM mentioned. Since the controls already (mostly) map fine under emulation, maybe we could navigate the menus the same way? (Menu selection works now with the OUYA touchpad, but is awkward.)
  2. Allow for custom player control mapping (which would help it work on all kinds of other weird devices), or detect and provide proper defaults just for the OYUA. (Buttons currently not mapped: start, select, "speedup". The analog, dpad, and remaining buttons are already mapped fine, with L and R on the top bumper buttons of the OUYA controller.)
  3. Add whatever other OUYA specific resources are needed to get it "officially" accepted into the OUYA store. This really only matters for exposure though, and ease of installation. (Right now, it's pretty easy to download and install the APK from the website.)


Lots of Android emulators already worked well on the OUYA, even before some were officially ported to it. PPSSPP is nearly there, and even with the lack of polish, it's one of the best apps I've used on the OUYA. It's also amazing to see how fast it's improved in such a short time!
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06-21-2013, 10:17 PM
Post: #10
RE: Ouya support?
I'm waiting for my Ouya to arrive Smile

Better controller support and menus that can be controlled with them is coming.
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06-22-2013, 03:04 AM
Post: #11
RE: Ouya support?
That's spectacular Henrik!
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06-24-2013, 05:48 PM
Post: #12
RE: Ouya support?
(06-21-2013 10:17 PM)Henrik Wrote:  Better controller support and menus that can be controlled with them is coming.

Awesome! I hope you enjoy your OUYA. Big Grin

I updated my post above: the only unmapped controls on OUYA currently are the start/select buttons, the Android "back" button, and throttling/speed-up button.
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06-24-2013, 08:20 PM
Post: #13
RE: Ouya support?
I'm trying to decide if I want to get one base on any videos I find of it using ppsspp. Not a lot of them sadly.
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06-25-2013, 04:03 PM
Post: #14
RE: Ouya support?
Henrik.. did you order your ouya today?
today is the official release to the public... its already sold out lol

S TO DA G
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06-25-2013, 04:23 PM
Post: #15
RE: Ouya support?
Found out you can sync your ps3 controller up to it. Haven't heard if xbox360 works but its still nice to have a controller alternative.
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