Dragon Ball Z Shin Budokai 2
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04-28-2013, 11:48 PM
Post: #151
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RE: Dragonball Z Shin Budokai 2
My game was running at about 30-40FPS in 7.6-227 but once I went to 245, it slowed back down to my original 15-25FPS from 187. Anyone have the same problems of slowdown?
Also, what are the best settings to use? |
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04-29-2013, 12:19 AM
Post: #152
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RE: Dragonball Z Shin Budokai 2
(04-28-2013 11:48 PM)limen123 Wrote: My game was running at about 30-40FPS in 7.6-227 but once I went to 245, it slowed back down to my original 15-25FPS from 187. Anyone have the same problems of slowdown? I'm running mine full speed. I find the best settings to be No sound Vertex Cache Hardware Transform Media Engine Linear Filtering Buffered Rendering Dynarec Fast Memory Your results may vary, but it works for me. Feel free to PM me if you have any questions about any games, the settings I use to get them to work, just to chat, or... well anything really haha. If I help maybe give me +1 Rep? |
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04-29-2013, 11:49 AM
Post: #153
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RE: Dragonball Z Shin Budokai 2
The Last build is ver slow in my s3 about fps less
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04-29-2013, 03:38 PM
Post: #154
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RE: Dragonball Z Shin Budokai 2
Everyone keeps saying that the game is slowing down in the latest build. Well by this point I'm sure the developers have made a note of it. So if you're really wanting to play this game and the slower speed is preventing that, just use an older build.
Feel free to PM me if you have any questions about any games, the settings I use to get them to work, just to chat, or... well anything really haha. If I help maybe give me +1 Rep? |
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04-29-2013, 05:20 PM
Post: #155
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RE: Dragonball Z Shin Budokai 2
Without rendering 55–60 fps with rendering 25–30 fps i had got in others old build 50 fps with rendering every time not Now
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04-30-2013, 06:08 AM
Post: #156
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RE: Dragonball Z Shin Budokai 2
I don`t see any difference in speed, are you using official builds? I don`t trust emucr too much, they sometimes don`t update sources correctly.
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04-30-2013, 01:01 PM
Post: #157
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RE: Dragonball Z Shin Budokai 2
(04-30-2013 06:08 AM)Carter07 Wrote: I don`t see any difference in speed, are you using official builds? I don`t trust emucr too much, they sometimes don`t update sources correctly. I think it depends on the phone. I'm seeing speed changes, I was running full speed but it has slowly decreased to about 45-50 FPS. However many S3 users are reporting drops of 30 FPS. Feel free to PM me if you have any questions about any games, the settings I use to get them to work, just to chat, or... well anything really haha. If I help maybe give me +1 Rep? |
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05-02-2013, 01:56 AM
Post: #158
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RE: Dragonball Z Shin Budokai 2
Game is at 38-41vps current build 7.6-301 which is great for me....hope the audio gets fix. This game runs smooth overall.....
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05-02-2013, 08:14 PM
Post: #159
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RE: Dragonball Z Shin Budokai 2
Anyone else experiencing crashes on 0.7.6-339? It was working fine on 0.7.6-303 before. Unless there's a new option that's making it crash that I don't know of.
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05-02-2013, 09:30 PM
Post: #160
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RE: Dragonball Z Shin Budokai 2
I deleted ppsspp.ini and worked full speed Now
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05-03-2013, 07:46 AM
Post: #161
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RE: Dragonball Z Shin Budokai 2
Can you tell me what file you deleted exactly please I can't find a ppsspp.ini
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05-03-2013, 09:31 AM
(This post was last modified: 05-03-2013 09:33 AM by sfageas.)
Post: #162
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RE: Dragonball Z Shin Budokai 2
ppsspp.ini creates itself once when you open the emulator and close it,you can create your settings and to save them you must close the emulator after,settings saved
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05-03-2013, 11:15 AM
(This post was last modified: 05-03-2013 11:16 AM by supaman.)
Post: #163
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RE: Dragonball Z Shin Budokai 2
OK thanks +rep since you help out alot
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05-03-2013, 07:04 PM
Post: #164
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RE: Dragonball Z Shin Budokai 2 | |||
05-09-2013, 10:53 PM
Post: #165
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RE: Dragonball Z Shin Budokai 2
Hi can enyone help I'm using sony xperia T. And all I get is a blank screen has enyone els using xperia T got dragonball shin budokai2 to work
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