the data install now works on the new version of PPSSPP v0.76-15
but still black screen for me
but still black screen for me
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Metal Gear Solid: Peace Walker
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the data install now works on the new version of PPSSPP v0.76-15
but still black screen for me
I managed to get to Mother Base with my finished savegame from my PSP. Everything in the menu works except Missions on the left side thus eliminating chance to actually play the game and everything wifi related so Versus Ops, Recruit etc.
Intel Core i7-3770S 3.1 GHz (Turbo 3.9 GHz)
Nvidia GeForce GTX 980 4096 MB 8 GB DDR3 Windows 8.1 Professional with Media Center 64-bit
but still im amazed to how ppsspp is improving.very soon we'll be able 2 play the missions...
(04-21-2013, 08:01 PM)kevke96 Wrote: It doesnt really work for me with a savegame. When I try to select a mission it stays black, and if I play around in the menus it crashes after a while. (04-22-2013, 07:13 PM)sfageas Wrote: this is what i got after disabling media engine with save data trying to select a mission :lol which build?
Contact::::
I don't exist anymore, no use calling a dead person
04-23-2013, 09:57 AM
5-6 builds before 0.7.6
05-03-2013, 07:13 AM
Being that this game is rated number one on IGN I really hope this game gets some love soon. Eager to play it :-)
05-03-2013, 09:45 AM
(05-03-2013, 07:13 AM)mascondante Wrote: Being that this game is rated number one on IGN I really hope this game gets some love soon. Eager to play it :-) It's great game. I already finished it 100% on my PSP and it was amazing experience. I can't wait to play it with 1080p, some filters and AA on PC. Hopefully COOP will work as well.
Intel Core i7-3770S 3.1 GHz (Turbo 3.9 GHz)
Nvidia GeForce GTX 980 4096 MB 8 GB DDR3 Windows 8.1 Professional with Media Center 64-bit
05-07-2013, 05:03 AM
a small leap in 0.7.6-437winx86:now the loading peace icon finishes while going into mission selection menu.but after finishing it turns black.
Contact::::
I don't exist anymore, no use calling a dead person
05-07-2013, 07:55 AM
also the logger doesnt report too much invalid memory access
Contact::::
I don't exist anymore, no use calling a dead person
05-11-2013, 10:58 AM
It would really help if the Data Install got fixed so I don't have to "install it" every time. JPCSP does it properly, but even if I copy the files from my PSP/JPCSP it overrides them anyway
Intel Core i7-3770S 3.1 GHz (Turbo 3.9 GHz)
Nvidia GeForce GTX 980 4096 MB 8 GB DDR3 Windows 8.1 Professional with Media Center 64-bit
05-11-2013, 04:39 PM
Any insight, devs? I'll post a log if needed.
a big graphical improvement on 0.7.6-507winx86:now overlays are perfect and translucent.but still no mission...
thats odd!the demo of this game shows the ms check dialog and goes off.the log also stops reporting...
Contact::::
I don't exist anymore, no use calling a dead person
05-16-2013, 12:33 PM
now after pressing start it freeze and console shows this : Error decoding Audio
Tested with v0.7.6-607-g85ea47b
05-16-2013, 08:29 PM
(This post was last modified: 05-16-2013, 08:30 PM by solarmystic.)
(05-16-2013, 12:33 PM)sfageas Wrote: now after pressing start it freeze and console shows this : Error decoding Audio Same issue as in Outrun and Mortal Kombat. Started happening in v0.7.6-587-g1a2bcb7
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1
05-17-2013, 08:33 AM
sfageas, try testing this game again for that freeze issue. Should be fixed in latest git revision 0.7.6-624.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1
05-17-2013, 09:21 AM
Yes it's fixed but no go yet
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