SoulCalibur: Broken Destiny
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04-26-2013, 03:44 PM
(This post was last modified: 04-26-2013 03:44 PM by srdjan1995.)
Post: #76
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RE: SoulCalibur: Broken Destiny
(04-26-2013 03:28 PM)ckgbr Wrote: Which version are you using? You need to disable Media engine and HW transform before starting match.. Then there will be no endless loop at vs screen... When match starts enable HW transform and enjoy game... Only first time when u run game u need to disable HW transform, but after that u don't need to.. When u close and then open emulator again, and open game, u have to do disable HW transform again, and re-enable in game. Also don't make save game.. PC Specs: GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X) CPU: AMD Ryzen 3 1200 3.9GHz (OC) RAM: 8GB DDR4 2400 MHz MB: ASRock AB350 Pro4 OS: Windows 10 PRO x64 |
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04-26-2013, 04:06 PM
Post: #77
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RE: SoulCalibur: Broken Destiny
No need to disable HT ,only ME at start game and dont creat save and game is full playable 800Mb ISO i have USA version
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04-26-2013, 04:56 PM
Post: #78
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RE: SoulCalibur: Broken Destiny
(04-26-2013 04:06 PM)Butcher696 Wrote: No need to disable HT ,only ME at start game and dont creat save and game is full playable 800Mb ISO i have USA version Well, i need to disable HT.. Before i didn't need to, but now i do.. Don't know why. PC Specs: GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X) CPU: AMD Ryzen 3 1200 3.9GHz (OC) RAM: 8GB DDR4 2400 MHz MB: ASRock AB350 Pro4 OS: Windows 10 PRO x64 |
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04-26-2013, 05:54 PM
Post: #79
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RE: SoulCalibur: Broken Destiny
(04-26-2013 04:06 PM)Butcher696 Wrote: No need to disable HT ,only ME at start game and dont creat save and game is full playable 800Mb ISO i have USA version Strange, I use this version too, and still can´t get in to battle. I can play it with ppsspp v 0.6, but after v 0.7, it just stuck at vs screen with popping numbers... |
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04-26-2013, 08:58 PM
Post: #80
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RE: SoulCalibur: Broken Destiny
I am testing all build actual when is download and i run emualator disable Media engine then run game and if create save in game i am canceling saving then run game normala .
Maybe you have some save data in emu ,delete it. my SC iso is 800Mb and USA version |
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04-26-2013, 11:18 PM
(This post was last modified: 04-26-2013 11:18 PM by ckgbr.)
Post: #81
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RE: SoulCalibur: Broken Destiny
(04-26-2013 08:58 PM)Butcher696 Wrote: I am testing all build actual when is download and i run emualator disable Media engine then run game and if create save in game i am canceling saving then run game normala . BINGO!!! I found a save data and deleted it and works !! Thanks a lot!! |
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04-30-2013, 01:29 AM
Post: #82
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RE: SoulCalibur: Broken Destiny
Just tested on v0.7.6-272-g685e836 Windows x86 version.
It seems like you don't have to turn off Media Engine anymore to get the game up and running properly. You still can't save your game normally (create profile but don't save the game), so save states are the way to go in this game. Other settings at default. Performance is great as always in the latest revision, consistent 60 VPS with 4x RR and 2xSSAA. (except for the creation mode, where you can make your own customized characters, where it drops to 48VPS, but that bit's GPU limited on my system. Turning off 2xSSAA restores 60 VPS) PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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04-30-2013, 09:10 AM
Post: #83
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RE: SoulCalibur: Broken Destiny
Yes on v0.7.6-279-g132b4ad windows x86 , no need anymore to disable Media Engine game run normala and witch much more fps for my ,but cant create save must by done ,becouse gaeme freeze (But this isnt problem of emulator ,when i haved PSP i have that same on them (this is propably problem of patching game to work on old FW (Who haved psp know what i meen)
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05-01-2013, 12:14 PM
Post: #84
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RE: SoulCalibur: Broken Destiny
hey guys, i just the game, and i got only 20fps, and 30 with frameskip, my device is galaxy tab 2 7.0, and i run games faster than the xperia play, then how do i get lower than it in this one?
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05-01-2013, 12:49 PM
Post: #85
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RE: SoulCalibur: Broken Destiny
The game is still pretty slow on mobile devices, this is to be expected. Perfectly playable on the PC though.
PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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05-08-2013, 10:06 AM
Post: #86
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RE: SoulCalibur: Broken Destiny
why with me is always stuck on vs loading screen?
______________________________ tested on my xperia play gb 2.3.3 ppsspp v0.7.6-402-ge797ed7 |
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05-08-2013, 10:36 AM
Post: #87
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RE: SoulCalibur: Broken Destiny
Read topic
Delete menualy created save and when game run dont creat save cancel it and game run normal |
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05-08-2013, 10:38 AM
Post: #88
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RE: SoulCalibur: Broken Destiny
(05-08-2013 10:06 AM)teletubruk Wrote: why with me is always stuck on vs loading screen? Delete every saved game in the SAVEDATA folder, and then load the game again. Select new game, but DON'T create a new save. Use the save/load game state to save, otherwise the game will be stuck in the loading screen again. Unless something changed in the last build, you can't save your game. |
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05-08-2013, 12:19 PM
Post: #89
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RE: SoulCalibur: Broken Destiny
It does not work with me.
I am using version 0.7.6 (Windows). It shows the main menu, but if I choose any option, I get a black screen. |
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05-08-2013, 12:25 PM
Post: #90
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RE: SoulCalibur: Broken Destiny
(05-08-2013 12:19 PM)Squall Wrote: It does not work with me. Did you follow these instructions? Quote:Select new game, but DON'T create a new save. Use the save/load game state to save, otherwise the game will be stuck in the loading screen again. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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