Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Ad-Hoc
#1
I know its way earlie for this but I'm curious about something. I was playing around with KHBBS and thought I'd try the online mode to see what it would do. It froze. Shocker! I expected that much to happen so I went to the log and saw it had the error below. My question is "Does this mean that adhoc play can be implemented or emulated in some playable form?"

20:46:165 user_main E[HLE]: HLE\HLE.cpp:473 Unimplemented HLE function sceNetAdhocPdpRecv
Reply
#2
Yeah, but be patient, there are alot more important stuff than Ad-Hoc. BTW It doesnt freeze on me, just nothing happens, like there's nobody around me.
Reply
#3
Yes it can be implwmented, but that wont happen for a lobg time untill everything more important works without problems.
Reply
#4
It can be implemented, Of course that can (LAN, Hamachi, Comodo)

Cya~
Reply
#5
It would be great also on android!!!Big Grin
Reply
#6
Sure it can be implemented, it will just be a ton of work. I'm not gonna work on it for a while, got other priorities. If anyone else wants to start work on it now, they're free.
Reply
#7
Thank you Henrik, please keep us updated on any future progress this feature may have. No rush, but it's good to know it *CAN* be done Smile
Reply
#8
What kind of performance hit can we except with this function just roughly estimating? Is it intensive or mote of a connection thing?
Xperia Play 2.3.3
Reply


Forum Jump: