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Save encryption
04-17-2013, 08:56 PM (This post was last modified: 04-17-2013 08:58 PM by RPG Advocate.)
Post: #1
Save encryption
I'm curious if encrypted save support is going to be added any time soon. Without it, certain games do this:

[Image: xng3nd.png]

▲ "Adventure diary is corrupt. Create a new one?"

If you choose yes, the game says it is creating a new save file, but fails to do so and asks the same question. If you choose no, it just asks the same question again.
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04-17-2013, 11:01 PM
Post: #2
RE: Save encryption
encrapted save is already supported

Hey everybody, tired of the way games are reported here? look here ->> http://forums.ppsspp.org/showthread.php?tid=5901

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04-17-2013, 11:34 PM
Post: #3
RE: Save encryption
(04-17-2013 11:01 PM)cloud1250000 Wrote:  encrapted save is already supported

OK, maybe I was mistaken. This commit fixed the issue in JPCSP:

Quote:Properly implemented SAVEDATA multiple call status handling.
Implemented save and load for ICON1.PMF.
Added new keys to the CryptoEngine from recent findings (PS3 and PS Vita).
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04-18-2013, 02:33 AM
Post: #4
RE: Save encryption
Added new keys to the CryptoEngine from recent findings (PS3 and PS Vita).

this is the key probably, I guess it a recent change?

Hey everybody, tired of the way games are reported here? look here ->> http://forums.ppsspp.org/showthread.php?tid=5901

--Current Mobile device--
Htc one, Xplay, Walkman z, Samsung ace IIx (crap)

--Current Computer--
1x (e8200, shitty ram (3go), 9600gt)
1x (e6750, better ram (2go), no video card)
1x (i5-3210M, ram (4Go),650M)
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04-18-2013, 08:08 AM
Post: #5
RE: Save encryption
Yep, there are quite alot of games that actually get affected by it. With or without Crypto Engine enabled those savegames will get corrupted unless those keys get added. Affects Sword Art Online: Infinity Moment too. There is absolutely no way that the loaded savegame or the savegame the emulator creates itself won't get corrupted on PPSSPP.
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