Ultimate Ghost´n Goblins
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04-16-2013, 12:14 PM
(This post was last modified: 04-16-2013 12:24 PM by azoreseuropa.)
Post: #16
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Ultimate Ghosts N' Goblins
Version for WINDOWS 32 bit and 64 bit:
PPSSPP v0.7-277 Playable but only few gfx missing like invisible rocks cannot be seen. Unplayable version: PPSSPP v0.7.5-22 (new release) After Capcom logo then turn black screen. I tried any keys and gamepad.. nothing. |
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04-16-2013, 01:50 PM
Post: #17
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RE: Ultimate Ghosts N' Goblins | |||
04-16-2013, 02:03 PM
Post: #18
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RE: Ultimate Ghosts N' Goblins
I will be happy too but I am not sure where to click for a log file to dump.. In the debug>Log console ?
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04-16-2013, 02:15 PM
Post: #19
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RE: Ultimate Ghosts N' Goblins
Check the bottom of the first post here:
http://forums.ppsspp.org/showthread.php?tid=1757 -[Unknown] |
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04-16-2013, 03:11 PM
Post: #20
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RE: Ultimate Ghost´n Goblins
Here it is the log.txt. Hope it helps.
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04-16-2013, 03:13 PM
Post: #21
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RE: Ultimate Ghosts N' Goblins
Okay.. please check my log.txt there if it is correct or not at:
http://forums.ppsspp.org/showthread.php?tid=622 |
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04-16-2013, 03:23 PM
Post: #22
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RE: Ultimate Ghost´n Goblins
Merged
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04-17-2013, 08:53 AM
Post: #23
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RE: Ultimate Ghost´n Goblins
Great Bearmon, I hope that this game back to work again, it's very good. After Capcom Logo the game crashes everytime.
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04-17-2013, 11:03 AM
(This post was last modified: 04-17-2013 11:31 AM by migcar.)
Post: #24
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RE: Ultimate Ghost´n Goblins
the latest version where this game is working is :v0.7-289-g4617988
http://buildbot.orphis.net/ppsspp/index....indows-x86 maybe this has broken the game (from version v0.7-292-gc8e2f37): Merge pull request #1093 from unknownbrackets/psmfplayer More scePsmfPlayer stubs https://github.com/hrydgard/ppsspp/pull/1093/files |
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04-17-2013, 01:49 PM
Post: #25
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RE: Ultimate Ghost´n Goblins
From the log my guess is that scePsmfPlayerGetCurrentPts is not correct.
-[Unknown] |
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04-17-2013, 05:32 PM
(This post was last modified: 04-17-2013 06:54 PM by azoreseuropa.)
Post: #26
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RE: Ultimate Ghost´n Goblins
@Tognesimo
No problem. That mean my log.txt is working correctly. whew! This doesnt crashed on x64 but remain the black screen after capcom logo. I hope it will be fix in the next build emulator versions soon. |
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04-21-2013, 01:01 PM
(This post was last modified: 04-21-2013 01:43 PM by migcar.)
Post: #27
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RE: Ultimate Ghost´n Goblins
(04-17-2013 11:03 AM)migcar Wrote: the latest version where this game is working is :v0.7-289-g4617988 hello, i confirm that this change has broken the game, i tryed to compile the lasted build eliminating the change and it work, and now no more invisible objects if someone want try th game i can upload the executable on mediafire (if the devs agree) |
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04-21-2013, 04:03 PM
Post: #28
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RE: Ultimate Ghost´n Goblins
(04-21-2013 01:01 PM)migcar Wrote:(04-17-2013 11:03 AM)migcar Wrote: the latest version where this game is working is :v0.7-289-g4617988 yes if possible upload build please |
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04-21-2013, 09:41 PM
Post: #29
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RE: Ultimate Ghost´n Goblins | |||
04-22-2013, 07:06 AM
Post: #30
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RE: Ultimate Ghost´n Goblins
Could you upload the iOS build with the change? I only use ppsspp for IOS
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