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					Ultimate Ghost´n Goblins
				 
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					04-16-2013, 12:14 PM 
(This post was last modified: 04-16-2013 12:24 PM by azoreseuropa.)
				 
				
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				Ultimate  Ghosts N' Goblins 
				 
					Version for WINDOWS 32 bit and 64 bit: 
				
				
				
			PPSSPP v0.7-277 Playable but only few gfx missing like invisible rocks cannot be seen. Unplayable version: PPSSPP v0.7.5-22 (new release) After Capcom logo then turn black screen. I tried any keys and gamepad.. nothing.  | 
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					04-16-2013, 01:50 PM 
				 
				
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					04-16-2013, 02:03 PM 
				 
				
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				RE: Ultimate  Ghosts N' Goblins 
				 
					I will be happy too but I am not sure where to click for a log file to dump.. In the debug>Log console ?
				 
				
				
				
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					04-16-2013, 02:15 PM 
				 
				
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				RE: Ultimate  Ghosts N' Goblins 
				 
					Check the bottom of the first post here: 
				
				
				
			http://forums.ppsspp.org/showthread.php?tid=1757 -[Unknown]  | 
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					04-16-2013, 03:11 PM 
				 
				
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				RE: Ultimate Ghost´n Goblins 
				 
					Here it is the log.txt. Hope it helps.
				 
				
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					04-16-2013, 03:13 PM 
				 
				
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				RE: Ultimate  Ghosts N' Goblins 
				 
					Okay.. please check my log.txt there if it is correct or not at: 
				
				
				
			http://forums.ppsspp.org/showthread.php?tid=622  | 
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					04-16-2013, 03:23 PM 
				 
				
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				RE: Ultimate Ghost´n Goblins 
				 
					Merged
				 
				
				
				
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					04-17-2013, 08:53 AM 
				 
				
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				RE: Ultimate Ghost´n Goblins 
				 
					Great Bearmon, I hope that this game back to work again, it's very good. After Capcom Logo the game crashes everytime.
				 
				
				
				
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					04-17-2013, 11:03 AM 
(This post was last modified: 04-17-2013 11:31 AM by migcar.)
				 
				
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				RE: Ultimate Ghost´n Goblins 
				 
					the latest version where this game is working is :v0.7-289-g4617988 
				
				
				
			http://buildbot.orphis.net/ppsspp/index....indows-x86 maybe this has broken the game (from version v0.7-292-gc8e2f37): Merge pull request #1093 from unknownbrackets/psmfplayer More scePsmfPlayer stubs https://github.com/hrydgard/ppsspp/pull/1093/files  | 
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					04-17-2013, 01:49 PM 
				 
				
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				RE: Ultimate Ghost´n Goblins 
				 
					From the log my guess is that scePsmfPlayerGetCurrentPts is not correct. 
				
				
				
			-[Unknown]  | 
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					04-17-2013, 05:32 PM 
(This post was last modified: 04-17-2013 06:54 PM by azoreseuropa.)
				 
				
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				RE: Ultimate Ghost´n Goblins 
				 
					@Tognesimo 
				
				
				
			No problem. That mean my log.txt is working correctly. whew! ![]() This doesnt crashed on x64 but remain the black screen after capcom logo. I hope it will be fix in the next build emulator versions soon.  | 
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					04-21-2013, 01:01 PM 
(This post was last modified: 04-21-2013 01:43 PM by migcar.)
				 
				
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				RE: Ultimate Ghost´n Goblins 
				(04-17-2013 11:03 AM)migcar Wrote: the latest version where this game is working is :v0.7-289-g4617988 hello, i confirm that this change has broken the game, i tryed to compile the lasted build eliminating the change and it work, and now no more invisible objects ![]() if someone want try th game i can upload the executable on mediafire (if the devs agree)  | 
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					04-21-2013, 04:03 PM 
				 
				
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				RE: Ultimate Ghost´n Goblins 
				(04-21-2013 01:01 PM)migcar Wrote:(04-17-2013 11:03 AM)migcar Wrote: the latest version where this game is working is :v0.7-289-g4617988 yes if possible upload build please  | 
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					04-21-2013, 09:41 PM 
				 
				
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					04-22-2013, 07:06 AM 
				 
				
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				RE: Ultimate Ghost´n Goblins 
				 
					Could you upload the iOS build with the change? I only use ppsspp for IOS
				 
				
				
				
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