Metal Gear Solid: Peace Walker
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04-12-2013, 05:49 PM
Post: #16
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RE: Metal Gear Solid Peace Walker
(04-12-2013 09:58 AM)arg274 Wrote: data install works on 0.7-16 win32.managed to reach upto mother base using savedata from psp. yes, but he dont install all the files needed, jpcsp install 30 mb, ppsspp 0.7-16 only 6mb, lack all the files .PDT here you can find this build: http://www.sendspace.com/file/j68j5a |
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04-12-2013, 06:52 PM
(This post was last modified: 04-12-2013 06:52 PM by ppssppikachu.)
Post: #17
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RE: Metal Gear Solid Peace Walker
so how does he get to the mother base
(04-12-2013 05:49 PM)migcar Wrote:(04-12-2013 09:58 AM)arg274 Wrote: data install works on 0.7-16 win32.managed to reach upto mother base using savedata from psp. thank you |
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04-14-2013, 01:02 PM
(This post was last modified: 04-14-2013 01:02 PM by MegamanEXE.)
Post: #18
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RE: Metal Gear Solid Peace Walker
Hi!
I've played most of the good PSP games back when I had my PSP (Now sold). I really wanted to play this master piece again. With 0.7, I couldn't even load it. With today's 0.7.5, the game boots up pretty nicely, with sound and all. There still is the problem with the data install, it gives an error on 3%, press OK, it goes to 5%, then gives an error again. You can't go beyond that. All in all, I'm glad the game actually ran with the update. Wouldn't a savestate or something work? If you can, please post it. Really interested to see where the development go. |
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04-18-2013, 11:13 AM
(This post was last modified: 04-18-2013 11:16 AM by migcar.)
Post: #19
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RE: Metal Gear Solid Peace Walker
the good news is that now install data have success again, the bad is that the data installed are only 6 mb (they must be 30 mb) missing all the files .PDT. I tryed to go further using the data installed from JPCSP and the emu after loaded the savestate and skipped the cutscene (some writing) give a black screen
http://pastebin.com/0Wk7hLjs |
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04-18-2013, 01:47 PM
Post: #20
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RE: Metal Gear Solid Peace Walker
Too bad it's not yet fixed...
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04-20-2013, 10:05 AM
Post: #21
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RE: Metal Gear Solid Peace Walker
how can in paly this game? the emu in for in game is black! sorry my bad eng
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04-20-2013, 10:20 AM
Post: #22
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RE: Metal Gear Solid Peace Walker
As you can read above, you cant. I tested this myself.
Windows 7 x64: Intel Core i5 4570 @3.6 Ghz, ATI Radeon HD 7870 Android 4.4.2 (CM11): Samsung Galaxy S3 @ 4x1.6 Ghz CPU, 600Mhz GPU |
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04-20-2013, 10:20 AM
Post: #23
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RE: Metal Gear Solid Peace Walker
Doesn't work yet
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04-21-2013, 12:33 PM
(This post was last modified: 04-21-2013 12:55 PM by arg274.)
Post: #24
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RE: Metal Gear Solid Peace Walker
everything except mission selection menu works with no graphical glitches in 0.7.5-188winx86
(04-21-2013 12:33 PM)arg274 Wrote: everything except mission selection menu works with no graphical glitches in 0.7.5-188winx86 forgot 2 tell that this can only be done using a savedata.if u dont have 1 , dload it 4m gamefaqs. tip:to prevent installing data over and over create a ppst. Contact:::: I don't exist anymore, no use calling a dead person |
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04-21-2013, 01:24 PM
Post: #25
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RE: Metal Gear Solid Peace Walker
Omg its working?
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04-21-2013, 08:01 PM
Post: #26
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RE: Metal Gear Solid Peace Walker
It doesnt really work for me with a savegame. When I try to select a mission it stays black, and if I play around in the menus it crashes after a while.
Windows 7 x64: Intel Core i5 4570 @3.6 Ghz, ATI Radeon HD 7870 Android 4.4.2 (CM11): Samsung Galaxy S3 @ 4x1.6 Ghz CPU, 600Mhz GPU |
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04-21-2013, 10:50 PM
Post: #27
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RE: Metal Gear Solid Peace Walker
Soon...
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04-22-2013, 04:58 AM
Post: #28
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RE: Metal Gear Solid Peace Walker
@kevke96
can u specify the time "after a while" plz?im having no crashes in msf with my savedata. Contact:::: I don't exist anymore, no use calling a dead person |
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04-22-2013, 11:45 AM
Post: #29
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RE: Metal Gear Solid Peace Walker
So does it work?
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04-22-2013, 07:13 PM
Post: #30
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RE: Metal Gear Solid Peace Walker
this is what i got after disabling media engine with save data trying to select a mission
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