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Metal Gear Solid: Peace Walker
#1
DiscID: ULUS10509
ImageID: -
Version: v0.6-502-g686c083 (64-bit, Feb 16)
OS: Windows 7

Notes: Shows a few screens. then black.


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#2
Software/Game tested: Metal Gear Solid Peace Walker
Game version(US/JP/EU/WWE): US
File format(ISO/CSO/EBOOT): ISO
Version: Pre v0.8 (v0.7-243)
OS: Android
Compatibility level(nothing/intro/menus/ingame/playable): menus
Other info: The game mandates data installation, however, the game says, "Failed to install data. The Memory Stick may be corrupted." It can't go further any further because of that...
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#3
with an older build i had installed data but i cant remember which one Smile
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#4
(03-24-2013, 11:24 PM)sfageas Wrote: with an older build i had installed data but i cant remember which one Smile

Darn, really?! Well, maybe they'll find what that was and optimize in later builds, thanks for the info!
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#5
sorry if i dint mentioned the install data version on time Smile
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#6
Since this game doesn't have a proper log yet, here's an updated compatibility report:
Software/Game tested: Metal Gear Solid Peace Walker
Game version(US/JP/EU/WWE): US
File format(ISO/CSO/EBOOT): ISO
Version: 0.7-443 (x64 build)
OS: Windows 7 x64
Compatibility level(nothing/intro/menus/ingame/playable): Menus
Other info: Data install(required) results in: "Failed to install data. The Memory Stick may be corrupted." It seems to not have a current directory, thus ending up trying to write to the ISO/UMD(am I interpreting this log right?), which it can't do:
Code:
36:15:238 kfs io1 I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening E:\Programming\Development\PC\ppsspp\ppsspp\memstick\PSP\SAVEDATA\ULUS10509DAT\TEMP0000.PW1 (/PSP/SAVEDATA/ULUS10509DAT/TEMP0000.PW1) 36:15:238 kfs io1 E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 32 - access = 1 36:15:238 kfs io1 E[HLE]: HLE\sceIo.cpp:1128 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/SAVEDATA/ULUS10509DAT/TEMP0000.PW1, 00000001, 00000000) - file not found 36:15:255 kfs io1 W[HLE]: FileSystems\MetaFileSystem.cpp:186 Path is relative, but current directory not set for thread 306. Should give error, instead falling back to disc0:/PSP_GAME/USRDIR 36:15:255 kfs io1 W[HLE]: HLE\sceIo.cpp:1069 Could not move ms0:/PSP/SAVEDATA/ULUS10509DAT/TEMP0000.PW1 to VOICEPS.PDT


Attached Files
.zip   ppsspp.zip (Size: 15.44 KB / Downloads: 4,075)
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#7
heres the 'installed data' with an older version 0.6-911
and heres the log :
Code:
http://pastebin.com/3MEShCCz
i stop it after it passed 30%


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#8
Hmm, data install is required? That's not implemented yet, the game might think it's working when it doesn't.

-[Unknown]
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#9
it doesnt seem to install anything though but you cant move on with newer versions
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#10
(04-06-2013, 01:48 AM)[Unknown] Wrote: Hmm, data install is required? That's not implemented yet, the game might think it's working when it doesn't.

-[Unknown]

Yes, a 30 megabyte data install is -required- for MGS Peace Walker to even play. Also, if you want codec calls to have voices, the 300MB data install is further required.
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#11
Does it work if you copy over installed data (and save data too?) from a real PSP, or even jPCSP, to PPSSPP's memstick folder?
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#12
No, it doesn't. It'll act as if it's not there.
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#13
data install works on 0.7-16 win32.managed to reach upto mother base using savedata from psp.
Contact::::
I don't exist anymore, no use calling a dead person
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#14
Even if it works on an ancient revision like that, you'd still have glitches/slowdowns, surely, right?
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#15
where do you find the ppsspp 0.7-16 build

i really can t find it??
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