Fired Up
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12-29-2012, 11:06 AM
(This post was last modified: 03-10-2013 04:42 PM by livisor.)
Post: #1
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Fired Up
DiscID: UCES00015
Version: pre-v0.5 (2012/12/27) OS: Windows 7 x86 Notes: This one looks playable in windows with full speed, however screen flickers and graphics is not perfect. |
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12-29-2012, 08:13 PM
Post: #2
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RE: [pre-v0.5] Fired Up
what you did that you have fps nr. on ppsspp screen???
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12-29-2012, 10:07 PM
Post: #3
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RE: [pre-v0.5] Fired Up
Test PES or FIFA in version 0.5 and If possible some cool racing game please!
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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12-30-2012, 07:51 AM
(This post was last modified: 12-30-2012 07:54 AM by Carter07.)
Post: #4
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RE: [pre-v0.5] Fired Up | |||
12-31-2012, 06:16 AM
Post: #5
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RE: [pre-v0.5] Fired Up
Did turn off buffered rendering help screen flickering ?
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12-31-2012, 07:55 AM
Post: #6
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RE: [pre-v0.5] Fired Up | |||
12-31-2012, 08:56 AM
Post: #7
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RE: [pre-v0.5] Fired Up
Alright
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01-20-2013, 06:53 PM
Post: #8
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RE: [pre-v0.5] Fired Up
it seems that one of last commits broke the game.
It hangs now at selecting a new slot for save with this error Code: 50:38:762 HLE\sceOpenPSID.cpp:24 E[HLE]: UNTESTED sceOpenPSIDGetOpenPSID(167500314) |
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01-21-2013, 10:13 AM
Post: #9
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RE: [pre-v0.5] Fired Up
(01-20-2013 10:40 PM)KingPepper Wrote: Just tested latest Git build v0.5-430-g9a132e6 using same Fired Up game (UCES00015) on Windows 7 32bit.......... It works fine, although I can't yet type my name when making a new profile, also my data won't get saved when I close and reopen the game/emu. Is this normal? |
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01-31-2013, 11:25 AM
Post: #10
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RE: [pre-v0.5] Fired Up
Game started to lag lately with massiwe ammounts of this error:
Code: 23:48:857 HLE\sceIo.cpp:383 I[HLE]: stdout: SCREAM: Lib wave didn't take all of our last submit (took 0 of 2048)! |
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03-22-2013, 02:21 PM
(This post was last modified: 04-15-2013 03:09 PM by Bennieboj.)
Post: #11
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RE: Fired Up
I can open the game.
If I remove my savefile, I can create a new one. If I make progress, the game should save this data, however if I try to load my newly created savegame, the game crashes if I want to make a new one. (It doesn't even show the just saved one.) |
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04-15-2013, 06:02 PM
Post: #12
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RE: Fired Up
Bump?
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06-24-2013, 11:37 AM
Post: #13
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RE: Fired Up
The save's been fixed now, but the fancy graphic glitch still there.
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06-23-2014, 09:06 PM
(This post was last modified: 06-26-2014 11:05 PM by NickGrouwen.)
Post: #14
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RE: Fired Up
works fine here with the latest build, no probs whatsoever
edit: finished the game it was fun Hi I'm Belgian and my English is so-so. I play on desktop PC running Windows 8.1. I don't have any technical knowledge |
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