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Undead Knights
#16
Horizon ghost is disappearing at Buffered Rendering OFF.
Still soft foggy or incorrect screen color,
"Save State File..." is clearing screen color correctly.

Screen shot add (Test at v0.8.1-88-gcff69a3-windows-amd64).


>>But emulator crashed after clearing stage 14 and trying to save.

Still remain problem.


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#17
The game now has dark textures and freezing at this point
Invalid address from the beginning of gameplay

Log :
Code:
http://pastebin.com/TC8Gr6jq

Moved to Ingame


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#18
PPSSPP ver 0.9.1-949 : good

[Image: 57603112.20130917164434.png?rand=0.6406131563708186]
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#19
ppsspp v0.9.6
Force close when saving after chapter 1
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#20
Game still dark to play!
Have any solution?
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#21
Somebody progress!!!
I like this game!!!
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#22
Game should be moved to playable. I'm using v0.9.7.1, but it's been playable for a few revisions (as far back as v0.9.5, IIRC). The only problems I noticed is sound problems during the story narration (which can be skipped), and that the framerate drops when a lot of stuff happens on screen.
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#23
Moved Smile
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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#24
in latest builds 0.9.7 in buffered rendering Game graphical glitch , and in non buffered rendering game still dark how to fix . thanks
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#25
PPSSPP crashes after losing or finishing a stage in Undead Knights. This is also happening in the newer builds (like 1.10).
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