04-03-2013, 01:37 PM
Hi, I was wondering what the new mipmapping feature does? I know it has to do with textures but that's all.
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Mipmapping Feature
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04-03-2013, 01:37 PM
Hi, I was wondering what the new mipmapping feature does? I know it has to do with textures but that's all.
04-03-2013, 01:42 PM
Disabling it may make things show at higher detail, but may also make the game slower. It was always enabled before.
-[Unknown]
Having it disabled doesn't seem to have a measurable impact on performance, gpus are limited elsewhere I think.
04-03-2013, 05:56 PM
04-03-2013, 09:23 PM
Nice! Do you think you can implement vsync too? I see quite alot of screen tearing on most games but on games like Tekken 5 DR there's just so much tearing it it looks like a broken mpeg packet transfer.
04-06-2013, 02:51 PM
(04-03-2013, 09:23 PM)VIRGIN KLM Wrote: Nice! Do you think you can implement vsync too? I see quite alot of screen tearing on most games but on games like Tekken 5 DR there's just so much tearing it it looks like a broken mpeg packet transfer. i think vsync is already used to cap fps at least on mobile
04-06-2013, 04:43 PM
I can see screen tearing, this nevers happens if there is vsync.
04-06-2013, 11:42 PM
04-07-2013, 08:26 PM
Android does not allow anything that has vsync off unless the kernel allows it, which pretty like never happens.
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