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04-03-2013, 01:37 PM
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Dribblejam
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Mipmapping Feature
Hi, I was wondering what the new mipmapping feature does? I know it has to do with textures but that's all.
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04-03-2013, 01:42 PM
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[Unknown]
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RE: Mipmapping Feature
Disabling it may make things show at higher detail, but may also make the game slower. It was always enabled before.
-[Unknown]
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04-03-2013, 01:55 PM
(This post was last modified: 04-03-2013 01:56 PM by Carter07.)
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Carter07
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RE: Mipmapping Feature
Having it disabled doesn't seem to have a measurable impact on performance, gpus are limited elsewhere I think.
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04-03-2013, 05:56 PM
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Dribblejam
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RE: Mipmapping Feature
(04-03-2013 01:42 PM)[Unknown] Wrote: Disabling it may make things show at higher detail, but may also make the game slower. It was always enabled before.
-[Unknown]
Okay thanks!
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04-06-2013, 02:51 PM
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JumperTwo
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RE: Mipmapping Feature
(04-03-2013 09:23 PM)VIRGIN KLM Wrote: Nice! Do you think you can implement vsync too? I see quite alot of screen tearing on most games but on games like Tekken 5 DR there's just so much tearing it it looks like a broken mpeg packet transfer.
i think vsync is already used to cap fps at least on mobile
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04-06-2013, 11:42 PM
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JumperTwo
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RE: Mipmapping Feature
(04-06-2013 04:43 PM)VIRGIN KLM Wrote: I can see screen tearing, this nevers happens if there is vsync.
what device do you have? i never hitted tearing on android
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