Videos in Game
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04-04-2013, 09:38 PM
Post: #16
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RE: Videos in Game
It should be the same as the git builds from about a week ago except with videos.
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04-04-2013, 09:42 PM
(This post was last modified: 04-04-2013 09:43 PM by VIRGIN KLM.)
Post: #17
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RE: Videos in Game
I'd implement AVC and ATRAC3 decoding through FFMpeg and leave for later the ATRAC3+ so posts like these will stop to pop up.
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04-04-2013, 09:55 PM
Post: #18
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RE: Videos in Game | |||
04-04-2013, 10:16 PM
Post: #19
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RE: Videos in Game
(04-04-2013 09:55 PM)EvilKingStan Wrote:Which is against the rules?(04-04-2013 09:42 PM)VIRGIN KLM Wrote: I'd implement AVC and ATRAC3 decoding through FFMpeg and leave for later the ATRAC3+ so posts like these will stop to pop up. |
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04-05-2013, 12:32 AM
Post: #20
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RE: Videos in Game
(04-04-2013 10:16 PM)VIRGIN KLM Wrote:(04-04-2013 09:55 PM)EvilKingStan Wrote:Which is against the rules?(04-04-2013 09:42 PM)VIRGIN KLM Wrote: I'd implement AVC and ATRAC3 decoding through FFMpeg and leave for later the ATRAC3+ so posts like these will stop to pop up. True, but is it really worth going to the effort to delete and close every repeat thread? (There certainly are a lot, and there's probably a ton more to come.) At this point it's probably easier for the users that pay attention to just ignore the endless droll of people requesting things that are already in development. |
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04-05-2013, 01:39 AM
Post: #21
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RE: Videos in Game | |||
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