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What is the forecast for PPSSPP v.0.5?
12-21-2012, 05:40 PM (This post was last modified: 12-21-2012 05:42 PM by jacky400.)
Post: #16
RE: What is the forecast for PPSSPP v.0.5?
Compile and test the mediaengine build Smile (The best would be merge master with the mediaengine branch)

https://github.com/hrydgard/ppsspp/branches/mediaengine
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12-21-2012, 05:41 PM (This post was last modified: 12-21-2012 05:46 PM by cloud1250000.)
Post: #17
RE: What is the forecast for PPSSPP v.0.5?
ahah the mediaengine build work?

lol okay it works Smile

deos I need to merge main brainch in mediaengine branch to get the 3d? I can't go in game ahah xD

Hey everybody, tired of the way games are reported here? look here ->> http://forums.ppsspp.org/showthread.php?tid=5901

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12-21-2012, 05:44 PM
Post: #18
RE: What is the forecast for PPSSPP v.0.5?
Try compile mine , i already merged latest master with mediaengine build

https://github.com/raven02/ppsspp/tree/mediaengine
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12-21-2012, 05:58 PM (This post was last modified: 12-21-2012 06:11 PM by cloud1250000.)
Post: #19
RE: What is the forecast for PPSSPP v.0.5?
seems like vb can't compile it :/

edit: nvm, native was missing

Hey everybody, tired of the way games are reported here? look here ->> http://forums.ppsspp.org/showthread.php?tid=5901

--Current Mobile device--
Htc one, Xplay, Walkman z, Samsung ace IIx (crap)

--Current Computer--
1x (e8200, shitty ram (3go), 9600gt)
1x (e6750, better ram (2go), no video card)
1x (i5-3210M, ram (4Go),650M)
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12-21-2012, 06:15 PM
Post: #20
RE: What is the forecast for PPSSPP v.0.5?
Native here - https://github.com/hrydgard/native
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12-21-2012, 07:23 PM
Post: #21
RE: What is the forecast for PPSSPP v.0.5?
okay, compiled, but the 3d in crisis core is still not displayed ahah

Hey everybody, tired of the way games are reported here? look here ->> http://forums.ppsspp.org/showthread.php?tid=5901

--Current Mobile device--
Htc one, Xplay, Walkman z, Samsung ace IIx (crap)

--Current Computer--
1x (e8200, shitty ram (3go), 9600gt)
1x (e6750, better ram (2go), no video card)
1x (i5-3210M, ram (4Go),650M)
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12-22-2012, 07:34 AM
Post: #22
RE: What is the forecast for PPSSPP v.0.5?
I posted an announcement about plans for 0.5 on http://www.ppsspp.org !
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12-22-2012, 07:51 AM
Post: #23
RE: What is the forecast for PPSSPP v.0.5?
(12-22-2012 07:34 AM)Henrik Wrote:  I posted an announcement about plans for 0.5 on http://www.ppsspp.org !

Big Grin OMG You're the best dude ! I will test persona 3 and see if it works xD
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12-22-2012, 10:16 AM (This post was last modified: 12-22-2012 10:19 AM by 23732.)
Post: #24
RE: What is the forecast for PPSSPP v.0.5?
Henrik, you might be one of the best persons in emulator writing!

Is there any way we can donate to you?

Also, will there be a possibility to write features in Python?
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12-22-2012, 10:31 AM
Post: #25
RE: What is the forecast for PPSSPP v.0.5?
(12-22-2012 10:16 AM)23732 Wrote:  Henrik, you might be one of the best persons in emulator writing!

Is there any way we can donate to you?

Also, will there be a possibility to write features in Python?

Why python, may I ask?
I mean it's a nice language and all, but if you know python, you can also learn C++.
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12-22-2012, 11:14 AM
Post: #26
RE: What is the forecast for PPSSPP v.0.5?
(12-22-2012 10:31 AM)Bennieboj Wrote:  
(12-22-2012 10:16 AM)23732 Wrote:  Henrik, you might be one of the best persons in emulator writing!

Is there any way we can donate to you?

Also, will there be a possibility to write features in Python?

Why python, may I ask?
I mean it's a nice language and all, but if you know python, you can also learn C++.

It was really just an idea thrown out in the air, because I am learning Python right now. But if C++ is an okay language learn after Python I see no point in adding it Wink
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12-22-2012, 12:25 PM
Post: #27
RE: What is the forecast for PPSSPP v.0.5?
I'd suggest Lua as language, if you ever add the possibility of writing features
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12-22-2012, 01:02 PM (This post was last modified: 12-22-2012 01:03 PM by GuilhermeGS2.)
Post: #28
RE: What is the forecast for PPSSPP v.0.5?
Hey developers, is that you could test some football game that works on emulator v.0.5? You know, I am Brazilian and I love football Smile
Thanks!

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12-22-2012, 07:07 PM
Post: #29
RE: What is the forecast for PPSSPP v.0.5?
got + xperia play remove screen gamepad and analog stick fuction?
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12-23-2012, 01:31 PM
Post: #30
RE: What is the forecast for PPSSPP v.0.5?
(12-22-2012 12:25 PM)Nixola Wrote:  I'd suggest Lua as language, if you ever add the possibility of writing features

Throwing Lua into a lightweight PSP simulator? Do you want the world to end? D:

Really though... can't see Lua being an ideal language for this type of project.

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